def disable(self):
        DistributedCartesianGrid.disable(self)
        if hasattr(base, 'localAvatar') and base.localAvatar is not None:
            self.removeObjectFromGrid(base.localAvatar)

        self.destroyMinimap()
        self.shipBarrierNP.removeNode()
        self.ignore('enter' + self.cName)
 def disable(self):
     self.stopCustomEffects()
     self.builder.pauseSFX()
     self.unloadConnectors()
     if self.fadeInTrack:
         self.fadeInTrack.pause()
     
     self.fadeInTrack = None
     self.ignoreAll()
     DistributedGameArea.disable(self)
     DistributedCartesianGrid.disable(self)
     del self.closeSfx
Exemple #3
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 def disable(self):
     DistributedCartesianGrid.disable(self)
     self.destroyMinimap()
     self.shipBarrierNP.removeNode()
     self.ignore('enter' + self.cName)
 def disable(self):
     DistributedCartesianGrid.disable(self)
     self.destroyMinimap()
     self.shipBarrierNP.removeNode()
     self.ignore('enter' + self.cName)