async def summongvsenemy(cmd): author = cmd.message.author if not author.guild_permissions.administrator: return time_now = int(time.time()) response = "" user_data = EwUser(member=cmd.message.author) poi = None enemytype = None coord = None joybean_status = None if cmd.tokens_count == 4: enemytype = cmd.tokens[1] coord = cmd.tokens[2] joybean_status = cmd.tokens[3] poi = poi_static.id_to_poi.get(user_data.poi) else: response = "Correct usage: !summongvsenemy [type] [coord] [joybean status ('yes', otherwise false)]" return await fe_utils.send_message( cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response)) if enemytype != None and poi != None and joybean_status != None and coord != None: props = None try: props = ewcfg.enemy_data_table[enemytype]["props"] if joybean_status.lower() == 'yes': props['joybean'] = 'true' except: pass resp_cont = hunt_utils.spawn_enemy( id_server=cmd.message.guild.id, pre_chosen_type=enemytype, pre_chosen_poi=poi.id_poi, pre_chosen_coord=coord.upper(), pre_chosen_props=props, pre_chosen_weather=ewcfg.enemy_weathertype_normal, manual_spawn=True, ) await resp_cont.post()
async def summonenemy(cmd): author = cmd.message.author if not author.guild_permissions.administrator: return time_now = int(time.time()) response = "" user_data = EwUser(member=cmd.message.author) data_level = 0 enemytype = None enemy_location = None enemy_coord = None poi = None enemy_slimes = None enemy_displayname = None enemy_level = None resp_cont = None if len(cmd.tokens) >= 3: enemytype = cmd.tokens[1] enemy_location = cmd.tokens[2] if len(cmd.tokens) >= 6: enemy_slimes = cmd.tokens[3] enemy_level = cmd.tokens[4] enemy_coord = cmd.tokens[5] enemy_displayname = " ".join(cmd.tokens[6:]) poi = poi_static.id_to_poi.get(enemy_location) if enemytype != None and poi != None: data_level = 1 if enemy_slimes != None and enemy_displayname != None and enemy_level != None and enemy_coord != None: data_level = 2 if data_level == 1: resp_cont = hunt_utils.spawn_enemy(id_server=cmd.message.guild.id, pre_chosen_type=enemytype, pre_chosen_poi=poi.id_poi, manual_spawn=True) elif data_level == 2: resp_cont = hunt_utils.spawn_enemy( id_server=cmd.message.guild.id, pre_chosen_type=enemytype, pre_chosen_poi=poi.id_poi, pre_chosen_level=enemy_level, pre_chosen_slimes=enemy_slimes, pre_chosen_initialslimes=enemy_slimes, pre_chosen_coord=enemy_coord, pre_chosen_displayname=enemy_displayname, pre_chosen_weather=ewcfg.enemy_weathertype_normal, manual_spawn=True, ) await resp_cont.post() else: response = "**DEBUG**: PLEASE RE-SUMMON WITH APPLICABLE TYPING / LOCATION. ADDITIONAL OPTIONS ARE SLIME / LEVEL / COORD / DISPLAYNAME" await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))