def fill_nodesets_tree(self, reset=False): self.nodesets_tree.clear() if reset: self.scene_nodesets = nodesets.get_scene_nodesets() for ns in self.scene_nodesets: self.add_nodeset_to_tree(ns)
def __init__(self, parent=None): super(PassManagerMainWiget, self).__init__(parent) self.editing_selection = False self.scene_nodesets = nodesets.get_scene_nodesets() self.container_mediator = containers.ContainerTreesMediator() self.initUI()