Exemple #1
0
 def __init__(self, player, amount):
     Event.__init__(self, 1500)
     self.player = player
     self.amount = amount
     self.player.heal(self.amount)
     player.setBusy(True)
     player.animate(829)
Exemple #2
0
	def __init__(self, player, amount):
		Event.__init__(self, 1500)
		self.player = player
		self.amount = amount
		self.player.heal(self.amount)
		player.setBusy(True)
		player.animate(829)
Exemple #3
0
 def __init__(self, player, x, y, z):
     Event.__init__(self, 1255)
     self.player = player
     player.setBusy(True)
     player.getWalkingQueue().reset()
     player.animate(75133)
     player.graphics(1680)
     self.location = Location.location(x, y, z)
Exemple #4
0
	def __init__(self, player, x, y, z):
		Event.__init__(self, 1255)
		self.player = player
		player.setBusy(True)
		player.getWalkingQueue().reset();
		player.animate(75133)
		player.graphics(1680)
		self.location = Location.location(x, y, z)
Exemple #5
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 def __init__(self, player):
     Event.__init__(self, 1500)
     self.player = player
Exemple #6
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 def __init__(self, player):
     Event.__init__(self, 2000)
     self.player = player
     player.setBusy(True)
     player.animate(827)
Exemple #7
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	def __init__(self, player):
		Event.__init__(self, 2000)
		self.player = player
		player.setBusy(True)
		player.animate(827)
Exemple #8
0
	def __init__(self, player):
		Event.__init__(self, 1500)
		self.player = player
Exemple #9
0
	def __init__(self, player, stat, amount):
		Event.__init__(self, 1500)
		self.player = player
		self.stat = stat
		self.amount = amount
		player.animate(829)