def __init__(self, name, parent): Node.__init__(self, name, parent) self._fileName = StringAttribute("fileName", self) self._leftSpectrum = NumericAttribute("leftSpectrum", self) self._rightSpectrum = NumericAttribute("rightSpectrum", self) self._time = NumericAttribute("time", self) self._play = False self.addInputAttribute(self._fileName) self.addOutputAttribute(self._time) self.addOutputAttribute(self._leftSpectrum) self.addOutputAttribute(self._rightSpectrum) self._setAttributeAffect(self._fileName, self._time) self._setAttributeAffect(self._fileName, self._leftSpectrum) self._setAttributeAffect(self._fileName, self._rightSpectrum) self._setAttributeAllowedSpecializations(self._time, ["Float"]) self._setAttributeAllowedSpecializations(self._leftSpectrum, ["FloatArray"]) self._setAttributeAllowedSpecializations(self._rightSpectrum, ["FloatArray"]) self._setUpdateEnabled(False) self._leftSpectrum.outValue().resize(64) self._rightSpectrum.outValue().resize(64) SoundManager.init()
def _advanceTime(self): leftSpectrum = self._leftSpectrum.outValue() rightSpectrum = self._rightSpectrum.outValue() timeVal = self._time.outValue() framesPerSecond = 24.0 timeStep = 1.0 / framesPerSecond enlapsedTime = 0.0 while self._play: enlapsedTime = enlapsedTime + timeStep SoundManager.setSpectrumOnNumeric(leftSpectrum, 0) SoundManager.setSpectrumOnNumeric(rightSpectrum, 1) self._leftSpectrum.valueChanged() self._rightSpectrum.valueChanged() timeVal.setFloatValueAt(0, enlapsedTime) self._time.valueChanged() time.sleep(timeStep)
def play(self, value = True): self._play = value if self._play: SoundManager.load(self._fileName.value().stringValue()) SoundManager.play() thread.start_new_thread(self._advanceTime, ()) else: SoundManager.stop() self._time.outValue().setFloatValueAt(0, 0.0) self._time.valueChanged()
def __del__(self): self._play = False SoundManager.terminate()