Exemple #1
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def test_mis_003():
    """ Tests the MIS response """
    daide_str = 'MIS ( #0 )'
    game = Game(map_name='standard')
    phase_name = 'W1901A'
    power = game.get_power('FRANCE')
    response = responses.MIS(phase_name=phase_name, power=power)
    assert isinstance(response, responses.MIS), 'Expected a MIS response'
    assert bytes(response) == str_to_bytes(daide_str)
Exemple #2
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def test_mis_010():
    """ Tests the MIS response """
    daide_str = 'MIS ( FRA FLT BRE ) ( FRA AMY MAR )'
    game = Game(map_name='standard')
    phase_name = 'S1901M'
    power = game.get_power('FRANCE')
    power.orders['INVALID'] = 'A PAR - BUR'
    response = responses.MIS(phase_name=phase_name, power=power)
    assert isinstance(response, responses.MIS), 'Expected a MIS response'
    assert bytes(response) == str_to_bytes(daide_str)
Exemple #3
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def test_get_nb_centers():
    """ Testing if the number of supply centers is correct """
    game = Game()
    player = FakePlayer()
    state_proto = extract_state_proto(game)

    # Checking every power
    power_names = [power_name for power_name in game.powers]
    for power_name in power_names:
        assert player.get_nb_centers(state_proto, power_name) == len(game.get_power(power_name).centers)
Exemple #4
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def test_mis_012():
    """ Tests the MIS response """
    daide_str = 'MIS ( #-1 )'
    game = Game(map_name='standard')
    phase_name = 'W1901A'
    power = game.get_power('FRANCE')
    power.centers += ['LON']
    power.units = power.units[:2]
    response = responses.MIS(phase_name=phase_name, power=power)
    assert isinstance(response, responses.MIS), 'Expected a MIS response'
    assert bytes(response) == str_to_bytes(daide_str)
Exemple #5
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def test_mis_008():
    """ Tests the MIS response """
    daide_str = 'MIS ( FRA FLT BRE ) ( FRA AMY MAR )'
    game = Game(map_name='standard')
    game.add_rule('NO_CHECK')
    game.set_orders('FRANCE', ['A PAR - BUR'])
    phase_name = 'S1901M'
    power = game.get_power('FRANCE')
    response = responses.MIS(phase_name=phase_name, power=power)
    assert isinstance(response, responses.MIS), 'Expected a MIS response'
    assert bytes(response) == str_to_bytes(daide_str)
Exemple #6
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def play_game(game: Game, save_game: bool, agent_nation: list, label="", turn_number = 3, repeat_number= 1000):
    set_starting_influence(game)
    if save_game:
        saver = GameSaver()
    q_table_Handler = QtableHandler(game, agent_nation)
    iterator = 0
    state = 0
    finish = False
    stats = {"centers":defaultdict(list), "influence":defaultdict(list)}
    while not game.is_game_done and not finish:
        iterator += 1
        q_table_Handler.set_turn_info()

        # settings order
        phase = game.get_current_phase()[-1]
        for power_name, power in game.powers.items():
            power_orders = q_table_Handler.chose_orders(power_name)
            game.set_orders(power_name, power_orders)


        #visualizer.paint_orders(game)
        if save_game:
            saver.save_game(game, "gierka")

        game.process()

        if phase == 'M':
            q_table_Handler.set_reward()
        adjust_influence(game)

        if iterator == turn_number:
            state += 1
            if state % repeat_number == 0:
                q_table_Handler.save()
            if state == repeat_number:
                save_stat(stats,turn_number,label)
                game = load_saved_games_from_disk("game.json")[0]
                return
            iterator = 0
            print("State: ", state)
            print("Accuracy: {0}".format(q_table_Handler.get_accuracy()))
            print("Number of Germany centers: ", game.get_centers("GERMANY").__len__(),  game.get_power("GERMANY").influence.__len__())
            for power_name, _ in game.powers.items():
                stats["influence"][power_name].append(game.get_power(power_name).influence.__len__())
                stats["centers"][power_name].append(game.get_centers(power_name).__len__())
            game = load_saved_games_from_disk("game.json")[0]
            q_table_Handler.game = game
            q_table_Handler.attempts = 0
            q_table_Handler.miss_hits = 0
Exemple #7
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def test_mis_002():
    """ Tests the MIS response """
    daide_str = 'MIS ( TUR FLT ANK MRT ( ARM ) ) ' \
                '( TUR FLT CON MRT ( BLA SMY ( BUL ECS ) ( BUL SCS ) ) ) ' \
                '( TUR AMY SMY MRT ( SYR ) )'
    game = Game(map_name='standard')
    phase_name = 'S1901R'
    power = game.get_power('TURKEY')
    power.units = ['F ANK', 'F CON', 'A SMY']
    power.retreats['F ANK'] = ['ARM']
    power.retreats['F CON'] = ['BLA', 'SMY', 'BUL/EC', 'BUL/SC']
    power.retreats['A SMY'] = ['SYR']
    response = responses.MIS(phase_name=phase_name, power=power)
    assert isinstance(response, responses.MIS), 'Expected a MIS response'
    assert bytes(response) == str_to_bytes(daide_str)