def __init__(self, x, y, width, height, direction): Base.__init__(self) clutter.Group.__init__(self) self.config = Configuration() # Size self.width = self.get_abs_x(width) self.height = self.get_abs_y(height) self.direction = direction self.delimiter = " | " self.current = 1 self.maximum = 1 self.theme = self.config.theme self.fg = self.theme.get_color("arrow_foreground") self.bg = self.theme.get_color("arrow_background") if direction == ListIndicator.VERTICAL: text_x_pos = width / 3 else: text_x_pos = width / 2 self.text = Label( height * 0.8, "text", text_x_pos, height / 2, str(self.maximum) + self.delimiter + str(self.maximum)) self.text.set_anchor_point_from_gravity(clutter.GRAVITY_CENTER) self.add(self.text) # Create arrows and calculate positions on screen if direction == ListIndicator.VERTICAL: self.arrow1 = ArrowTexture(5 * width / 7, height / 2, height / 2, self.fg, self.bg, ArrowTexture.UP) self.arrow2 = ArrowTexture(6 * width / 7, height / 2, height / 2, self.fg, self.bg, ArrowTexture.DOWN) elif direction == ListIndicator.HORIZONTAL: self.arrow1 = ArrowTexture(height / 2, height / 2, height / 2, self.fg, self.bg, ArrowTexture.LEFT) self.arrow2 = ArrowTexture(6 * width / 7, height / 2, height / 2, self.fg, self.bg, ArrowTexture.RIGHT) self.add(self.arrow1) self.add(self.arrow2) self.set_position(self.get_abs_x(x), self.get_abs_y(y))
def setUp(self): '''Set up the test.''' EntertainerTest.setUp(self) self.arrow = ArrowTexture(0.5, 0.9, 0.40, (21, 45, 83, 255), (255, 0, 0, 255), ArrowTexture.UP)