def up(db): with db.atomic(): migrator = PostgresqlMigrator(db) db.bind(MODELS, bind_refs=False, bind_backrefs=False) db.create_tables(MODELS) if Coin.get_or_none(Coin.id == 1) is None: Coin.create(name='Bitcoin', symbol='BTC') Coin.create(name='Ethereum', symbol='ETH') Coin.create(name='Litecoin', symbol='LTC') Coin.create(name='Coin 3', symbol='CO3') Coin.create(name='Coin 4', symbol='CO4') Coin.create(name='Coin 5', symbol='CO5') global_indef = Game.create(name='Global Indefinite', starting_cash=10000.00, shareable_link='INDEF', shareable_code='INDEF', ends_at=None) # insert achievements into database Achievement.create( name="Win", description="Finish in first place in a private game") Achievement.create( name="Double net worth", description="Achieved by doubling your net worth in a game") Achievement.create(name="Identity Crisis", description="Change your username") # insert goals into database Goal.create(name="Entrepreneur", description="Create a private game") all_coins = Coin.select() for coin in all_coins: GameCoin.create(game=global_indef, coin=coin) global_timed = Game.create(name='Global Timed', starting_cash=10000.00, shareable_link='TIMED', shareable_code='TIMED', ends_at=datetime.utcnow() + timedelta(minutes=1)) # CHANGEME for devel purposes, making it 1 min for now GameCoin.create(game=global_timed, coin=Coin.get()) # from auth.services import register hashed = bcrypt.hashpw("admin".encode(), bcrypt.gensalt()).decode() admin = Profile.create(username="******", hashed_password=hashed, is_admin=True) # Required so that admin can still view graphs in the landing page GameProfile.create(profile=admin, game=global_indef, cash=0.0)
def test_buy_coin_without_cash(self): profile = Profile.get_or_none(Profile.username == 'theusername') GameProfile.create(game=1, profile=profile, cash=0) GameCoin.create(game=1, coin=1) Ticker.create(coin=1, price=10, price_change_day_pct=1.1) res = self.client.post( '/game/1/coin', data=json.dumps({ 'coinId': '1', 'coinAmount': '1', }), content_type='application/json', headers={'Authorization': 'Bearer ' + self.token}) self.assertEqual(int(HTTPStatus.BAD_REQUEST), res._status_code)
def test_liquefy_success(self): profile = Profile.get_or_none(Profile.username == 'theusername') game_profile = GameProfile.create(game=1, profile=profile, cash=0) GameCoin.create(game=1, coin=1) GameProfileCoin.create(game_profile=game_profile, coin=1, coin_amount=2) Ticker.create( coin=1, price=10, captured_at=(datetime.utcnow()).isoformat(), price_change_day_pct=1.1, ) res = self.client.delete( '/game/1/coins', headers={'Authorization': 'Bearer ' + self.token}) self.assertEqual(int(HTTPStatus.OK), res._status_code)
def update_game( game_id, name, starting_cash, ends_at, active_coins, ): game = Game.get_or_none(Game.id == game_id) if not game: raise BadRequest(f'A game with id {game_id} does not exist') game.name = name game.starting_cash = starting_cash game.ends_at = ends_at # delete all GameCoins for this game and just re-create GameCoin.delete().where(Game.id == game_id) create_gamecoins_for_game(game, active_coins) return game
def test_get_coins_success(self): profile = Profile.get_or_none(Profile.username == 'theusername') GameProfile.create(game=1, profile=profile, cash=10000) GameCoin.create( game=1, coin=1, ) for coin in Coin.select(): Ticker.create( coin=coin, price=30.0, captured_at=(datetime.utcnow()).isoformat(), price_change_day_pct=1.1, ) res = self.client.get( '/game/1/coins?timeSpan=1&sortBy=0&numPerPage=10&pageNum=1', headers={'Authorization': 'Bearer ' + self.token}) self.assertEqual(int(HTTPStatus.OK), res._status_code)
def create_gamecoins_for_game(game, active_coins): if len(active_coins) == 0: raise BadRequest('At least one coin must be allowed in a game') res = [] for coin in active_coins: coin = Coin.get_or_none(Coin.id == coin['id']) if coin is None: raise BadRequest('Invalid coin') res.append(GameCoin.create( game=game, coin=coin, )) return res
def test_sell_coin_success(self): profile = Profile.get_or_none(Profile.username == 'theusername') game_profile = GameProfile.create(game=1, profile=profile, cash=0) GameCoin.create(game=1, coin=1) GameProfileCoin.create(game_profile=game_profile, coin=1, coin_amount=2) Ticker.create( coin=1, price=10, captured_at=(datetime.utcnow()).isoformat(), price_change_day_pct=1.1, ) res = self.client.post( '/game/1/coin', data=json.dumps({ 'coinId': '1', 'coinAmount': '-1', }), content_type='application/json', headers={'Authorization': 'Bearer ' + self.token}) self.assertEqual(int(HTTPStatus.OK), res._status_code)
def check_global_timed_game(): game = Game.get(Game.shareable_link == 'TIMED') if game.ends_at < datetime.utcnow(): # end global timed game, and start another profiles = [] for game_profile in GameProfile.select().where(GameProfile.game == game): profiles.append(game_profile.profile) send_notification(game_profile.profile, 'The global timed game has expired') game_profile.delete_instance(recursive=True) game.delete_instance(recursive=True) global_timed = Game.create(name='Global Timed', starting_cash=10000.00, shareable_link='TIMED', shareable_code='TIMED', ends_at=datetime.utcnow() + timedelta(minutes=1)) # CHANGEME for devel purposes, making it 1 min for now GameCoin.create(game=global_timed, coin=Coin.get()) for profile in profiles: GameProfile.create( game=global_timed, profile=profile, cash=global_timed.starting_cash )
def buy_coin(coin_id, coin_amount, game_profile): ticker = Ticker.select().where(Ticker.coin == coin_id).order_by( Ticker.captured_at.desc()) if ticker.count() == 0: raise BadRequest('Coin has no prices') ticker = ticker.get() new_cash = game_profile.cash - (ticker.price * coin_amount) if new_cash < 0: raise BadRequest('Not enough cash to buy this coin amount') game_coin = GameCoin.get_or_none(GameCoin.game == game_profile.game, GameCoin.coin == coin_id) if game_coin is None: raise BadRequest('Coin does not exist in this game') gameProfileCoin = GameProfileCoin.get_or_none( GameProfileCoin.game_profile == game_profile.id, GameProfileCoin.coin == coin_id) if gameProfileCoin is None: GameProfileCoin.create(game_profile=game_profile.id, coin=coin_id, coin_amount=coin_amount) rows = GameProfile.update(cash=new_cash).where( GameProfile == game_profile).execute() if rows == 0: raise BadRequest('Money could not be removed from your account') return coin_amount else: new_coin_amount = gameProfileCoin.coin_amount + coin_amount rows = GameProfile.update(cash=new_cash).where( GameProfile == game_profile).execute() if rows == 0: raise BadRequest('Money could not be removed from your account') GameProfileCoin.update(coin_amount=new_coin_amount).where( GameProfileCoin.id == gameProfileCoin.id).execute() return new_coin_amount