Exemple #1
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def simulate_heat_transfer(grid: Grid, univ_elem: UniversalElement,
                           initial_temp: float, simulation_time: float,
                           step_time: float, layer_info: list,
                           boundaries_info: dict, **kwargs):
    # vector t0
    nodes_temp = np.array([[initial_temp
                            for _ in range(grid.get_spec().mN)]]).reshape(
                                (grid.get_spec().mN, 1))
    steps = (int)(simulation_time / step_time)
    # list to store simulation time in every step
    steps_times = ((step + 1) * step_time for step in range(steps))
    global_h = calculate_h_global(grid, univ_elem, layer_info, boundaries_info)
    global_c = calculate_c_global(grid, univ_elem, layer_info)
    global_p = calculate_p_global(grid, univ_elem, boundaries_info)
    global_p *= -1
    global_c *= 1 / step_time
    global_h += global_c
    for step in steps_times:
        global_p_temp = global_p + np.dot(global_c, nodes_temp)
        nodes_temp = np.dot(np.linalg.inv(global_h), global_p_temp)
        print("Step time: {}\tMin temp: {}\tMax temp: {}".format(
            step, np.amin(nodes_temp), np.amax(nodes_temp)))
    # upgrade grid with temperatures
    for node_id, temp in enumerate(nodes_temp):
        grid.getNode(node_id + 1).value = temp[0]
    return nodes_temp
Exemple #2
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    def run(self):
        self._grid = Grid(self._cw, self._image)
        self._image.draw()
        self._grid.draw()

        self._run_once()

        self._window.mainloop()
Exemple #3
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def calculate_p_global(grid: Grid, univ_ele: UniversalElement,
                       boundaries_info: dict):
    nodes_count = grid.get_spec().mN
    global_p = np.zeros(shape=(nodes_count, 1))

    for i in range(grid.get_spec().mE):
        element = grid.getElement(i + 1)
        local_p = calculate_p_matrix(element, univ_ele, boundaries_info)

        indexes = [element[i].id - 1
                   for i in range(4)]  # -1 to align with matrix indexing

        for local_row_index, global_row_index in zip(range(4), indexes):
            global_p[global_row_index, 0] += local_p[local_row_index, 0]

    return global_p
Exemple #4
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    def run(self):
        self._grid = Grid(self._cw, self._image)
        self._image.draw()
        self._grid.draw()

        self._run_once()

        self._window.mainloop()
Exemple #5
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def calculate_c_global(grid: Grid, univ_elem: UniversalElement,
                       layer_info: dict):
    global_c = np.zeros(shape=(grid.get_spec().mN, grid.get_spec().mN))

    for i in range(grid.get_spec().mE):
        element = grid.getElement(i + 1)
        local_c = calculate_c_matrix(element, univ_elem, layer_info)

        indexes = [element[i].id - 1
                   for i in range(4)]  # -1 to align with matrix indexing

        for local_row_index, global_row_index in zip(range(4), indexes):
            for local_column_index, global_column_index in zip(
                    range(4), indexes):
                global_c[global_row_index,
                         global_column_index] += local_c[local_row_index,
                                                         local_column_index]

    return global_c
Exemple #6
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    def create_grid_object(self, protein):
        """
        Create initial grid object with random chain in it.
        :param protein: protein chain
        :return: grid object
        """
        grid_object = Grid(protein)
        grid_object = random_chain(grid_object)

        return grid_object
Exemple #7
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 def __init__(self):
     self.score = 0
     self.grid = Grid(*GRID_SIZE)
     self.snake = Snake(self.grid)
     self.apple = Apple(self.grid)
     self.screen = pg.display.set_mode(SCREEN_SIZE)
     self.clock = pg.time.Clock()
     self.paused = False
     self.curr_events = None
     self.lives = STARTING_LIVES
Exemple #8
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    def run(self):
        self._grid = Grid(self._cw, self._image, self._args, gui=False)

        kpt_files = os.listdir(self._args.keypoints_dir)
        kpt_files.sort(key=lambda e: int(e.split('_')[0]))
        self._handles = self.add_bunch(os.path.join(self._args.keypoints_dir, kpt_files[0]))

        if not os.path.exists(self._args.output_dir):
            os.mkdir(self._args.output_dir)

        pose_num = 0
        cv2.imwrite(os.path.join(self._args.output_dir, '{}.png'.format(pose_num)),
                    self._image._data[:, :, ::-1])

