def battle(self): need_sycee = 0 counter = Counter(self.char_id, 'arena') if counter.remained_value <= 0: counter = Counter(self.char_id, 'arena_buy') if counter.remained_value <= 0: char = Char(self.char_id).mc if char.vip < VIP_MAX_LEVEL: raise SanguoException( errormsg.ARENA_NO_TIMES, self.char_id, "Arena Battle", "arena no times. vip current: {0}, max {1}".format( char.vip, VIP_MAX_LEVEL)) raise SanguoException( errormsg.ARENA_NO_TIMES_FINAL, self.char_id, "Arena Battle", "arena no times. vip reach max level {0}".format( VIP_MAX_LEVEL)) else: need_sycee = ARENA_COST_SYCEE rival_id = self.choose_rival() if not rival_id: raise SanguoException(errormsg.ARENA_NO_RIVAL, self.char_id, "Arena Battle", "no rival.") if need_sycee: resource = Resource(self.char_id, "Arena Battle", "battle for no free times") resource.check_and_remove(sycee=-need_sycee) counter.incr() # set battle cd redis_client.setex(REDIS_ARENA_BATTLE_CD_KEY(rival_id), 1, ARENA_CD) msg = protomsg.Battle() b = PVP(self.char_id, rival_id, msg) b.start() if msg.self_win: achievement = Achievement(self.char_id) achievement.trig(11, 1) self_score = self.score rival_arena = Arena(rival_id) rival_score = rival_arena.score new_score = calculate_score(self_score, rival_score, msg.self_win) self.set_score(new_score) t = Task(self.char_id) t.trig(2) self.send_notify(score=new_score) rival_arena.be_beaten(rival_score, self_score, not msg.self_win, self.char_id) return msg
def battle(self): need_sycee = 0 counter = Counter(self.char_id, 'arena') if counter.remained_value <= 0: counter = Counter(self.char_id, 'arena_buy') if counter.remained_value <= 0: char = Char(self.char_id).mc if char.vip < VIP_MAX_LEVEL: raise SanguoException( errormsg.ARENA_NO_TIMES, self.char_id, "Arena Battle", "arena no times. vip current: {0}, max {1}".format(char.vip, VIP_MAX_LEVEL) ) raise SanguoException( errormsg.ARENA_NO_TIMES_FINAL, self.char_id, "Arena Battle", "arena no times. vip reach max level {0}".format(VIP_MAX_LEVEL) ) else: need_sycee = ARENA_COST_SYCEE rival_id = self.choose_rival() if not rival_id: raise SanguoException( errormsg.ARENA_NO_RIVAL, self.char_id, "Arena Battle", "no rival." ) if need_sycee: resource = Resource(self.char_id, "Arena Battle", "battle for no free times") resource.check_and_remove(sycee=-need_sycee) counter.incr() # set battle cd redis_client.setex(REDIS_ARENA_BATTLE_CD_KEY(rival_id), 1, ARENA_CD) msg = protomsg.Battle() b = PVP(self.char_id, rival_id, msg) b.start() t = Task(self.char_id) t.trig(2) drop = make_standard_drop_from_template() adding_score = 0 if msg.self_win: achievement = Achievement(self.char_id) achievement.trig(11, 1) # 只有打赢才设置积分 self_score = self.score rival_arena = Arena(rival_id) rival_score = rival_arena.score new_score = calculate_score(self_score, rival_score, msg.self_win) self.set_score(new_score) adding_score = new_score - self_score rival_arena.be_beaten(rival_score, self_score, not msg.self_win, self.char_id) TimesLogArenaWin(self.char_id).inc() ae = ActivityEntry(self.char_id, 50004) if ae and ae.is_valid(): drop = ae.get_additional_drop() Resource(self.char_id, "Arena Win").add(**drop) TimesLogArena(self.char_id).inc() ae = ActivityEntry(self.char_id, 40006) if ae: ae.trig() self.send_notify() drop['stuffs'].append((1001, adding_score)) return msg, drop
def battle(self): need_sycee = 0 counter = Counter(self.char_id, 'arena') if counter.remained_value <= 0: counter = Counter(self.char_id, 'arena_buy') if counter.remained_value <= 0: char = Char(self.char_id).mc if char.vip < VIP_MAX_LEVEL: raise SanguoException( errormsg.ARENA_NO_TIMES, self.char_id, "Arena Battle", "arena no times. vip current: {0}, max {1}".format(char.vip, VIP_MAX_LEVEL) ) raise SanguoException( errormsg.ARENA_NO_TIMES_FINAL, self.char_id, "Arena Battle", "arena no times. vip reach max level {0}".format(VIP_MAX_LEVEL) ) else: need_sycee = ARENA_COST_SYCEE rival_id = self.choose_rival() if not rival_id: raise SanguoException( errormsg.ARENA_NO_RIVAL, self.char_id, "Arena Battle", "no rival." ) if need_sycee: resource = Resource(self.char_id, "Arena Battle", "battle for no free times") resource.check_and_remove(sycee=-need_sycee) counter.incr() # set battle cd redis_client.setex(REDIS_ARENA_BATTLE_CD_KEY(rival_id), 1, ARENA_CD) msg = protomsg.Battle() b = PVP(self.char_id, rival_id, msg) b.start() if msg.self_win: achievement = Achievement(self.char_id) achievement.trig(11, 1) self_score = self.score rival_arena = Arena(rival_id) rival_score = rival_arena.score new_score = calculate_score(self_score, rival_score, msg.self_win) self.set_score(new_score) t = Task(self.char_id) t.trig(2) self.send_notify(score=new_score) rival_arena.be_beaten(rival_score, self_score, not msg.self_win, self.char_id) return msg
def set_login_id(self, login_id): redis_client.setex(self.key, login_id, PLAYER_SESSION_EXPIRE)