def increment_data(self, data_object, guid, objective_test, resolver): sim = resolver.sim_info.get_sim_instance() if sim is None: return results.TestResultNumeric( False, "Couldn't find sim instance.", current_value=data_object.get_objective_count(guid), goal_value=self.iterations_required_to_pass, is_money=False) user_facing_situation_id = 0 for situation in services.get_zone_situation_manager( ).get_situations_sim_is_in(sim): while situation.is_user_facing: user_facing_situation_id = situation.id break if user_facing_situation_id == 0: return results.TestResultNumeric( False, 'Sim is not currently in a situation.', current_value=data_object.get_objective_count(guid), goal_value=self.iterations_required_to_pass, is_money=False) if user_facing_situation_id != self.current_situation_id: self.current_situation_id = user_facing_situation_id data_object.reset_objective_count(guid) data_object.increment_objective_count(guid) num_of_iterations = data_object.get_objective_count(guid) if num_of_iterations < self.iterations_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=num_of_iterations, goal_value=self.iterations_required_to_pass, is_money=False) return results.TestResult.TRUE
def _get_current_iterations_test_result(cls, objective_data): return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=objective_data.get_objective_count(cls.guid64), goal_value=cls.objective_completion_type.get_number_required(), is_money=False)
def increment_data(cls, resolver): return results.TestResultNumeric( False, "Objective doesn't have a tuned completion type.", current_value=0, goal_value=cls.goal_value(), is_money=cls.is_goal_value_money)
def increment_data(self, data_object, guid, objective_test, resolver): data_object.increment_objective_count(guid) num_of_iterations = data_object.get_objective_count(guid) return results.TestResultNumeric( False, 'Objective: not possible because sim info panel member.', current_value=num_of_iterations, goal_value=0, is_money=False)
def increment_data(self, data_object, guid, objective_test, resolver): data_object.increment_objective_count(guid) num_of_iterations = data_object.get_objective_count(guid) if num_of_iterations < self.iterations_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=num_of_iterations, goal_value=self.iterations_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: sim = resolver.sim_info.get_sim_instance() if sim is None: return results.TestResultNumeric( False, "Objective: Couldn't find sim instance.", current_value=data_object.get_objective_count(objective), goal_value=self.iterations_required_to_pass, is_money=False) user_facing_situation_id = 0 for situation in services.get_zone_situation_manager( ).get_situations_sim_is_in(sim): if situation.is_user_facing: user_facing_situation_id = situation.id break if user_facing_situation_id == 0: return results.TestResultNumeric( False, 'Objective: Sim is not currently in a situation.', current_value=data_object.get_objective_count(objective), goal_value=self.iterations_required_to_pass, is_money=False) if user_facing_situation_id != self.current_situation_id: self.current_situation_id = user_facing_situation_id data_object.reset_objective_count(objective) data_object.add_objective_value(objective, 1) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) if count < self.iterations_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=count, goal_value=self.iterations_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: data_object.add_objective_value(objective, 1) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) return results.TestResultNumeric( False, 'Objective: not possible because sim info panel member.', current_value=count, goal_value=0, is_money=False)
def increment_data(self, data_object, guid, objective_test, resolver): lot_id = services.get_zone(resolver.sim_info.zone_id).lot.lot_id if lot_id is not None: data_object.add_objective_id(guid, lot_id) num_of_iterations = data_object.get_objective_count(guid) if num_of_iterations < self.unique_locations_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough matching location iterations.', current_value=num_of_iterations, goal_value=self.unique_locations_required_to_pass, is_money=False) data_object.set_objective_complete(guid) return results.TestResult.TRUE
def increment_data(self, data_object, guid, objective_test, resolver): posture_id = resolver.get_posture_id(objective_test) if posture_id is not None: data_object.add_objective_id(guid, posture_id) num_of_iterations = data_object.get_objective_count(guid) if num_of_iterations < self.unique_postures_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=num_of_iterations, goal_value=self.unique_postures_required_to_pass, is_money=False) data_object.set_objective_complete(guid) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: data_object.add_objective_value(objective, 1) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) if count < self.get_number_required(objective.objective_test): return results.TestResultNumeric( False, 'Objective: not possible because sim info panel member.', current_value=count, goal_value=self.iterations_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: data_object.add_objective_value(objective, resolver.sim_info.zone_id) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) if count < self.unique_locations_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough matching location iterations.', current_value=count, goal_value=self.unique_locations_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, data_object, guid, objective_test, resolver): tags_to_test = resolver.get_tags(objective_test) for tag_from_test in tags_to_test: for tag_from_objective in self.tag_checklist: while tag_from_test is tag_from_objective: data_object.add_objective_id(guid, tag_from_objective) break num_of_iterations = data_object.get_objective_count(guid) if num_of_iterations < self.unique_tags_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=num_of_iterations, goal_value=self.unique_tags_required_to_pass, is_money=False) data_object.set_objective_complete(guid) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: target_id = resolver.get_target_id(objective.objective_test, self.id_to_check) if target_id is not None: data_object.add_objective_value(objective, target_id) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) if count < self.unique_targets_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=count, goal_value=self.unique_targets_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result and additional_result: zone_id = resolver.sim_info.zone_id world_id = services.get_persistence_service( ).get_world_id_from_zone(zone_id) world_desc_id = services.get_world_description_id(world_id) if world_desc_id == 0: return results.TestResult( False, 'Unable to determine world for Zone {}', zone_id) if world_desc_id is not None: data_object.add_objective_value(objective, world_id) self.on_increment_objective_data(event_data_tracker) count = data_object.get_objective_count(objective) if count < self.unique_worlds_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough matching world iterations.', current_value=count, goal_value=self.unique_worlds_required_to_pass, is_money=False) return results.TestResult.TRUE
def increment_data(self, objective, resolver, event_data_tracker, result, additional_result): data_object = event_data_tracker.data_object if result: if additional_result: tags_to_test = resolver.get_tags(objective.objective_test) for tag_from_test in tags_to_test: for tag_from_objective in self.tag_checklist: if tag_from_test is tag_from_objective: data_object.add_objective_value( objective, tag_from_objective) self.on_increment_objective_data( event_data_tracker) break count = data_object.get_objective_count(objective) if count < self.unique_tags_required_to_pass: return results.TestResultNumeric( False, 'Objective: not enough iterations.', current_value=count, goal_value=self.unique_tags_required_to_pass, is_money=False) return results.TestResult.TRUE