def cluc_game(message, *something):

    #Initialize lirc
    lirc.init("test05", blocking = False)
    chat.main()

    while True:
        if(str(message.body['text']) == 'お話終わり'):
            break
    else:
#        resp = chat.send_and_get(message)
        resp = chat.send_and_get(str(message.body['text']))
#        print('Enemy  : %s'%(resp))
        message.send('Enemy  : %s'%(resp))
Exemple #2
0
def resp_aplha(message, *something):
    lirc.init("test05", blocking=False)

    chat_message, TEMP_DATA.context_info, TEMP_DATA.mode_info = chat.main(
        message.body['text'], None, None)

    print(message.body['ts'])
    print(message.body['channel'])

    print(message.body['text'])

    #re_message = slacker.chat.post_message(message.body['channel'], 'テストメッセージ', as_user=True)
    re_message = slacker.chat.post_message(message.body['channel'],
                                           'テストメッセージ',
                                           as_user=True,
                                           attachments=attachments_json)

    #message.send(chat_message)

    print(re_message.body['ts'])

    #slacker.chat.update(message.body['channel'], re_message.body['ts'], 'やっぱり言うのやめた')

    subprocess.call('/home/pi/aquestalkpi/AquesTalkPi "' + chat_message +
                    '" | aplay',
                    shell=True)
Exemple #3
0
def resp_beta(message, *something):
    lirc.init("test05", blocking=False)
    chat_message, TEMP_DATA.context_info, TEMP_DATA.mode_info = chat.main(
        message.body['text'], TEMP_DATA.context_info, TEMP_DATA.mode_info)
    print(message.body['text'])
    message.send(chat_message)
    subprocess.call('/home/pi/aquestalkpi/AquesTalkPi "' + chat_message +
                    '" | aplay',
                    shell=True)
def resp_beta(message, *something):
    lirc.init("test05", blocking=False)
    chat_message, TEMP_DATA.context_info, TEMP_DATA.mode_info = chat.main(
        message.body['text'], TEMP_DATA.context_info, TEMP_DATA.mode_info)
    print(message.body['text'])
    message.send(chat_message)
Exemple #5
0
 elif "adafruit" in query:
     webbrowser.open("https://io.adafruit.com/")
 #elif "gmail" in query:
     #    speak("what should i say")
     #    content = take_command()
     #    send_mail(content)
 elif "open code " in query:
     path = "C:\\Users\\welcome\\AppData\\Local\\Programs\\Microsoft VS Code\\Code"
     os.startfile(path)
 elif "play music" in query:
     music_dir = "C:\\Users\\Public\\Music\\Sample Music"
     song = os.listdir(music_dir)
     os.startfile(os.path.join(music_dir,song[0]))
 elif "lets talk" in query:
     speak("why not ")
     chat.main()
 elif "menu" in query:
     c1 = -1
     c2=-1
     Current_day = day[date.today().weekday()]
     for i in menu['day']:
         c1+=1
         if i.lower() == Current_day.lower():
             for j in range(len(time1)):
                 c2+=1
                 t1 = time1[j]
                # wish_me()
                 s = menu.iat[c1,j+1]
                 print(s)
                 speak("in" + rutine[j])
                 #time.sleep(0.5)