Exemple #1
0
    def init(self, player, room=None):
        """ Initialize the game and its components. """

        self.player = player

        # create the empty list of sprites
        self.sprites = pygame.sprite.LayeredDirty()
        self.sprites.empty()

        scumm.init(self)

        item.init()
        actor.init()
        r.init()
        door.init()
        static_item.init()

        if room == None:
            self.change_room(room.lobby)
        else:
            self.change_room(room)
Exemple #2
0
#!/usr/bin/env python
# vim: tabstop=8 expandtab shiftwidth=4 softtabstop=4

import door

#quit()

door.init()
door.open_door()
door.exit_door()
Exemple #3
0
def afterHotUpdate():
    door.init()  #重新建立编号与模块的映射关系