def explode(self, asteroid): explode = Explosion() ''' if asteroid.morph == "large": explode.size = 25 elif asteroid.morph == 'medium': explode.size = 15 elif asteroid.morph == 'small': explode.size = 5 ''' explode.size = 5 explode.start_color = Color( 255, 0, 0, 255 ) explode.end_color = Color(255,0,0,255) explode.total_particles = 10 explode.position = asteroid.position explode.auto_remove_on_finish = True self.add(explode)