Exemple #1
0
def layout(node):
    node.img_style["size"] = 5
    node.img_style["hz_line_width"] = 0
    node.img_style["vt_line_width"] = 0
    if node.is_leaf():
        f = faces.AttrFace("name", fgcolor="steelblue", fsize=20)
        faces.add_face_to_node(f, node, 0, position="aligned")

        f = faces.AttrFace("name", fsize=15)
        faces.add_face_to_node(f, node, 0, position="branch-right")
    else:
        f = faces.TextFace("uno", fsize=8)
        for x in xrange(random.randint(1, 5)):
            faces.add_face_to_node(f, node, 0, position="branch-top")

        f = faces.TextFace("otromassssssssssss", fsize=8)
        for x in xrange(random.randint(1, 5)):
            faces.add_face_to_node(f, node, 0, position="branch-bottom")

    f = faces.CircleFace(20, "red")
    f.opacity = 0.3
    faces.add_face_to_node(f, node, 0, position="float")
    f = faces.CircleFace(23, "blue")
    f.opacity = 0.3
    faces.add_face_to_node(f, node, 0, position="float-behind")
Exemple #2
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def npr_layout(node):
    if node.is_leaf():
        name = faces.AttrFace("name", fsize=12)
        faces.add_face_to_node(name, node, 0, position="branch-right")
        if hasattr(node, "sequence"):
            seq_face = faces.SeqFace(node.sequence, [])
            faces.add_face_to_node(seq_face, node, 0, position="aligned")

    if "alg_type" in node.features:
        faces.add_face_to_node(faces.AttrFace("alg_type", fsize=8),
                               node,
                               0,
                               position="branch-top")
        ttype = faces.AttrFace("tree_type", fsize=8, fgcolor="DarkBlue")
        faces.add_face_to_node(ttype, node, 0, position="branch-top")
        #ttype.background.color = "DarkOliveGreen"
        node.img_style["size"] = 20
        node.img_style["fgcolor"] = "red"

    if "treemerger_rf" in node.features:
        faces.add_face_to_node(faces.AttrFace("treemerger_rf", fsize=8),
                               node,
                               0,
                               position="branch-bottom")

    support_radius = (1.0 - node.support) * 50
    if not node.is_leaf() and support_radius > 1:
        support_face = faces.CircleFace(support_radius, "red")
        faces.add_face_to_node(support_face, node, 0, position="float-behind")
        support_face.opacity = 0.25
        faces.add_face_to_node(faces.AttrFace("support", fsize=8),
                               node,
                               0,
                               position="branch-bottom")

    if "clean_alg_mean_identn" in node.features:
        identity = node.clean_alg_mean_identn
    elif "alg_mean_identn" in node.features:
        identity = node.alg_mean_identn

    if "highlighted" in node.features:
        node.img_style["bgcolor"] = "LightCyan"

    if "npr_iter" in node.features:
        node.img_style["size"] = 50

    if "improve" in node.features:
        color = "orange" if float(node.improve) < 0 else "green"
        if float(node.improve) == 0:
            color = "blue"

        support_face = faces.CircleFace(200, color)
        faces.add_face_to_node(support_face, node, 0, position="float-behind")
Exemple #3
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def sphere_map(node):
    # Creates a random color sphere face that will be floating over nodes
    bubble = faces.CircleFace(random.randint(5, 40), random_color(), "sphere")
    bubble.opacity = 0.7
    faces.add_face_to_node(bubble, node, 0, position="float")
Exemple #4
0
                               position="aligned")


I.aligned_header.add_face(faces.TextFace("H1"), 0)
I.aligned_header.add_face(faces.TextFace("H1"), 1)
I.aligned_header.add_face(faces.TextFace("H1"), 2)
I.aligned_header.add_face(faces.TextFace("H1111111111111"), 3)
I.aligned_header.add_face(faces.TextFace("H1"), 4)

I.aligned_foot.add_face(faces.TextFace("FO1"), 0)
I.aligned_foot.add_face(faces.TextFace("FO1"), 1)
I.aligned_foot.add_face(faces.TextFace("FO1"), 2)
I.aligned_foot.add_face(faces.TextFace("F1"), 3)
I.aligned_foot.add_face(faces.TextFace("FO1"), 4)

I.legend.add_face(faces.CircleFace(30, random_color(), "sphere"), 0)
I.legend.add_face(faces.CircleFace(30, random_color(), "sphere"), 0)
I.legend.add_face(faces.TextFace("HOLA"), 1)
I.legend.add_face(faces.TextFace("HOLA"), 1)

# Creates a random tree with 10 leaves
t2 = Tree()
t2.populate(10)

# Creates a fixed NodeStyle object containing a TreeFace (A tree image
# as a face within another tree image)
# t.add_face(faces.TreeFace(t2, I), "branch-right", 0)

# Attach the fixed style to the first child of the root node
# t.children[0].img_style = style
I.rotation = 90