Exemple #1
0
async def start_standard_battle(ps_websocket_client: PSWebsocketClient,
                                pokemon_battle_type):
    battle, opponent_id, user_json = await initialize_battle_with_tag(
        ps_websocket_client, set_request_json=False)
    battle.battle_type = constants.STANDARD_BATTLE
    battle.generation = pokemon_battle_type[:4]

    smogon_usage_data = get_standard_battle_sets(pokemon_battle_type)
    data.pokemon_sets = smogon_usage_data

    if battle.generation in constants.NO_TEAM_PREVIEW_GENS:
        await read_messages_until_first_pokemon_is_seen(
            ps_websocket_client, battle, opponent_id, user_json)
    else:
        msg = ''
        while constants.START_TEAM_PREVIEW not in msg:
            msg = await ps_websocket_client.receive_message()

        preview_string_lines = msg.split(
            constants.START_TEAM_PREVIEW)[-1].split('\n')

        opponent_pokemon = []
        for line in preview_string_lines:
            if not line:
                continue

            split_line = line.split('|')
            if split_line[1] == constants.TEAM_PREVIEW_POKE and split_line[
                    2].strip() == opponent_id:
                opponent_pokemon.append(split_line[3])

        battle.initialize_team_preview(user_json, opponent_pokemon)
        await handle_team_preview(battle, ps_websocket_client)

    return battle
Exemple #2
0
    def initialize_team_preview(self, user_json, opponent_pokemon, battle_mode):
        self.user.from_json(user_json, first_turn=True)
        self.user.reserve.insert(0, self.user.active)
        self.user.active = None

        for pkmn_string in opponent_pokemon:
            pokemon = Pokemon.from_switch_string(pkmn_string)
            self.opponent.reserve.append(pokemon)

        smogon_usage_data = get_standard_battle_sets(battle_mode)
        data.pokemon_sets = smogon_usage_data

        self.started = True
        self.rqid = user_json[constants.RQID]