def hit(deck: Deck, name: Hand):
    '''
    Function draws a card from the deck and adds it to the hand.
    and the ace difference is taken into consideration.
    '''
    hit = deck.deal()
    name.draw_card(hit)
Exemple #2
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        i += 1

    new_round = True

    while new_round:

        for player in player_list:
            player.cards = []
            player.cards2 = []
        dealer.cards = []
        winners_list = []
        deck = Deck()
        deck.shuffle()

        # Dealing cards
        dealer.cards = deck.deal(2)

        print('')
        print('The dealer has 2 cards')
        print('You can only see one card of the dealer')
        print(f"One of the dealer's cards is {dealer.cards[0]}")
        print('')
        p_list = [dealer]
        paste_pics_normal(p_list, 1)
        starting_deal(player_list, deck)

        print('')

        # Placing bets
        bets = place_bets(player_list)
Exemple #3
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    print("Tie!")


# GAMEPLAY

while True:
    print("""Let the game begin !
        You start with 100 chips
        Aces can be count as 1 o 11
        Dealer hits until he gets 17 or higher""")

    deck = Deck()
    deck.shuffle()

    player_hand = Hand()
    player_hand.add_card(deck.deal())
    player_hand.add_card(deck.deal())

    dealer_hand = Hand()
    dealer_hand.add_card(deck.deal())
    dealer_hand.add_card(deck.deal())

    player_chips = Chips()

    take_bet(player_chips)

    show_some(player_hand, dealer_hand)

    while playing:

        hit_or_stand(deck, player_hand)
Created on Tue Dec 29 18:21:16 2020

@author: Samuel
"""
from classes import Card
from classes import Player
from classes import Deck

player1 = Player(input("Type your name, player1: "))
player2 = Player(input("Type your name, player2: "))

decker = Deck()
decker.shuffle()

for cd in range(26):
    player1.increase(decker.deal())
    player2.increase(decker.deal())

game_on = True
round = 0
while game_on:
    round += 1
    print("Round", round)

    if (len(player2.allcards) > len(player1.allcards)) and round >= 10000:
        print("Rounds up!", player1.name, "loses and", player2.name, "wins")
        game_on = False
        break

    if (len(player1.allcards) > len(player2.allcards)) and round >= 10000:
        print("Rounds up!", player2.name, "loses and", player1.name, "wins")
Exemple #5
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d_chips = Chips('delaer', 1000)
while game:
    # Print an opening statement
    print('Welcome to the Black jack game!')
    if p_chips.balance <= 0:
        print('you have no chips to play')
        break
    else:
        pass
    # Create & shuffle the deck, deal two cards to each player
    playing = True
    deck = Deck()
    deck.shuffle()
    dealer = Hand()
    player = Hand()
    player.add(deck.deal())
    player.add(deck.deal())
    dealer.add(deck.deal())
    dealer.add(deck.deal())

    # Prompt the Player for their bet
    bet = take_bet(p_chips)
    # Show cards (but keep one dealer card hidden)
    show_some(player, dealer)
    while playing:  # recall this variable from our hit_or_stand function
        # Prompt for Player to Hit or Stand
        playing = hit_or_stand(deck, player)
        # Show cards (but keep one dealer card hidden)
        show_some(player, dealer)
        # If player's hand exceeds 21, run player_busts() and break out of loop
        if player.points > 21: