def __init__(self): logging.basicConfig(format="[%(levelname)s]%(message)s", filename="world_master.log", level=logging.DEBUG) self.logger = logging.getLogger("Logon") conflevel = Config() conflevel.initialize() self.logger.setLevel(conflevel.get_loggin_level())
class Main: def __init__(self): self.log = Logging() self.config = Config() self.console = Console() self.console.clear() def start(self): # ====================================================== # start message def clear(): return os.system('cls') clear() def wel(): welmsg = [ 58 * '─', '| 0.01 |' + 12 * ' ' + 'pyCestra - World Server' + 11 * ' ' + '|', 58 * "─" ] for x in welmsg: print(bcolors.blue + x + bcolors.cend) wel() # ====================================================== # connection test self.log.info('Connection Test...') database = dataSource.Database() if database.get_connection(): self.log.info('Connection Successfully') else: self.log.warning('Connection ERROR') sys.exit(0) # ====================================================== # world class test world = World() world.createWorld() # ====================================================== # exchange client test exchangeTransferList = [] exClient = ExchangeClient() exClient.initialize(self.config.get_exchange_ip(), self.config.get_exchange_port(), exchangeTransferList) self.log.debug('Game Server Start') GameServer().initialize(self.config.get_world_ip(), self.config.get_world_port(), exchangeTransferList, world)
def get_connection(self): config = Config() config.initialize() try: connection = pymysql.connect( host=config.get_host(), port=config.get_port(), user=config.get_user(), password=config.get_pass(), db=config.get_database_name(), cursorclass=pymysql.cursors.DictCursor) return connection except pymysql.Error as Error: self.log.warning('Database - initialize_connection\n' + 'Config: ' + str(config.get_host()) + ' - ' + str(config.get_port()) + ' - ' + str(config.get_user()) + ' - ' + str(config.get_pass()) + ' - ' + str(config.get_database_name()) + '\nDatabase - inicon - Something went wrong: {}'. format(str(Error))) return False
def __init__(self): self.log = Logging() self.config = Config() self.console = Console() self.console.clear()
def get_connection(self): config = Config() config.initialize() try: connection = mysql.connector.connect( host=config.get_world_db_host(), port=config.get_world_db_port(), user=config.get_world_db_user(), password=config.get_world_db_passwo(), db=config.get_world_db_name(), auth_plugin='mysql_native_password') return connection except mysql.connector.Error as Error: self.log.warning( 'Database - initialize_connection\n' + 'Config: ' + str(config.get_world_db_host()) + ' - ' + str(config.get_world_db_port()) + ' - ' + str(config.get_world_db_user()) + ' - ' + str(config.get_world_db_passwo()) + ' - ' + str(config.get_world_db_name()) + '\nDatabase - Something went wrong: {}'.format(str(Error))) return False
def main(): # ====================================================== # start message log = Logging() console = Console() console.clear() def wel(): welmsg = [ 58 * '─', '| 0.01 |' + 12 * ' ' + 'pyCestra - Logon Server' + 12 * ' ' + '|', 58 * "─" ] for x in welmsg: print(bcolors.blue + x + bcolors.cend) wel() # ====================================================== # preload data config = Config() config.initialize() log.info('Connection Test...') database = dataSource.Database() if database.get_connection(): log.info('Connection Successfully') else: log.warning('Connection ERROR') sys.exit(0) hostList = dataSource.ServerData() hostList.load() hostList = hostList.get_server_data() log.info('ServerData were loaded') accountData = dataSource.AccountData() accountData.load() accountDataDic = accountData.get_account_data() log.info('AccountData were loaded') ipbans = dataSource.IpBans().load() log.info('IP Bans were loaded') dataSource.DatabaseUpdateService().start(accountDataDic, config.get_update_time()) # ====================================================== # socket tests print(58 * '-') game_client_dic = {} LoginServer(config.get_login_ip(), config.get_login_port(), game_client_dic, accountDataDic, hostList, ipbans) ExchangeServer().start(config.get_exchange_ip(), config.get_exchange_port(), hostList) while True: time.sleep(15) if game_client_dic: log.warning('---- game_client_dic ----') for x in game_client_dic: log.warning(str(x)) log.warning('-------------------------')