        for pose in tqdm(kpt_files[1:]):
            self.move_bunch(pose)
            pose_num += 1
            for _ in range(self._args.num_iterations):
                self.run_once()
            cv2.imwrite(os.path.join(self._args.output_dir, '{}.png'.format(pose_num)),
                        self._image._data[:, :, ::-1])
Exemple #9
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def calculate_h_global(grid: Grid, univ_elem: UniversalElement,
                       layer_info: dict, boundaries_info: dict):
    # creating global matrix with mNxmN size(num_nodes_in_grid x num_nodes_in_grid)
    global_h = np.zeros(shape=(grid.get_spec().mN, grid.get_spec().mN))
    # iterating over every element in grid
    for i in range(grid.get_spec().mE):
        element = grid.getElement(i + 1)
        local_h = calculate_h_matrix(element, univ_elem, layer_info,
                                     boundaries_info)
        # list to store id of element nodes corresponding to shape function order
        indexes = [element[i].id - 1
                   for i in range(4)]  # -1 to align with matrix indexing
        # aggregating matrix
        for local_row_index, global_row_index in zip(range(4), indexes):
            for local_column_index, global_column_index in zip(
                    range(4), indexes):
                global_h[global_row_index,
                         global_column_index] += local_h[local_row_index,
                                                         local_column_index]

    return global_h
Exemple #10
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def initialize(protein, start_temperature):
    """
    Create Grid object of protein and initialize temperature.
    :param protein: protein string
    :param start_temperature: chosen start temperature
    :return: current_state, stability_over_time, temperature
    """
    # make a grid object with a random chain configuration with this protein
    current_state = Grid(protein)
    current_state = random_chain(current_state)

    # for statistic plotting
    stability_over_time = []

    # set initial temperature
    temperature = start_temperature

    return current_state, stability_over_time, temperature
Exemple #11
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def main():
    if len(sys.argv) != 3:
        print(
            "Please use the format: python main.py [protein_string] [optimalization_type]"
        )
        return

    optimalization_type = str(sys.argv[2])
    protein = str(sys.argv[1])

    # testing if only H, P, C combinations exist in protein.
    protein_test = [
        amino for amino in protein
        if (amino == "H" or amino == "P" or amino == "C")
    ]

    if len(protein_test) != len(protein):
        print("Please only use H's, C's and P's for your protein.")
        return

    if optimalization_type == "R":
        # make random chain
        grid_object = Grid(protein)
        grid_object = random_chain(grid_object)

        # for plotting compatibility
        chains = {}
        chains[grid_object.stability] = [
            grid_object.grid, grid_object.grid_chain
        ]

        plot_chain_request(chains)

    if optimalization_type == "SA":
        annealing_flow(protein)

    if optimalization_type == "RHC":
        restart_hill_climb_flow(protein)

    if optimalization_type == "SL":
        self_learning(protein)

    return
Exemple #12
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def main():
    if (len(sys.argv) == 1):
        print(
            "Run with parameters: python Main.py <simulation data in json path> <filename to save in paraview format>")
        exit(-1)
    file_path = sys.argv[1]
    try:
        grid = Grid.LoadFromData(file_path)
        with open(sys.argv[1]) as data_file:
            data_json = json.load(data_file)
            univ_elem = UniversalElement(4)
            calc.isotropic_heat_transfer_simulation(grid, univ_elem, **data_json)

            # save to vtk
            if (len(sys.argv) == 3):
                grid.saveToVTK(sys.argv[2])

    except IOError:
        print("File not found!")
Exemple #13
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def isotropic_heat_transfer_simulation(grid: Grid, univ_elem: UniversalElement,
                                       **simulation_data):
    boundary_data = {
        i: {
            "alpha": simulation_data["alpha"],
            "ambient_temp": simulation_data["ambient_temp"]
        }
        for i in range(4)
    }

    layer_info = [[
        grid.get_spec().W + 1, {
            "conductivity": simulation_data["conductivity"],
            "density": simulation_data["density"],
            "specific_heat": simulation_data["specific_heat"]
        }
    ]]

    simulate_heat_transfer(grid,
                           univ_elem,
                           boundaries_info=boundary_data,
                           layer_info=layer_info,
                           **simulation_data)
Exemple #14
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class Application:
    def __init__(self, path):
        self._cw = CWrapper()

        self._window = tk.Tk()

        self._grid = None
        self._image = None
        self.load_image(path)

        self._canvas = tk.Canvas(self._window,
                                 width=self._image.width,
                                 height=self._image.height)
        self._canvas.pack()

        self._image.canvas = self._canvas

        self._active_handle = -1
        self._loop = None
        self._t_last = 0

    def load_image(self, path):
        self._image = ImageHelper(self._cw, path)

    def bind(self, event, fn):
        self._canvas.bind(event, fn)

    def run(self):
        self._grid = Grid(self._cw, self._image)
        self._image.draw()
        self._grid.draw()

        self._run_once()

        self._window.mainloop()

    def _run_once(self):

        self._grid.regularize()

        dt = datetime.now()
        delta = dt.timestamp() - self._t_last
        if 0 < delta > 0.03:  # 0.03 - 30 FPS

