async def test_hold( sut: LightController, monkeypatch: MonkeyPatch, mocker: MockerFixture, attribute_input: str, direction_input: str, previous_direction: str, light_state: Literal["on", "off"], smooth_power_on: bool, expected_calls: int, expected_direction: str, ): value_attribute = 10 monkeypatch.setattr(sut, "get_entity_state", fake_fn(to_return=light_state, async_=True)) monkeypatch.setattr(sut, "get_value_attribute", fake_fn(to_return=value_attribute, async_=True)) monkeypatch.setattr(sut, "get_attribute", fake_fn(to_return=attribute_input, async_=True)) sut.smooth_power_on = smooth_power_on sut.feature_support._supported_features = 0 stepper = MinMaxStepper(1, 10, 10) stepper.previous_direction = previous_direction sut.automatic_steppers = {attribute_input: stepper} super_hold_patch = mocker.patch.object(ReleaseHoldController, "hold") await sut.hold(attribute_input, direction_input) assert super_hold_patch.call_count == expected_calls if expected_calls > 0: super_hold_patch.assert_called_with(attribute_input, expected_direction)
def test_minmax_stepper_step( minmax, value, steps, direction, expected_value, expected_exceeded ): stepper = MinMaxStepper(*minmax, steps) # SUT new_value, exceeded = stepper.step(value, direction) # Checks assert new_value == expected_value assert exceeded == expected_exceeded
async def initialize(self) -> None: self.media_player = self.args["media_player"] await self.check_domain(self.media_player) volume_steps = self.args.get("volume_steps", DEFAULT_VOLUME_STEPS) update_supported_features = self.args.get("update_supported_features", False) self.volume_stepper = MinMaxStepper(0, 1, volume_steps) self.volume_level = 0.0 self.supported_features = MediaPlayerSupport( self.media_player, self, update_supported_features) await super().initialize()
def test_minmax_stepper_step( minmax: Tuple[int, int], value: int, steps: int, direction: Literal["up", "down"], expected_value: int, expected_exceeded: bool, ): stepper = MinMaxStepper(*minmax, steps) new_value, exceeded = stepper.step(value, direction) assert new_value == expected_value assert exceeded == expected_exceeded
async def test_click( sut: LightController, monkeypatch: MonkeyPatch, mocker: MockerFixture, attribute_input: str, direction_input: Literal["up", "down"], light_state: Literal["on", "off"], smooth_power_on: bool, expected_calls: int, ): value_attribute = 10 monkeypatch.setattr(sut, "get_entity_state", fake_fn(to_return=light_state, async_=True)) monkeypatch.setattr(sut, "get_value_attribute", fake_fn(to_return=value_attribute, async_=True)) monkeypatch.setattr(sut, "get_attribute", fake_fn(to_return=attribute_input, async_=True)) change_light_state_patch = mocker.patch.object(sut, "change_light_state") sut.smooth_power_on = smooth_power_on sut.feature_support._supported_features = 0 stepper = MinMaxStepper(1, 10, 10) sut.manual_steppers = {attribute_input: stepper} await sut.click(attribute_input, direction_input) assert change_light_state_patch.call_count == expected_calls
async def test_click( sut, monkeypatch, mocker, attribute_input, direction_input, light_state, smooth_power_on, expected_calls, ): value_attribute = 10 async def fake_get_entity_state(*args, **kwargs): return light_state async def fake_get_value_attribute(*args, **kwargs): return value_attribute async def fake_get_attribute(*args, **kwargs): return attribute_input monkeypatch.setattr(sut, "get_entity_state", fake_get_entity_state) monkeypatch.setattr(sut, "get_value_attribute", fake_get_value_attribute) monkeypatch.setattr(sut, "get_attribute", fake_get_attribute) change_light_state_patch = mocker.patch.object(sut, "change_light_state") sut.smooth_power_on = smooth_power_on stepper = MinMaxStepper(1, 10, 10) sut.manual_steppers = {attribute_input: stepper} # SUT await sut.click(attribute_input, direction_input) # Checks assert change_light_state_patch.call_count == expected_calls
def test_minmax_stepper_get_direction( minmax: Tuple[int, int], value: int, direction: str, previous_direction: str, expected_direction: str, expected_new_previous_direction: str, ): stepper = MinMaxStepper(*minmax, 10) stepper.previous_direction = previous_direction # SUT new_direction = stepper.get_direction(value, direction) # Checks assert new_direction == expected_direction assert stepper.previous_direction == expected_new_previous_direction
