def setUp(self): self.event = Event( id=249792023, name="January Event", time=1527344911000, status="upcoming", rsvp_limit=40, waitlist_count=10, yes_rsvp_count=40, announced=True, event_url= "https://www.example.com/Stockholm-Roleplaying-Guild/events/249792023/", venue={"name": "STORG Clubhouse"}) self.member = Member(name="Dave", meetup_id=100001, slack_id="u19292") self.table = GameTable(number=1, title="Awesome Game", blurb="Long text goes here", max_players=4, players=["Dave", "John", "Jane"], gm="Doe", system="D&D") self.rsvp = Rsvp(venue="STORG Clubhouse", response="yes", answers=["My email is [email protected]"], member={ "member_id": 100001, "name": "Dave" })
def check_circle_event(self, i): if (i.e is not None) and (i.e.x != self.x0): i.e.valid = False i.e = None if (i.pprev is None) or (i.pnext is None): return flag, x, o = self.circle(i.pprev.p, i.p, i.pnext.p) if flag and (x > self.x0): i.e = Event(x, o, i) self.event.push(i.e)