def gen_get_or_create(cls, top, _):
        func = top.define_function('_internal/entity_ptr')
        func.preamble.add(i.PureInsn())
        retvar = func.preamble.define(i.ReturnVarInsn(i.VarType.i32))
        ct = func.create_compiletime()
        entry = func.create_block('entry')
        set_uid = func.create_block('set_uid')
        set_uid.set_is_function()
        ctblock = ct.create_block('ct_entry')

        uid_obj = top.preamble.add(cls.objective(), True, '__uid')
        sender = func.preamble.define(i.CreateSelector(i.SelectorType.SENDER))
        self_uid = func.preamble.define(
            i.CreateEntityLocalAccess(uid_obj, sender))
        next_uid = func.preamble.define(
            i.CreateEntityLocalAccess(uid_obj, top.lookup('_global_entity')))
        ex = func.preamble.define(i.CreateExec())

        # unless our uid is 1 or greater...
        ctblock.add(i.ExecUnlessVar(ex, self_uid, 1, None))

        ct.run_and_return()

        entry.add(i.ExecRun(ex, set_uid))
        entry.add(i.SetScore(retvar, self_uid))
        entry.add(i.Return())

        set_uid.add(i.SetScore(self_uid, next_uid))
        set_uid.add(i.AddScore(next_uid, 1))
        func.end()
        return func
 def at_entity(self):
     block = self.sup.compiler.create_block('at_entity')
     block.set_is_function()
     as_block, sender = self.as_entity()
     ex = as_block.add(i.CreateExec(), True)
     as_block.add(i.ExecAtEntity(ex, sender))
     as_block.add(i.ExecRun(ex, block))
     return block
 def at_entity(self):
     block = self.sup.compiler.create_block('at_entity')
     block.set_is_function()
     as_block, sender = self.as_entity()
     with self.sup.compiler.compiletime():
         ex = self.sup.compiler.insn_def(i.CreateExec())
         self.sup.compiler.add_insn(i.ExecAtEntity(ex, sender))
     as_block.add(i.ExecRun(ex, block))
     return block
Exemple #4
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 def __is_empty(self, compiler, container, args):
     valvar = args[0].value.valvar()
     bool = compiler.type('bool')
     result = bool.allocate(compiler, 'empty')
     compiler.add_insn(i.SetScore(result, 0))
     exec = compiler.define('empty_test', i.CreateExec())
     set_empty = compiler.create_block('set_empty')
     set_empty.is_function = True
     set_empty.add(i.SetScore(result, 1))
     with compiler.compiletime():
         compiler.add_insn(i.ExecUnlessNBTVar(exec, valvar))
     compiler.add_insn(i.ExecRun(exec, set_empty))
     return Temporary(bool, result)
    def as_entity(self, ptr):
        block = self.compiler.create_block('as_entity')
        block.set_is_function()
        sender = self.compiler.insn_def(i.CreateSelector(
            i.SelectorType.SENDER))

        if ptr != self._current_sender:
            exec = self.compiler.insn_def(i.CreateExec())
            sel = self.compiler.insn_def(
                i.CreateSelector(i.SelectorType.ALL_ENTITIES))
            test_uid = self.compiler.insn_def(
                i.CreateEntityLocalAccess(self.uid_obj, sender))
            self.compiler.add_insn(i.ExecAsEntity(exec, sel))
            self.compiler.add_insn(i.ExecIfCmp(exec, test_uid, 'eq', ptr))
            self.compiler.add_insn(i.ExecRun(exec, block))
        else:
            self.compiler.add_insn(i.Call(block))

        return block, sender  # sender for convenience