async def test_on_full(sut: LightController, mocker: MockerFixture): attribute = "test_attribute" max_ = 10 on_patch = mocker.patch.object(sut, "on") stepper = MinMaxStepper(1, max_, 10) sut.automatic_steppers = {attribute: stepper} await sut.on_full(attribute, light_on=False) on_patch.assert_called_once_with(light_on=False, **{attribute: max_})
async def test_on_min(sut: LightController, mocker: MockerFixture): attribute = "test_attribute" min_ = 1 on_patch = mocker.patch.object(sut, "_on") stepper = MinMaxStepper(min_, 10, 10) sut.automatic_steppers = {attribute: stepper} await sut.on_min(attribute) on_patch.assert_called_once_with(**{attribute: min_})
async def test_on_min(sut, mocker): attribute = "test_attribute" min_ = 1 on_patch = mocker.patch.object(sut, "on") stepper = MinMaxStepper(min_, 10, 10) sut.automatic_steppers = {attribute: stepper} # SUT await sut.on_min(attribute, light_on=False) # Checks on_patch.assert_called_once_with(light_on=False, **{attribute: min_})
async def test_hold( sut, monkeypatch, mocker, attribute_input, direction_input, previous_direction, light_state, smooth_power_on, expected_calls, expected_direction, ): value_attribute = 10 async def fake_get_entity_state(*args, **kwargs): return light_state async def fake_get_value_attribute(*args, **kwargs): return value_attribute async def fake_get_attribute(*args, **kwargs): return attribute_input monkeypatch.setattr(sut, "get_entity_state", fake_get_entity_state) monkeypatch.setattr(sut, "get_value_attribute", fake_get_value_attribute) monkeypatch.setattr(sut, "get_attribute", fake_get_attribute) sut.smooth_power_on = smooth_power_on stepper = MinMaxStepper(1, 10, 10) stepper.previous_direction = previous_direction sut.automatic_steppers = {attribute_input: stepper} super_hold_patch = mocker.patch.object(ReleaseHoldController, "hold") # SUT await sut.hold(attribute_input, direction_input) # Checks assert super_hold_patch.call_count == expected_calls if expected_calls > 0: super_hold_patch.assert_called_with(attribute_input, expected_direction)
async def init(self) -> None: manual_steps = self.args.get("manual_steps", DEFAULT_MANUAL_STEPS) automatic_steps = self.args.get("automatic_steps", DEFAULT_AUTOMATIC_STEPS) self.min_brightness = self.args.get("min_brightness", DEFAULT_MIN_BRIGHTNESS) self.max_brightness = self.args.get("max_brightness", DEFAULT_MAX_BRIGHTNESS) self.min_white_value = self.args.get("min_white_value", DEFAULT_MIN_WHITE_VALUE) self.max_white_value = self.args.get("max_white_value", DEFAULT_MAX_WHITE_VALUE) self.min_color_temp = self.args.get("min_color_temp", DEFAULT_MIN_COLOR_TEMP) self.max_color_temp = self.args.get("max_color_temp", DEFAULT_MAX_COLOR_TEMP) self.transition = self.args.get("transition", DEFAULT_TRANSITION) self.color_wheel = get_color_wheel( self.args.get("color_wheel", "default_color_wheel")) color_stepper = CircularStepper(0, len(self.color_wheel) - 1, len(self.color_wheel)) self.manual_steppers: Dict[str, Stepper] = { LightController.ATTRIBUTE_BRIGHTNESS: MinMaxStepper(self.min_brightness, self.max_brightness, manual_steps), LightController.ATTRIBUTE_WHITE_VALUE: MinMaxStepper(self.min_white_value, self.max_white_value, manual_steps), LightController.ATTRIBUTE_COLOR_TEMP: MinMaxStepper(self.min_color_temp, self.max_color_temp, manual_steps), LightController.ATTRIBUTE_XY_COLOR: color_stepper, } self.automatic_steppers: Dict[str, Stepper] = { LightController.ATTRIBUTE_BRIGHTNESS: MinMaxStepper(self.min_brightness, self.max_brightness, automatic_steps), LightController.ATTRIBUTE_WHITE_VALUE: MinMaxStepper(self.min_white_value, self.max_white_value, automatic_steps), LightController.ATTRIBUTE_COLOR_TEMP: MinMaxStepper(self.min_color_temp, self.max_color_temp, automatic_steps), LightController.ATTRIBUTE_XY_COLOR: color_stepper, } self.smooth_power_on = self.args.get("smooth_power_on", self.supports_smooth_power_on()) self.add_transition = self.args.get("add_transition", DEFAULT_ADD_TRANSITION) self.add_transition_turn_toggle = self.args.get( "add_transition_turn_toggle", DEFAULT_TRANSITION_TURN_TOGGLE) await super().init()
