Exemple #1
0
    def persistent(self, interval):
        timer = Timer(interval, single(), persist=True)
        timer.register(self)

        yield sleep(interval * 10)

        timer.unregister()
Exemple #2
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    def persistent(self, interval):
        timer = Timer(interval, single(), persist=True)
        timer.register(self)

        yield sleep(interval * 10)

        timer.unregister()
def test_datetime(app):
    now = datetime.now()
    d = now + timedelta(seconds=0.1)
    timer = Timer(d, test(), "timer")
    timer.register(app)
    assert pytest.wait_for(app, "flag")
    app.reset()
    def _start_auto_refresh(self, incident):
        # Get the interval from the avalon_auto_refresh_time field
        refresh_interval_minutes = self.actions.res.incident_get_avalon_auto_refresh_time(
            incident)

        # default to 60 minutes if not set in IBM Resilient
        if not refresh_interval_minutes:
            refresh_interval_minutes = 60

        # create timer
        incident_id = incident["id"]
        auto_refresh_event = auto_refresh(incident_id)
        timer = Timer(60 * refresh_interval_minutes,
                      auto_refresh_event,
                      self.channel,
                      persist=True)

        # keep timer in the incident map
        self.incident_timer[incident_id] = timer

        # start ticking
        timer.register(self)

        # fire event once to refresh nodes now
        self.fire(auto_refresh_event)
def test_datetime(app):
    now = datetime.now()
    d = now + timedelta(seconds=0.1)
    timer = Timer(d, test(), "timer")
    timer.register(app)
    assert pytest.wait_for(app, "flag")
    app.reset()
def test_persistentTimer(app):
    app.timestamps.append(time.time())
    timer = Timer(0.2, test(), "timer", persist=True)
    timer.register(app)

    wait_res = pytest.wait_for(app, "count", 2)
    assert app.count >= 2
    assert wait_res
    delta = app.timestamps[1] - app.timestamps[0]
    # Should be 0.1, but varies depending on timer precision and load
    assert delta >= 0.08 and delta < 0.5
    delta = app.timestamps[2] - app.timestamps[1]
    assert delta >= 0.08 and delta < 0.5
    app.reset()

    timer.unregister()
def test_persistentTimer(app):
    app.timestamps.append(time.time())
    timer = Timer(0.2, test(), "timer", persist=True)
    timer.register(app)

    wait_res = pytest.wait_for(app, "count", 2)
    assert app.count >= 2
    assert wait_res
    delta = app.timestamps[1] - app.timestamps[0]
    # Should be 0.1, but varies depending on timer precision and load
    assert delta >= 0.08 and delta < 0.5
    delta = app.timestamps[2] - app.timestamps[1]
    assert delta >= 0.08 and delta < 0.5
    app.reset()

