def getLvlBestTrophy(self):
		""" Returns best trophy won for the current level """
		if self.grid.refTime:
			# Get best time for the level
			bestTime = self.players[0].getTime(self.grid.hashsum.hexdigest())

			# Get matching trophy
			if bestTime:
				for trophy, time in self.grid.refTime.iteritems():
					if Counter.getFrameFromSec(time)-bestTime >= 0:
						return trophy
		return None