async def initialize(self) -> None: self.light = self.get_light(self.args["light"]) await self.check_domain(self.light["name"]) manual_steps = self.args.get("manual_steps", DEFAULT_MANUAL_STEPS) automatic_steps = self.args.get("automatic_steps", DEFAULT_AUTOMATIC_STEPS) self.min_brightness = self.args.get("min_brightness", DEFAULT_MIN_BRIGHTNESS) self.max_brightness = self.args.get("max_brightness", DEFAULT_MAX_BRIGHTNESS) self.min_white_value = self.args.get("min_white_value", DEFAULT_MIN_WHITE_VALUE) self.max_white_value = self.args.get("max_white_value", DEFAULT_MAX_WHITE_VALUE) self.min_color_temp = self.args.get("min_color_temp", DEFAULT_MIN_COLOR_TEMP) self.max_color_temp = self.args.get("max_color_temp", DEFAULT_MAX_COLOR_TEMP) self.transition = self.args.get("transition", DEFAULT_TRANSITION) self.color_wheel = get_color_wheel( self.args.get("color_wheel", "default_color_wheel") ) color_stepper = CircularStepper( 0, len(self.color_wheel) - 1, len(self.color_wheel) ) self.manual_steppers: Dict[str, Stepper] = { LightController.ATTRIBUTE_BRIGHTNESS: MinMaxStepper( self.min_brightness, self.max_brightness, manual_steps ), LightController.ATTRIBUTE_WHITE_VALUE: MinMaxStepper( self.min_white_value, self.max_white_value, manual_steps ), LightController.ATTRIBUTE_COLOR_TEMP: MinMaxStepper( self.min_color_temp, self.max_color_temp, manual_steps ), LightController.ATTRIBUTE_XY_COLOR: color_stepper, } self.automatic_steppers: Dict[str, Stepper] = { LightController.ATTRIBUTE_BRIGHTNESS: MinMaxStepper( self.min_brightness, self.max_brightness, automatic_steps ), LightController.ATTRIBUTE_WHITE_VALUE: MinMaxStepper( self.min_white_value, self.max_white_value, automatic_steps ), LightController.ATTRIBUTE_COLOR_TEMP: MinMaxStepper( self.min_color_temp, self.max_color_temp, automatic_steps ), LightController.ATTRIBUTE_XY_COLOR: color_stepper, } self.smooth_power_on = self.args.get( "smooth_power_on", self.supports_smooth_power_on() ) self.add_transition = self.args.get("add_transition", True) self.add_transition_turn_toggle = self.args.get( "add_transition_turn_toggle", False ) update_supported_features = self.args.get("update_supported_features", False) self.supported_features = LightSupport( self.light["name"], self, update_supported_features ) await super().initialize()
async def test_hold_loop(sut, mocker, value_attribute): attribute = "test_attribute" direction = Stepper.UP sut.value_attribute = value_attribute change_light_state_patch = mocker.patch.object(sut, "change_light_state") stepper = MinMaxStepper(1, 10, 10) sut.automatic_steppers = {attribute: stepper} # SUT exceeded = await sut.hold_loop(attribute, direction) if value_attribute is None: assert exceeded else: change_light_state_patch.assert_called_once_with( sut.value_attribute, attribute, direction, stepper, "hold")
async def test_hold_loop(sut: LightController, mocker: MockerFixture, value_attribute: int): attribute = "test_attribute" direction = Stepper.UP sut.smooth_power_on_check = False sut.value_attribute = value_attribute change_light_state_patch = mocker.patch.object(sut, "change_light_state") stepper = MinMaxStepper(1, 10, 10) sut.automatic_steppers = {attribute: stepper} exceeded = await sut.hold_loop(attribute, direction) if value_attribute is None: assert exceeded else: change_light_state_patch.assert_called_once_with( sut.value_attribute, attribute, direction, stepper, "hold")
else: output = await sut.get_value_attribute(attribute_input, direction_input) # Checks assert output == float(expected_output) @pytest.mark.parametrize( "old, attribute, direction, stepper, light_state, smooth_power_on, expected_stop, expected_value_attribute", [ ( 50, LightController.ATTRIBUTE_BRIGHTNESS, Stepper.UP, MinMaxStepper(1, 255, 254), "on", False, False, 51, ), ( 0, "xy_color", Stepper.UP, CircularStepper(0, 30, 30), "on", False, False, 0, ),