    timer.unregister()
 def decorated(itself, event, *args, **kwargs):
     """the decorated function"""
     LOG.debug("decorated")
     # De-bounce messages for this event and the same key:
     # (key is the incident-id, by default):
     # - Don't handle the message immediately.
     #   - Note that we have a deferred event.
     #   - Defer it for <<delay>>.
     # - If an event arrives and there is any deferred message,
     #   - Reset the timer interval to <<delay>>
     #   - Optionally: throw away the new message.
     #     Otherwise: defer this one too (to be processed
     #     immediately after the first deferred message).
     key = self.get_key(event)
     if event.deferred:
         # We deferred this event earlier,
         # and now it has fired without being reset in the meantime.
         # All the pending events are OK to go!  Forget their timers!
         LOG.info("Handling deferred %s", key)
         event.deferred = False
         self.debouncedata.pop(key, None)
     else:
         # This is a new event.
         # Are there any other deferred events for this [action+incident]?
         if key not in self.debouncedata:
             # We'll keep a list of all the timers
             self.debouncedata[key] = []
         else:
             # Duplicate event
             if self.discard:
                 # Unregister all the previous timers so they don't fire
                 for timer in self.debouncedata[key]:
                     evt = timer.event
                     LOG.debug("Unregister timer")
                     timer.unregister()
                     if evt:
                         # The timer's event will not fire now.
                         # Mark it as not 'deferred' and fire a 'success' child event
                         # so that it gets ack'd to the message queue.
                         LOG.debug("Fire success")
                         evt.deferred = False
                         channels = getattr(evt, "success_channels",
                                            evt.channels)
                         itself.fire(
                             evt.child("success", evt, evt.value.value),
                             *channels)
                 # Now we can get rid of the list of timers
                 self.debouncedata[key] = []
             else:
                 # Reset all the pending timers
                 for timer in self.debouncedata[key]:
                     timer.reset(interval=self.delay)
         # Defer this new event with a timer.
         LOG.info("Deferring %s", key)
         timer = Timer(self.delay, event)
         timer.register(itself)
         event.deferred = True
         # Remember the new timer so that we can reset it if necessary
         self.debouncedata[key].append(timer)
         # We're done until the timer fires
         return
     return func(itself, event, *args, **kwargs)
Exemple #9
0
class StompClient(BaseComponent):
    """ Send and Receive messages from a STOMP queue """
    channel = "stomp"

    def init(self, host, port, username=None, password=None,
             connect_timeout=3, connected_timeout=3,
             version=StompSpec.VERSION_1_2, accept_versions=["1.0", "1.1", "1.2"],
             heartbeats=(0, 0), ssl_context=None,
             use_ssl=True,
             key_file=None,
             cert_file=None,
             ca_certs=None,
             ssl_version=ssl.PROTOCOL_SSLv23,
             key_file_password=None,
             proxy_host=None,
             proxy_port=None,
             proxy_user=None,
             proxy_password=None,
             channel=channel):
        """ Initialize StompClient.  Called after __init__ """
        self.channel = channel
        if proxy_host:
            LOG.info("Connect to %s:%s through proxy %s:%d", host, port, proxy_host, proxy_port)
        else:
            LOG.info("Connect to %s:%s", host, port)

        if use_ssl and not ssl_context:

            ssl_params = dict(key_file=key_file,
                              cert_file=cert_file,
                              ca_certs=ca_certs,
                              ssl_version=ssl_version,
                              password=key_file_password)
            LOG.info("Request to use old-style socket wrapper: %s", ssl_params)
            ssl_context = ssl_params

        if use_ssl:
            uri = "ssl://%s:%s" % (host, port)
        else:
            uri = "tcp://%s:%s" % (host, port)

        # Configure failover options so it only tries to connect once
        self._stomp_server = "failover:(%s)?maxReconnectAttempts=1,startupMaxReconnectAttempts=1" % uri

        self._stomp_config = StompConfig(uri=self._stomp_server, sslContext=ssl_context,
                                         version=version,
                                         login=username,
                                         passcode=password)

        self._heartbeats = heartbeats
        self._accept_versions = accept_versions
        self._connect_timeout = connect_timeout
        self._connected_timeout = connected_timeout
        Stomp._transportFactory = EnhancedStompFrameTransport
        Stomp._transportFactory.proxy_host = proxy_host
        Stomp._transportFactory.proxy_port = proxy_port
        Stomp._transportFactory.proxy_user = proxy_user
        Stomp._transportFactory.proxy_password = proxy_password
        self._client = Stomp(self._stomp_config)
        self._subscribed = {}
        self.server_heartbeat = None
        self.client_heartbeat = None
        self.ALLOWANCE = 2  # multiplier for heartbeat timeouts

    @property
    def connected(self):
        if self._client.session:
            return self._client.session.state == StompSession.CONNECTED
        else:
            return False

    @property
    def subscribed(self):
        return self._subscribed.keys()