            # dt = datetime.now()
            # t1 = dt.timestamp()

            self._grid.project()

            #dt = datetime.now()
            # print(dt.timestamp()-t1)

            self._image.draw()
            self._grid.draw()

            dt = datetime.now()
            self._t_last = dt.timestamp()

        self._loop = self._window.after(1, self._run_once)

    def select_handle(self, e):
        handle_id = self._image.select_handle(e.x, e.y)

        if handle_id == -1:
            handle_id = self._image.create_handle(e.x, e.y)
            if handle_id != -1:
                if not self._grid.create_control_point(handle_id, e.x, e.y):
                    self._image.remove_handle(handle_id)
                    return False
            else:
                return False

        self._active_handle = handle_id
        return True

    def deselect_handle(self, e):
        self._active_handle = -1

    def remove_handle(self, e):
        handle_id = self._image.select_handle(e.x, e.y)
        if handle_id != -1:
            self._grid.remove_control_point(handle_id)
            self._image.remove_handle(handle_id)

    def move_handle(self, e):
        if self._active_handle != -1:
            self._image.move_handle(self._active_handle, e.x, e.y)
            self._grid.set_control_target(self._active_handle, e.x, e.y)
Exemple #15
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class Application:

    def __init__(self, path):
        self._cw = CWrapper()

        self._window = tk.Tk()

        self._grid = None
        self._image = None
        self.load_image(path)

        self._canvas = tk.Canvas(self._window, width=self._image.width, height=self._image.height)
        self._canvas.pack()

        self._image.canvas = self._canvas

        self._active_handle = -1
        self._loop = None
        self._t_last = 0

    def load_image(self, path):
        self._image = ImageHelper(self._cw, path)

    def bind(self, event, fn):
        self._canvas.bind(event, fn)

    def run(self):
        self._grid = Grid(self._cw, self._image)
        self._image.draw()
        self._grid.draw()

        self._run_once()

        self._window.mainloop()

    def _run_once(self):

        self._grid.regularize()

        dt = datetime.now()
        delta = dt.timestamp()-self._t_last
        if 0 < delta > 0.03:  # 0.03 - 30 FPS

            # dt = datetime.now()
            # t1 = dt.timestamp()

            self._grid.project()

            #dt = datetime.now()
            # print(dt.timestamp()-t1)

            self._image.draw()
            self._grid.draw()

            dt = datetime.now()
            self._t_last = dt.timestamp()

        self._loop = self._window.after(1, self._run_once)

    def select_handle(self, e):
        handle_id = self._image.select_handle(e.x, e.y)

        if handle_id == -1:
            handle_id = self._image.create_handle(e.x, e.y)
            if handle_id != -1:
                if not self._grid.create_control_point(handle_id, e.x, e.y):
                    self._image.remove_handle(handle_id)
                    return False
            else:
                return False

        self._active_handle = handle_id
        return True

    def deselect_handle(self, e):
        self._active_handle = -1

    def remove_handle(self, e):
        handle_id = self._image.select_handle(e.x, e.y)
        if handle_id != -1:
            self._grid.remove_control_point(handle_id)
            self._image.remove_handle(handle_id)

    def move_handle(self, e):
        if self._active_handle != -1:
            self._image.move_handle(self._active_handle, e.x, e.y)
            self._grid.set_control_target(self._active_handle, e.x, e.y)
Exemple #16
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class NoGuiRunner:
    def __init__(self, args):
        self._cw = CWrapper()
        self._args = args
        path = args.path

        self._grid = None
        self._image = None
        self._handles = None
        self.load_image(path)




    def run(self):
        self._grid = Grid(self._cw, self._image, self._args, gui=False)

        kpt_files = os.listdir(self._args.keypoints_dir)
        kpt_files.sort(key=lambda e: int(e.split('_')[0]))
        self._handles = self.add_bunch(os.path.join(self._args.keypoints_dir, kpt_files[0]))

        if not os.path.exists(self._args.output_dir):
            os.mkdir(self._args.output_dir)

        pose_num = 0
        cv2.imwrite(os.path.join(self._args.output_dir, '{}.png'.format(pose_num)),
                    self._image._data[:, :, ::-1])

