def setUp(self): FitTestCase.setUp(self) self.mixin = BufferTankingMixin() self.mixin.attributes = {}
class TestHolderMixinTankingResistances(FitTestCase): def setUp(self): FitTestCase.setUp(self) self.mixin = BufferTankingMixin() self.mixin.attributes = {} def test_generic(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) def test_no_attr(self): self.assertIsNone(self.mixin.resistances.hull.em) self.assertIsNone(self.mixin.resistances.hull.thermal) self.assertIsNone(self.mixin.resistances.hull.kinetic) self.assertIsNone(self.mixin.resistances.hull.explosive) self.assertIsNone(self.mixin.resistances.armor.em) self.assertIsNone(self.mixin.resistances.armor.thermal) self.assertIsNone(self.mixin.resistances.armor.kinetic) self.assertIsNone(self.mixin.resistances.armor.explosive) self.assertIsNone(self.mixin.resistances.shield.em) self.assertIsNone(self.mixin.resistances.shield.thermal) self.assertIsNone(self.mixin.resistances.shield.kinetic) self.assertIsNone(self.mixin.resistances.shield.explosive) def test_cache(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) self.mixin.attributes[Attribute.em_damage_resonance] = 0.11 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.12 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.13 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.14 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.15 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.16 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.17 self.mixin.attributes[Attribute.armor_explosive_damage_resonance] = 0.108 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.19 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.2 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.21 self.mixin.attributes[Attribute.shield_explosive_damage_resonance] = 0.22 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) def test_volatility(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) self.mixin._clear_volatile_attrs() self.mixin.attributes[Attribute.em_damage_resonance] = 0.11 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.12 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.13 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.14 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.15 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.16 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.17 self.mixin.attributes[Attribute.armor_explosive_damage_resonance] = 0.18 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.19 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.2 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.21 self.mixin.attributes[Attribute.shield_explosive_damage_resonance] = 0.22 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.89) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.88) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.87) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.86) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.85) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.84) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.83) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.82) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.81) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.8) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.79) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.78)
def setUp(self): super().setUp() self.mixin = BufferTankingMixin() self.mixin.hp = Mock() self.mixin.resistances = Mock() self.mixin.attributes = {}
def setUp(self): super().setUp() self.mixin = BufferTankingMixin(type_id=None) self.mixin.attributes = {}
def setUp(self): super().setUp() self.mixin = BufferTankingMixin() self.mixin.attributes = {}
class TestHolderMixinTankingResistances(FitTestCase): def setUp(self): super().setUp() self.mixin = BufferTankingMixin() self.mixin.attributes = {} def test_generic(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[ Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[ Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) def test_no_attr(self): self.assertIsNone(self.mixin.resistances.hull.em) self.assertIsNone(self.mixin.resistances.hull.thermal) self.assertIsNone(self.mixin.resistances.hull.kinetic) self.assertIsNone(self.mixin.resistances.hull.explosive) self.assertIsNone(self.mixin.resistances.armor.em) self.assertIsNone(self.mixin.resistances.armor.thermal) self.assertIsNone(self.mixin.resistances.armor.kinetic) self.assertIsNone(self.mixin.resistances.armor.explosive) self.assertIsNone(self.mixin.resistances.shield.em) self.assertIsNone(self.mixin.resistances.shield.thermal) self.assertIsNone(self.mixin.resistances.shield.kinetic) self.assertIsNone(self.mixin.resistances.shield.explosive) def test_cache(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[ Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[ Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) self.mixin.attributes[Attribute.em_damage_resonance] = 0.11 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.12 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.13 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.14 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.15 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.16 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.17 self.mixin.attributes[ Attribute.armor_explosive_damage_resonance] = 0.108 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.19 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.2 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.21 self.mixin.attributes[ Attribute.shield_explosive_damage_resonance] = 0.22 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) def test_volatility(self): self.mixin.attributes[Attribute.em_damage_resonance] = 0.01 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.02 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.03 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.04 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.05 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.06 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.07 self.mixin.attributes[ Attribute.armor_explosive_damage_resonance] = 0.08 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.09 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.1 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.11 self.mixin.attributes[ Attribute.shield_explosive_damage_resonance] = 0.12 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.99) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.98) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.97) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.96) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.95) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.94) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.93) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.92) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.91) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.9) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.89) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.88) self.mixin._clear_volatile_attrs() self.mixin.attributes[Attribute.em_damage_resonance] = 0.11 self.mixin.attributes[Attribute.thermal_damage_resonance] = 0.12 self.mixin.attributes[Attribute.kinetic_damage_resonance] = 0.13 self.mixin.attributes[Attribute.explosive_damage_resonance] = 0.14 self.mixin.attributes[Attribute.armor_em_damage_resonance] = 0.15 self.mixin.attributes[Attribute.armor_thermal_damage_resonance] = 0.16 self.mixin.attributes[Attribute.armor_kinetic_damage_resonance] = 0.17 self.mixin.attributes[ Attribute.armor_explosive_damage_resonance] = 0.18 self.mixin.attributes[Attribute.shield_em_damage_resonance] = 0.19 self.mixin.attributes[Attribute.shield_thermal_damage_resonance] = 0.2 self.mixin.attributes[Attribute.shield_kinetic_damage_resonance] = 0.21 self.mixin.attributes[ Attribute.shield_explosive_damage_resonance] = 0.22 self.assertAlmostEqual(self.mixin.resistances.hull.em, 0.89) self.assertAlmostEqual(self.mixin.resistances.hull.thermal, 0.88) self.assertAlmostEqual(self.mixin.resistances.hull.kinetic, 0.87) self.assertAlmostEqual(self.mixin.resistances.hull.explosive, 0.86) self.assertAlmostEqual(self.mixin.resistances.armor.em, 0.85) self.assertAlmostEqual(self.mixin.resistances.armor.thermal, 0.84) self.assertAlmostEqual(self.mixin.resistances.armor.kinetic, 0.83) self.assertAlmostEqual(self.mixin.resistances.armor.explosive, 0.82) self.assertAlmostEqual(self.mixin.resistances.shield.em, 0.81) self.assertAlmostEqual(self.mixin.resistances.shield.thermal, 0.8) self.assertAlmostEqual(self.mixin.resistances.shield.kinetic, 0.79) self.assertAlmostEqual(self.mixin.resistances.shield.explosive, 0.78)