    @property
    def stomp_logger(self):
        return LOG_CATEGORY

    @handler("disconnect")
    def _disconnect(self, receipt=None):
        if self.connected:
            self._client.disconnect(receipt=receipt)
        self._client.close(flush=True)
        self.fire(disconnected(reconnect=False))
        self._subscribed = {}
        return "disconnected"

    def start_heartbeats(self):
        LOG.info("Client HB: %s  Server HB: %s", self._client.clientHeartBeat, self._client.serverHeartBeat)
        if self._client.clientHeartBeat:
            if self.client_heartbeat:
                # Timer already exists, just reset it
                self.client_heartbeat.reset()
            else:
                LOG.info("Client will send heartbeats to server")
                # Send heartbeats at 80% of agreed rate
                self.client_heartbeat = Timer((self._client.clientHeartBeat / 1000.0) * 0.8,
                                              client_heartbeat(), persist=True)
                self.client_heartbeat.register(self)
        else:
            LOG.info("No Client heartbeats will be sent")

        if self._client.serverHeartBeat:
            if self.server_heartbeat:
                # Timer already exists, just reset it
                self.server_heartbeat.reset()
            else:
                LOG.info("Requested heartbeats from server.")
                # Allow a grace period on server heartbeats
                self.server_heartbeat = Timer((self._client.serverHeartBeat / 1000.0) * self.ALLOWANCE,
                                              server_heartbeat(), persist=True)
                self.server_heartbeat.register(self)
        else:
            LOG.info("Expecting no heartbeats from Server")

    @handler("connect")
    def connect(self, event, host=None, *args, **kwargs):
        """ connect to Stomp server """
        LOG.info("Connect to Stomp...")
        try:
            self._client.connect(heartBeats=self._heartbeats,
                                 host=host,
                                 versions=self._accept_versions,
                                 connectTimeout=self._connect_timeout,
                                 connectedTimeout=self._connected_timeout)
            LOG.info("State after Connection Attempt: %s", self._client.session.state)
            if self.connected:
                LOG.info("Connected to %s", self._stomp_server)
                self.fire(connected())
                self.start_heartbeats()
                return "success"

        except StompConnectionError:
            LOG.debug(traceback.format_exc())
            self.fire(connection_failed(self._stomp_server))
            event.success = False
        return "fail"

    @handler("server_heartbeat")
    def check_server_heartbeat(self, event):
        """ Confirm that heartbeat from server hasn't timed out """
        now = time.time()
        last = self._client.lastReceived or 0
        if last:
            elapsed = now - last
        else:
            elapsed = -1
        LOG.debug("Last received data %d seconds ago", elapsed)
        if ((self._client.serverHeartBeat / 1000.0) * self.ALLOWANCE + last) < now:
            LOG.error("Server heartbeat timeout. %d seconds since last heartbeat.  Disconnecting.", elapsed)
            event.success = False
            self.fire(heartbeat_timeout())
            if self.connected:
                self._client.disconnect()
            # TODO: Try to auto-reconnect?

    @handler("client_heartbeat")
    def send_heartbeat(self, event):
        if self.connected:
            LOG.debug("Sending heartbeat")
            try:
                self._client.beat()
            except StompConnectionError:
                event.success = False
                self.fire(disconnected())

    @handler("generate_events")
    def generate_events(self, event):
        if not self.connected:
            return
        try:
            if self._client.canRead(1):
                frame = self._client.receiveFrame()
                LOG.debug("Recieved frame %s", frame)
                self.fire(message(frame))
        except StompConnectionError:
            self.fire(disconnected())

    @handler("send")
    def send(self, event, destination, body, headers=None, receipt=None):
        LOG.debug("send()")
        if not self.connected:
            LOG.error("Can't send when Stomp is disconnected")
            self.fire(on_stomp_error(None, Exception("Message send attempted with stomp disconnected")))
            event.success = False
            return
        try:
            self._client.send(destination, body=body.encode('utf-8'), headers=headers, receipt=receipt)
            LOG.debug("Message sent")
        except StompConnectionError as err:
            event.success = False
            self.fire(disconnected())
        except StompError as err:
            LOG.error("Error sending ack")
            event.success = False
            self.fire(on_stomp_error(None, err))