        for pose in tqdm(kpt_files[1:]):
            self.move_bunch(pose)
            pose_num += 1
            for _ in range(self._args.num_iterations):
                self.run_once()
            cv2.imwrite(os.path.join(self._args.output_dir, '{}.png'.format(pose_num)),
                        self._image._data[:, :, ::-1])

    def run_once(self):
        # no time delay left
        self._grid.regularize()
        self._grid.project()



    def load_image(self, path):
            self._image = ImageHelper(self._cw, self._args, gui=False)

    def add_bunch(self, posepath):
        with open(posepath, 'r') as f:
            poss = json.load(f)
        kpts = poss['people'][0]['pose_keypoints_2d']
        xs = kpts[::3]
        ys = kpts[1::3]
        new_handles = {}
        i = 0
        for ptx, pty in zip(xs, ys):
            new_handles[i] = (ptx, pty)
            i += 1
        self._grid.create_bunch_cp(new_handles=new_handles)
        return new_handles

    def move_bunch(self, filename):
        with open(os.path.join(self._args.keypoints_dir, filename)) as f:
            poss = json.load(f)
        newpos = poss['people'][0]['pose_keypoints_2d']
        xs = newpos[::3]
        ys = newpos[1::3]
        for i, h_obj in self._handles.items():
            self._grid.set_control_target(i, xs[i], ys[i])
Exemple #17
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def building_wall_simulation():
    univ_elem = UniversalElement()
    simulation_data_builder = SimulationDataBuilder()

    print("Liczienie temperatur dla ściany nieocieplonej")

    simulation_data_builder.add_layer(0.015, conductivity=2, density=2500, specific_heat=1000) \
        .add_layer(0.26, conductivity=0.5, density=1000, specific_heat=2100) \
        .set_boundary(SimulationDataBuilder.Boundary.RIGHT,
                      alpha=30, ambient_temp=-10)

    layer_info, boundary_info = simulation_data_builder.build()
    grid = Grid(31, 31, 0.265, 0.1)
    calc.simulate_heat_transfer(grid, univ_elem, 21, 17280, 30, layer_info, boundary_info)
    grid.saveToVTK("./grid_nieocieplonaSciana")

    print("Liczienie temperatur dla ściany starego domu")
    simulation_data_builder.add_layer(0.035, conductivity=2, density=2500, specific_heat=1000) \
        .add_layer(0.32, conductivity=0.5, density=1000, specific_heat=2100) \
        .set_boundary(SimulationDataBuilder.Boundary.RIGHT,
                      alpha=30, ambient_temp=-10)

    layer_info, boundary_info = simulation_data_builder.build()
    grid = Grid(31, 31, 0.335, 0.1)
    calc.simulate_heat_transfer(grid, univ_elem, 21, 17280, 30, layer_info, boundary_info)
    grid.saveToVTK("./grid_staryDom")

    print("Liczienie temperatur dla ściany ocieplonej")

    simulation_data_builder.add_layer(0.015, conductivity=2, density=2500, specific_heat=1000) \
        .add_layer(0.26, conductivity=0.5, density=1000, specific_heat=2100) \
        .add_layer(0.05, conductivity=0.04, density=30, specific_heat=1500) \
        .set_boundary(SimulationDataBuilder.Boundary.RIGHT,
                      alpha=30, ambient_temp=-10)

    layer_info, boundary_info = simulation_data_builder.build()
    grid = Grid(31, 31, 0.325, 0.1)
    calc.simulate_heat_transfer(grid, univ_elem, 21, 17280, 30, layer_info, boundary_info)
    grid.saveToVTK("./grid_ocieplonaSciana")
Exemple #18
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# -*- coding: utf-8 -*-

import pygame
import ctypes
from config import app_config, app_logger
from classes.Game import Game
from classes.Grid import Grid
from classes.Ball import Ball
from classes.UI import UI

pygame.init()

# Заглавие окна
pygame.display.set_caption(app_config['app']['name'].get())

# Две строчки ниже хак, чтобы FULLSCREEN рисовался строго по границам монитора, а не шире, как по умолчанию
ctypes.windll.user32.SetProcessDPIAware()
true_res = (ctypes.windll.user32.GetSystemMetrics(0), ctypes.windll.user32.GetSystemMetrics(1))
window = pygame.display.set_mode(true_res, pygame.FULLSCREEN)

# Инициализируем UI
user_interface = UI(window)

# Инициализируем Grid
grid = Grid()
grid.draw(window)

# Головная игровая логика
game = Game(window, grid, user_interface)
game.start()