def __init__(self, campaign_id=None, originpath=None, localpath=None, outputpath='.', logfile=None): ''' Constructor ''' MultiArmedBandit.__init__(self) # self.campaign_id = campaign_id self.seedfile_output_base_dir = outputpath self.originpath = originpath self.localpath = localpath # TODO: merge self.outputpath with self.seedfile_output_base_dir self.outputpath = outputpath self.origindir = None self.localdir = None self.outputdir = None if logfile: hdlr = logging.FileHandler(logfile) logger.addHandler(hdlr) logger.debug('SeedfileSet output_dir: %s', self.seedfile_output_base_dir)
def __init__(self, low, high): MultiArmedBandit.__init__(self) self.min = low self.max = high # the lowest range must have at least abs_min as its max # so that we don't wind up fuzzing a range of 0.000000:0.000000 self.abs_min = 0.000001 if self.max < self.min: raise RangeFinderError('max cannot be less than min') self._set_ranges()
def __init__(self, low, high): MultiArmedBandit.__init__(self) self.min = low self.max = high # the lowest range must have at least abs_min as its max # so that we don't wind up fuzzing a range of 0.000000:0.000000 self.abs_min = 0.000001 if self.max < self.min: raise RangeFinderError('max cannot be less than min') self._set_ranges()
def __init__(self, campaign_id=None, originpath=None, localpath=None, outputpath='.', logfile=None): ''' Constructor ''' MultiArmedBandit.__init__(self) # self.campaign_id = campaign_id self.seedfile_output_base_dir = outputpath self.originpath = originpath self.localpath = localpath # TODO: merge self.outputpath with self.seedfile_output_base_dir self.outputpath = outputpath self.origindir = None self.localdir = None self.outputdir = None if logfile: hdlr = logging.FileHandler(logfile) logger.addHandler(hdlr) logger.debug( 'SeedfileSet output_dir: %s', self.seedfile_output_base_dir)