    @handler("subscribe")
    def _subscribe(self, event, destination, ack=ACK_CLIENT_INDIVIDUAL):
        if ack not in ACK_MODES:
            raise ValueError("Invalid client ack mode specified")
        LOG.info("Subscribe to message destination %s", destination)
        try:
            # Set ID to match destination name for easy reference later
            frame, token = self._client.subscribe(destination,
                                                  headers={StompSpec.ACK_HEADER: ack,
                                                           'id': destination})
            self._subscribed[destination] = token
        except StompConnectionError as err:
            event.success = False
            self.fire(disconnected())
        except StompError as err:
            event.success = False
            LOG.debug(traceback.format_exc())
            self.fire(on_stomp_error(None, err))

    @handler("unsubscribe")
    def _unsubscribe(self, event, destination):
        if destination not in self._subscribed:
            LOG.error("Unsubscribe Request Ignored. Not subscribed to %s", destination)
            return
        try:
            token = self._subscribed.pop(destination)
            frame = self._client.unsubscribe(token)
            LOG.debug("Unsubscribed: %s", frame)
        except StompConnectionError as err:
            event.success = False
            self.fire(disconnected())
        except StompError as err:
            LOG.error("Error sending ack")
            event.success = False
            self.fire(on_stomp_error(frame, err))

    @handler("message")
    def on_message(self, event, headers, message):
        LOG.info("Stomp message received")

    @handler("ack")
    def ack_frame(self, event, frame):
        LOG.debug("ack_frame()")
        try:
            self._client.ack(frame)
            LOG.debug("Ack Sent")
        except StompConnectionError as err:
            LOG.error("Error sending ack")
            event.success = False
            self.fire(disconnected())
        except StompError as err:
            LOG.error("Error sending ack")
            event.success = False
            self.fire(on_stomp_error(frame, err))

    def get_subscription(self, frame):
        """ Get subscription from frame """
        LOG.info(self._subscribed)
        _, token = self._client.message(frame)
        return self._subscribed[token]
Exemple #10
0
class StompClient(BaseComponent):

    channel = "stomp"

    def init(
            self,
            host,
            port,
            username=None,
            password=None,
            connect_timeout=3,
            connected_timeout=3,
            version=StompSpec.VERSION_1_2,
            accept_versions=["1.0", "1.1", "1.2"],
            heartbeats=(0, 0),
            ssl_context=None,
            use_ssl=True,
            key_file=None,
            cert_file=None,
            ca_certs=None,
            ssl_version=ssl.PROTOCOL_SSLv23,  # means 'latest available'
            key_file_password=None,
            proxy_host=None,
            proxy_port=None,
            proxy_user=None,
            proxy_password=None,
            channel=channel):
        """ Initialize StompClient.  Called after __init__ """
        self.channel = channel
        if proxy_host:
            LOG.info("Connect to %s:%s through proxy %s:%d", host, port,
                     proxy_host, proxy_port)
        else:
            LOG.info("Connect to %s:%s", host, port)

        if use_ssl and not ssl_context:

            ssl_params = dict(key_file=key_file,
                              cert_file=cert_file,
                              ca_certs=ca_certs,
                              ssl_version=ssl_version,
                              password=key_file_password)
            LOG.info("Request to use old-style socket wrapper: %s", ssl_params)
            ssl_context = ssl_params

        if use_ssl:
            uri = "ssl://%s:%s" % (host, port)
        else:
            uri = "tcp://%s:%s" % (host, port)

