def test_compute_collisions_tree_1d(): references = [[set([8, 9, 10, 11, 12, 13, 14, 15]), set([0, 1, 2, 3, 4, 5, 6, 7])], [set([14, 15]), set([0, 1])]] points = [Point(0.52), Point(0.9)] for i, point in enumerate(points): mesh_A = UnitIntervalMesh(16) mesh_B = UnitIntervalMesh(16) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_collisions(tree_B) assert set(entities_A) == references[i][0] assert set(entities_B) == references[i][1]
def test_compute_entity_collisions_tree_1d(self): references = [[set([8, 9, 10, 11, 12, 13, 14, 15]), set([0, 1, 2, 3, 4, 5, 6, 7])], [set([14, 15]), set([0, 1])]] points = [Point(0.52), Point(0.9)] for i, point in enumerate(points): mesh_A = UnitIntervalMesh(16) mesh_B = UnitIntervalMesh(16) mesh_B.translate(point) tree_A = BoundingBoxTree() tree_A.build(mesh_A) tree_B = BoundingBoxTree() tree_B.build(mesh_B) entities_A, entities_B = tree_A.compute_entity_collisions(tree_B) if MPI.size(mesh_A.mpi_comm()) == 1: self.assertEqual(set(entities_A), references[i][0]) self.assertEqual(set(entities_B), references[i][1])