class MediaPlayerController(TypeController[Entity], ReleaseHoldController): domains = ["media_player"] entity_arg = "media_player" async def initialize(self) -> None: volume_steps = self.args.get("volume_steps", DEFAULT_VOLUME_STEPS) self.volume_stepper = MinMaxStepper(0, 1, volume_steps) self.volume_level = 0.0 await super().initialize() def _get_entity_type(self) -> Type[Entity]: return Entity def get_type_actions_mapping(self) -> TypeActionsMapping: return { MediaPlayer.HOLD_VOLUME_DOWN: (self.hold, Stepper.DOWN), MediaPlayer.HOLD_VOLUME_UP: (self.hold, Stepper.UP), MediaPlayer.CLICK_VOLUME_DOWN: self.volume_down, MediaPlayer.CLICK_VOLUME_UP: self.volume_up, MediaPlayer.RELEASE: self.release, MediaPlayer.PLAY: self.play, MediaPlayer.PAUSE: self.pause, MediaPlayer.PLAY_PAUSE: self.play_pause, MediaPlayer.NEXT_TRACK: self.next_track, MediaPlayer.PREVIOUS_TRACK: self.previous_track, MediaPlayer.NEXT_SOURCE: (self.change_source_list, Stepper.UP), MediaPlayer.PREVIOUS_SOURCE: (self.change_source_list, Stepper.DOWN), } @action async def change_source_list(self, direction: str) -> None: entity_states = await self.get_entity_state(self.entity.name, attribute="all") entity_attributes = entity_states["attributes"] source_list = entity_attributes.get("source_list") if len(source_list) == 0 or source_list is None: self.log( f"⚠️ There is no `source_list` parameter in `{self.entity.name}`", level="WARNING", ascii_encode=False, ) return source = entity_attributes.get("source") if source is None: new_index_source = 0 else: index_source = source_list.index(source) source_stepper = CircularStepper(0, len(source_list) - 1, len(source_list)) new_index_source, _ = source_stepper.step(index_source, direction) await self.call_service( "media_player/select_source", entity_id=self.entity.name, source=source_list[new_index_source], ) @action async def play(self) -> None: await self.call_service("media_player/media_play", entity_id=self.entity.name) @action async def pause(self) -> None: await self.call_service("media_player/media_pause", entity_id=self.entity.name) @action async def play_pause(self) -> None: await self.call_service( "media_player/media_play_pause", entity_id=self.entity.name ) @action async def previous_track(self) -> None: await self.call_service( "media_player/media_previous_track", entity_id=self.entity.name ) @action async def next_track(self) -> None: await self.call_service( "media_player/media_next_track", entity_id=self.entity.name ) @action async def volume_up(self) -> None: await self.prepare_volume_change() await self.volume_change(Stepper.UP) @action async def volume_down(self) -> None: await self.prepare_volume_change() await self.volume_change(Stepper.DOWN) @action async def hold(self, direction: str) -> None: await self.prepare_volume_change() await super().hold(direction) async def prepare_volume_change(self) -> None: volume_level = await self.get_entity_state( self.entity.name, attribute="volume_level" ) if volume_level is not None: self.volume_level = volume_level async def volume_change(self, direction: str) -> bool: if await self.feature_support.is_supported(MediaPlayerSupport.VOLUME_SET): self.volume_level, exceeded = self.volume_stepper.step( self.volume_level, direction ) await self.call_service( "media_player/volume_set", entity_id=self.entity.name, volume_level=self.volume_level, ) return exceeded else: if direction == Stepper.UP: await self.call_service( "media_player/volume_up", entity_id=self.entity.name ) else: await self.call_service( "media_player/volume_down", entity_id=self.entity.name ) return False async def hold_loop(self, direction: str) -> bool: # type: ignore return await self.volume_change(direction) def default_delay(self) -> int: return 500
with wrap_exetuction(error_expected=error_expected, exception=ValueError): output = await sut.get_value_attribute(attribute_input) if not error_expected: assert output == float(expected_output) @pytest.mark.parametrize( "old, attribute, direction, stepper, smooth_power_on_check, stop_expected, expected_value_attribute", [ ( 50, LightController.ATTRIBUTE_BRIGHTNESS, Stepper.UP, MinMaxStepper(1, 255, 254), False, False, 51, ), (0, "xy_color", Stepper.UP, CircularStepper(0, 30, 30), False, False, 0), ( 499, "color_temp", Stepper.UP, MinMaxStepper(153, 500, 10), False, True, 500, ),
async def initialize(self) -> None: volume_steps = self.args.get("volume_steps", DEFAULT_VOLUME_STEPS) self.volume_stepper = MinMaxStepper(0, 1, volume_steps) self.volume_level = 0.0 await super().initialize()