        # Configure failover options so it only tries to connect once
        self._stomp_server = "failover:(%s)?maxReconnectAttempts=1,startupMaxReconnectAttempts=1" % uri

        self._stomp_config = StompConfig(uri=self._stomp_server,
                                         sslContext=ssl_context,
                                         version=version,
                                         login=username,
                                         passcode=password)

        self._heartbeats = heartbeats
        self._accept_versions = accept_versions
        self._connect_timeout = connect_timeout
        self._connected_timeout = connected_timeout
        Stomp._transportFactory = EnhancedStompFrameTransport
        Stomp._transportFactory.proxy_host = proxy_host
        Stomp._transportFactory.proxy_port = proxy_port
        Stomp._transportFactory.proxy_user = proxy_user
        Stomp._transportFactory.proxy_password = proxy_password
        self._client = Stomp(self._stomp_config)
        self._subscribed = {}
        self.server_heartbeat = None
        self.client_heartbeat = None
        self.last_heartbeat = 0
        self.ALLOWANCE = 2  # multiplier for heartbeat timeouts

    @property
    def connected(self):
        if self._client.session:
            return self._client.session.state == StompSession.CONNECTED
        else:
            return False

    @property
    def socket_connected(self):
        try:
            if self._client._transport:
                return True
        except:
            pass
        return False

    @property
    def subscribed(self):
        return self._subscribed.keys()

    @property
    def stomp_logger(self):
        return LOG_CATEGORY

    @handler("Disconnect")
    def _disconnect(self, receipt=None, flush=True, reconnect=False):
        try:
            if flush:
                self._subscribed = {}
            if self.connected:
                self._client.disconnect(receipt=receipt)
        except Exception as e:
            LOG.error("Failed to disconnect client")
        try:
            self.fire(Disconnected(reconnect=reconnect))
            self._client.close(flush=flush)
        except Exception as e:
            LOG.error("Failed to close client connection")

        return "disconnected"

    def start_heartbeats(self):
        LOG.info("Client HB: %s  Server HB: %s", self._client.clientHeartBeat,
                 self._client.serverHeartBeat)
        if self._client.clientHeartBeat:
            if self.client_heartbeat:
                # Timer already exists, just reset it
                self.client_heartbeat.reset()
            else:
                LOG.info("Client will send heartbeats to server")
                # Send heartbeats at 80% of agreed rate
                self.client_heartbeat = Timer(
                    (self._client.clientHeartBeat / 1000.0) * 0.8,
                    ClientHeartbeat(),
                    persist=True)
                self.client_heartbeat.register(self)
        else:
            LOG.info("No Client heartbeats will be sent")

        if self._client.serverHeartBeat:
            if self.server_heartbeat:
                # Timer already exists, just reset it
                self.server_heartbeat.reset()
            else:
                LOG.info("Requested heartbeats from server.")
                # Allow a grace period on server heartbeats
                self.server_heartbeat = Timer(
                    (self._client.serverHeartBeat / 1000.0) * self.ALLOWANCE,
                    ServerHeartbeat(),
                    persist=True)
                self.server_heartbeat.register(self)
        else:
            LOG.info("Expecting no heartbeats from Server")

    @handler("Connect")
    def connect(self, event, host=None, *args, **kwargs):
        """ connect to Stomp server """
        LOG.info("Connect to Stomp...")
        try:
            self._client.connect(heartBeats=self._heartbeats,
                                 host=host,
                                 versions=self._accept_versions,
                                 connectTimeout=self._connect_timeout,
                                 connectedTimeout=self._connected_timeout)
            LOG.debug("State after Connection Attempt: %s",
                      self._client.session.state)
            if self.connected:
                LOG.info("Connected to %s", self._stomp_server)
                self.fire(Connected())
                self.start_heartbeats()
                return "success"

        except StompConnectionError as err:
            LOG.debug(traceback.format_exc())
            self.fire(ConnectionFailed(self._stomp_server))
            event.success = False
        return "fail"

    @handler("ServerHeartbeat")
    def check_server_heartbeat(self, event):
        """ Confirm that heartbeat from server hasn't timed out """
        now = time.time()
        self.last_heartbeat = self._client.lastReceived or self.last_heartbeat
        if self.last_heartbeat:
            elapsed = now - self.last_heartbeat
        else:
            elapsed = -1
        if ((self._client.serverHeartBeat / 1000.0) * self.ALLOWANCE +
                self.last_heartbeat) < now:
            LOG.error(
                "Server heartbeat timeout. %d seconds since last heartbeat.",
                elapsed)
            event.success = False
            self.fire(HeartbeatTimeout())

