def left_sound(): play_commands(remote_sounds_json, "left")
def mesa_sound(): play_commands(remote_sounds_json, "mesa")
def meter_sound(): play_commands(remote_sounds_json, "meter")
def medical_sound(): play_commands(remote_sounds_json, "medical")
def men_sound(): play_commands(remote_sounds_json, "men")
def malfunction_sound(): play_commands(remote_sounds_json, "malfunction")
def maximum_sound(): play_commands(remote_sounds_json, "maximum")
def lima_sound(): play_commands(remote_sounds_json, "lima")
def liquid_sound(): play_commands(remote_sounds_json, "liquid")
def life_sound(): play_commands(remote_sounds_json, "life")
def light_sound(): play_commands(remote_sounds_json, "light")
def lieutenant_sound(): play_commands(remote_sounds_json, "lieutenant")
def level_sound(): play_commands(remote_sounds_json, "level")
def detonation_activated(): print(ConsoleColored("[[[ Detonation activated ]]].", "red", bold=1)) play_commands("detonation", "activated", "ten", "seconds", "remaining") countdown_allarm(color="red")
def magnetic_sound(): play_commands(remote_sounds_json, "magnetic")
def loading_sound(): play_commands(remote_sounds_json, "loading")
def maintenance_sound(): play_commands(remote_sounds_json, "maintenance")
def location_sound(): play_commands(remote_sounds_json, "location")
def materials_sound(): play_commands(remote_sounds_json, "materials")
def locked_sound(): play_commands(remote_sounds_json, "locked")
def may_sound(): play_commands(remote_sounds_json, "may")
def computer_is_loading(): print(ConsoleColored("Computer is loading...", "green", bold=1)) play_commands("computer", "is", "loading")
def computer_is_under_control(): print(ConsoleColored("Computer is under control.", "green", bold=1)) play_commands("computer", "is", "under", "control")
def lockout_sound(): play_commands(remote_sounds_json, "lockout")
def mercy_sound(): play_commands(remote_sounds_json, "mercy")
def lower_sound(): play_commands(remote_sounds_json, "lower")
def message_sound(): play_commands(remote_sounds_json, "message")
def lowest_sound(): play_commands(remote_sounds_json, "lowest")
def micro_sound(): play_commands(remote_sounds_json, "micro")
def leave_sound(): play_commands(remote_sounds_json, "leave")