def loadDB(self):
        print("Initializing GamesLoader")

        print("Checking Game Document...")
        if Game.objects.first():
            print("Found existing Game objects, deleting...")
            Game.objects().delete()

        file_data = self.preProcessGamesData()
        print("Current games folder data size:")
        print(len(file_data))

        #To do: remove truncation
        for gameMap in file_data[0:3]:
            game = Game(event=gameMap['Event'],
                        site=gameMap['Site'],
                        date=gameMap['Date'],
                        stage=gameMap['Round'],
                        white=gameMap['White'],
                        black=gameMap['Black'],
                        result=gameMap['Result'],
                        black_elo=gameMap['BlackElo'],
                        blackfide_id=gameMap['BlackFideId'],
                        black_title=gameMap['BlackTitle'],
                        eco=gameMap['ECO'],
                        event_date=gameMap['EventDate'],
                        opening=gameMap['Opening'],
                        variation=gameMap['Variation'],
                        white_elo=gameMap['WhiteElo'],
                        whitefide_id=gameMap['WhiteFideId'],
                        white_title=gameMap['WhiteTitle'],
                        moves=gameMap['Moves'])
            game.save()
        print("Database loaded successfully!")
 def get(self):
     games = Game.objects().to_json()
     return Response(games, mimetype="application/json", status=200)
 def get(self, name):
     games = Game.objects(opening=name).to_json()
     print(games)
     return Response(games, mimetype="application/json", status=200)