def save_game(self): print("正在存档...") # 生成一个以当前时间为文件名的存档文件 file_name = time.strftime("%Y%m%d_%H%M%S", time.gmtime(time.time())) db_path = db_handler.handler(setting.DATABASE, file_name) save_data.db_write(db_path, self) print("存档完成...此次存档文件名为:{}".format(file_name))
def save_game(self): print("正在存档...") # 生成一个以当前时间为文件名的存档文件 file_name = time.strftime('%Y%m%d_%H%M%S', time.gmtime(time.time())) db_path = db_handler.handler(setting.DATABASE, file_name) save_data.db_write(db_path, self) print("存档完成...此次存档文件名为:{}".format(file_name))
def save_game(player_object): print("正在存档...") # 生成一个以当前时间为文件名的存档文件 file_name = time.strftime('%Y%m%d_%H%M%S', time.gmtime(time.time())) db_path = db_handler.handler(setting.DATABASE, file_name) save_data.db_write(db_path, player_object)