    @handler("ClientHeartbeat")
    def send_heartbeat(self, event):
        if self.connected:
            LOG.debug("Sending heartbeat")
            try:
                self._client.beat()
            except (StompConnectionError, StompError) as err:
                event.success = False
                self.fire(OnStompError(None, err))

    @handler("generate_events")
    def generate_events(self, event):
        event.reduce_time_left(0.1)
        if not self.connected:
            return
        try:
            if self._client.canRead(0):
                frame = self._client.receiveFrame()
                LOG.debug("Recieved frame %s", frame)
                if frame.command == StompSpec.ERROR:
                    self.fire(OnStompError(frame, None))
                else:
                    self.fire(Message(frame))
        except (StompConnectionError, StompError) as err:
            LOG.error("Failed attempt to generate events.")
            self.fire(OnStompError(None, err))

    @handler("Send")
    def send(self, event, destination, body, headers=None, receipt=None):
        LOG.debug("send()")
        try:
            self._client.send(destination,
                              body=body.encode('utf-8'),
                              headers=headers,
                              receipt=receipt)
            LOG.debug("Message sent")
        except (StompConnectionError, StompError) as err:
            LOG.error("Error sending frame")
            event.success = False
            self.fire(OnStompError(None, err))
            raise  # To fire Send_failure event

    @handler("Subscribe")
    def _subscribe(self,
                   event,
                   destination,
                   additional_headers=None,
                   ack=ACK_CLIENT_INDIVIDUAL):
        if ack not in ACK_MODES:
            raise ValueError("Invalid client ack mode specified")
        if destination in self._client.session._subscriptions:
            LOG.debug("Ignoring subscribe request to %s. Already subscribed.",
                      destination)
        LOG.info("Subscribe to message destination %s", destination)
        try:
            headers = {StompSpec.ACK_HEADER: ack, 'id': destination}
            if additional_headers:
                headers.update(additional_headers)

            # Set ID to match destination name for easy reference later
            frame, token = self._client.subscribe(destination, headers)
            self._subscribed[destination] = token
        except (StompConnectionError, StompError) as err:
            LOG.error("Failed to subscribe to queue.")
            event.success = False
            LOG.debug(traceback.format_exc())
            self.fire(OnStompError(None, err))

    @handler("Unsubscribe")
    def _unsubscribe(self, event, destination):
        if destination not in self._subscribed:
            LOG.error("Unsubscribe Request Ignored. Not subscribed to %s",
                      destination)
            return
        try:
            token = self._subscribed.pop(destination)
            frame = self._client.unsubscribe(token)
            LOG.debug("Unsubscribed: %s", frame)
        except (StompConnectionError, StompError) as err:
            event.success = False
            LOG.error("Unsubscribe Failed.")
            self.fire(OnStompError(frame, err))

    @handler("Message")
    def on_message(self, event, headers, message):
        LOG.debug("Stomp message received")

    @handler("Ack")
    def ack_frame(self, event, frame):
        LOG.debug("ack_frame()")
        try:
            self._client.ack(frame)
            LOG.debug("Ack Sent")
        except (StompConnectionError, StompError) as err:
            LOG.error("Error sending ack")
            event.success = False
            self.fire(OnStompError(frame, err))
            raise  # To fire Ack_failure event

    def get_subscription(self, frame):
        """ Get subscription from frame """
        _, token = self._client.message(frame)
        return self._subscribed[token]
def test_timer(app):
    timer = Timer(0.1, test(), "timer")
    timer.register(app)
    assert pytest.wait_for(app, "flag")
    app.reset()
def test_timer(app):
    timer = Timer(0.1, test(), "timer")
    timer.register(app)
    assert pytest.wait_for(app, "flag")
    app.reset()