Exemple #1
0
 def __init__(self, i, j):
     self.i = i
     self.j = j
     self.grilla = Grilla(self.url_imagen, self.cantidad[0],
                          self.cantidad[1])
     self.rect = engine.pygame.Rect(0, 0, self.grilla.ancho,
                                    self.grilla.alto)
     self.rect.right = 50 + engine.obtener_director(
     ).escena_actual.ancho_cuadro * (j + 1)
     self.rect.bottom = 120 + engine.obtener_director(
     ).escena_actual.alto_cuadro * (i + 1)
     self.intervalo_animacion = 0.15
     self.crono_i_a = engine.pygame.time.get_ticks()
     self.salud = 100
     self.actual = 0
     self.habilidades = []
Exemple #2
0
 def __init__(self, i, w, h):
     self.w = w
     self.h = h
     self.i = i
     self.j = 10
     self.grilla = Grilla(self.url_imagen_1, self.cantidad[0],
                          self.cantidad[1])
     self.rect_real = engine.pygame.Rect(0, 0, self.grilla.ancho,
                                         self.grilla.alto)
     self.rect_real.centerx = self.w * (self.j + 1)
     self.rect_real.bottom = 120 + self.h * (i + 1)
     self.rect = engine.pygame.Rect(0, 0, 15, self.grilla.alto)
     self.intervalo_movimiento = 0.8
     self.intervalo_animacion = 0.1
     self.crono_i_m = 0
     self.crono_i_a = 0
     self.salud = 100
     self.danio = 30
     self.detenido = False
     self.congelado = False
     self.duracion_congelado = 2
     self.crono_i_c = 0
     self.imagen = self.imagen1