self._do_cmd( cmd_DrawOnSurface) def do_cmd_MakeRect(self): self._do_cmd( cmd_MakeRect) def _do_cmd( self, cmd): "set self.current_cmdrun, etc..." # do we make a new one if button pressed when one already running?? yes for now. self.current_cmdrun = self.Instance( cmd(world = self.ui_and_world), id(cmd) ) #e cache that expr? index ok? why cache instance? #old cmt: #e args? world? new object? does its super handle some? Command vs CommandRun? pm = current_cmdrun.property_manager corner_stuff = SimpleColumn( toolbar, pm) delegate = Overlay( current_cmdrun, DrawInCorner( corner_stuff, corner = PM_CORNER), ) def _init_instance(self): super(whatever, self)._init_instance() self.do_cmd_MakeRect() # or at least set some command, preferably a "null" or "default" one # note that this resets the current tool state on reload -- not really desirable; # how was demo_ui planning to handle that? ###k pass our_testexpr = whatever() # == ## __register__ = ['cmd_DrawOnSurface'] #e or could be filter(func, dir()) ... ###e is calling a global function clearer? yes. auto_register( globals()) #e or list the objects? # end
#e more commands for one? cmenu commands? etc # == ##e register the types & commands [stub] ##this_module_registry = registry() #e that should also register this registry with a more global one! ## ####class _x: pass # used only for _x.__module__ in following call [e.g. 'exprs.demo_polyline'] ## ##auto_register( this_module_registry, globals()) ## , _x.__module__ ) auto_register( globals() ) ###e this function needs a more explicit name -- and passing the specific classnames would be better # == '''say above: intercept in testmode - baremotion, update_selobj i guess and some other selobj controls prob no need to intercept them in selectMode itself but i am not sure... i could have said the same about all my other mods to it... ''' #e also move new incr methods in controls.py to class HL #e also say above where we get in and out of opengl xor mode, and grab eg code from cookiemode or zoom or whatever to do that # (as helper methods in the superclass, or a mixin just for xormode drawing, which could define a swapbuffers method too)
cmd(world=self.ui_and_world), id(cmd)) #e cache that expr? index ok? why cache instance? #old cmt: #e args? world? new object? does its super handle some? Command vs CommandRun? pm = current_cmdrun.property_manager corner_stuff = SimpleColumn(toolbar, pm) delegate = Overlay( current_cmdrun, DrawInCorner(corner_stuff, corner=PM_CORNER), ) def _init_instance(self): super(whatever, self)._init_instance() self.do_cmd_MakeRect( ) # or at least set some command, preferably a "null" or "default" one # note that this resets the current tool state on reload -- not really desirable; # how was demo_ui planning to handle that? ###k pass our_testexpr = whatever() # == ## __register__ = ['cmd_DrawOnSurface'] #e or could be filter(func, dir()) ... ###e is calling a global function clearer? yes. auto_register(globals()) #e or list the objects? # end
pass # end of class cmd_MakePolyline #e more commands for one? cmenu commands? etc # == ##e register the types & commands [stub] ##this_module_registry = registry() #e that should also register this registry with a more global one! ## ####class _x: pass # used only for _x.__module__ in following call [e.g. 'exprs.demo_polyline'] ## ##auto_register( this_module_registry, globals()) ## , _x.__module__ ) auto_register( globals()) ###e this function needs a more explicit name -- and passing the specific classnames would be better # == """ say above: intercept in testmode - baremotion, update_selobj i guess and some other selobj controls prob no need to intercept them in selectMode itself but i am not sure... i could have said the same about all my other mods to it... """ #e also move new incr methods in controls.py to class HL #e also say above where we get in and out of opengl xor mode, and grab eg code from BuildCrystal_Command or zoom or whatever to do that # (as helper methods in the superclass, or a mixin just for xormode drawing, which could define a swapbuffers method too)