Exemple #1
0
	def MakeNextButton(self, button_type):
		if self.SKIN_NONE == self.skin:
			return

		yPos = event.GetEventSetLocalYPosition(self.descIndex)

		b = BarButton()
		b.SetParent(self.board)

		b.SetSize(100,26)
		b.SetPosition(self.sx+self.board.GetWidth()/2-50,self.sy+yPos)

		self.nextButtonType = button_type;
		
		import localeInfo
		if event.BUTTON_TYPE_CANCEL == button_type:
			b.SetEvent(lambda s=self:event.SelectAnswer(s.descIndex, 254) or s.OnCancel())
			b.SetText(localeInfo.UI_CANCEL)
		elif event.BUTTON_TYPE_DONE == button_type:
			b.SetEvent(lambda s=self:s.CloseSelf())
			b.SetText(localeInfo.UI_OK)
		elif event.BUTTON_TYPE_NEXT == button_type:
			b.SetEvent(lambda s=self:event.SelectAnswer(s.descIndex, 254) or s.CloseSelf())
			b.SetText(localeInfo.UI_NEXT)
		b.Show()
		b.SetTextColor(0xffffffff)
		self.btnNext = b
Exemple #2
0
    def OnPressEscapeKey(self):

        if None != self.btnNext:
            if event.BUTTON_TYPE_CANCEL == self.nextButtonType:
                event.SelectAnswer(self.descIndex, 254)
                self.OnCancel()
            elif event.BUTTON_TYPE_DONE == self.nextButtonType:
                self.CloseSelf()
            elif event.BUTTON_TYPE_NEXT == self.nextButtonType:
                event.SelectAnswer(self.descIndex, 254)
                self.CloseSelf()
        else:
            event.SelectAnswer(self.descIndex, entire_questbutton_number - 1)
            self.nextbutton = None
            self.prevbutton = None
            self.CloseSelf()
        return True
Exemple #3
0
def skipAnswers(event_answers, hook=False):
    """
	Selects the event to be answers.
	if hook=True will avoid quest answers from showing on screen, the caller is then resposible for removing the hook afterwards by calling showAnswers.

	Args:
		event_answers ([list]): A list containing the index of the answers.
		hook ([boolean]): If true will hook quest answers, in order to not show it on screen.
	"""
    if hook:
        Hook.questHook.HookFunction()
    for index, answer in enumerate(event_answers, start=1):
        event.SelectAnswer(index, answer)
Exemple #4
0
	def OnPressEscapeKey(self):

		# ESC키가 눌린 경우 "다음" 버튼을 누른 것과 같은 효과를 내도록 함.
		if None != self.btnNext:
		    ##퀘스트문자들이 전부다 나왔을경우의 ESC버튼
			if event.BUTTON_TYPE_CANCEL == self.nextButtonType:
				event.SelectAnswer(self.descIndex, 254)
				self.CloseSelf()
			## 아무 작업을 하지 않을때
			elif event.BUTTON_TYPE_DONE == self.nextButtonType:
				self.CloseSelf()
			## 엔터나 다음화면으로 넘어가려고 할경우 
			elif event.BUTTON_TYPE_NEXT == self.nextButtonType:
				event.SelectAnswer(self.descIndex, 254)
				self.CloseSelf()
		else:
		## 도중에 꺼버리거나, ESC버튼이 나왓을경우 
			event.SelectAnswer(self.descIndex, entire_questbutton_number -1 )		
			self.nextbutton = None
			self.prevbutton = None
			self.OnCancel()	
		return True
Exemple #5
0
	def ClickAnswerEvent(self, ai):
		event.SelectAnswer(self.descIndex, ai)
		self.nextbutton = None
		self.prevbutton = None
		self.CloseSelf()