def mesh(): vertices = [None, None, None, None] faces = [[0, 1, 2], [0, 3, 1]] he = HalfEdge() for vertex in vertices: he.add_vertex() for face in faces: he.add_face(face) return he
def mesh(): vertices = [ [1.0, 0.0, 0.0], [1.0, 2.0, 0.0], [0.0, 1.0, 0.0], [2.0, 1.0, 0.0] ] faces = [ [0, 1, 2], [0, 3, 1] ] he = HalfEdge() for vertex in vertices: he.add_vertex(x=vertex[0], y=vertex[1], z=vertex[2]) for face in faces: he.add_face(face) return he