def start_zhuagui():

    jiepin()
    zhandou = matchImg('home.jpg', './wenzi_huihe.jpg')
    if zhandou[0] > 0:

        # if panduan1 ==0 :

        # isfight = 0
        # if zhandou[0]>0:
        print("战斗中")
        isfight = 1
        while isfight > 0:
            jiepin()
            sleep(0.5)
            zhandou = matchImg('home.jpg', './wenzi_huihe.jpg')
            if zhandou[0] > 0:
                isfight = 1
                print('战斗中')
            else:
                isfight = 0
                print('战斗结束')
                gogo_lingrenwu()
    else:
        print('战斗结束')
        gogo_lingrenwu()
Exemple #2
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def start(zuobiao,close):
    print("kaishi")
    
    gogogo  = 1
    while gogogo>0: 

        
        #^ 判断人物是否在移动,静止返回-1,在移动返回0,只判断一次,实时返回
        panduan1 = isMove_once()  
        # panduan2 = isFight_once()
        
        

        if  panduan1 ==0:
            while panduan1 == 0:
                sleep(1)
                panduan1 = isMove_once() 
                
                
        jiepin()
        zhandou = matchImg('home.jpg','./wenzi_huihe.jpg')
        if zhandou[0]>0:
        # if panduan1 ==0 :
        
        # isfight = 0 
        # if zhandou[0]>0:
            print("战斗中")
            isfight = 1
            while isfight > 0:
                jiepin()
                sleep(0.5)
                zhandou = matchImg('home.jpg','./wenzi_huihe.jpg')
                if zhandou[0] > 0:
                    isfight = 1
                    print('战斗中')
                else:
                    isfight = 0
                    print('战斗结束')
        else:
            # go_move()
            # jingwai_go_move()
            # huaguoshan_go_move()
            # haidi1_go_move()
            daidui_go_move(zuobiao,close)
            sleep(5)
def start():

    gogogo = 1
    while gogogo > 0:

        #^ 判断人物是否在移动,静止返回-1,在移动返回0,只判断一次,实时返回
        panduan1 = isMove_once()
        # panduan2 = isFight_once()

        if panduan1 == 0:
            while panduan1 == 0:
                sleep(1)
                panduan1 = isMove_once()

        jiepin()
        zhandou = matchImg('home.jpg', './wenzi_huihe.jpg')
        if zhandou[0] > 0:
            # if panduan1 ==0 :

            # isfight = 0
            # if zhandou[0]>0:
            print("fighting")
            isfight = 1
            while isfight > 0:
                jiepin()
                sleep(0.5)
                zhandou = matchImg('home.jpg', './wenzi_huihe.jpg')
                if zhandou[0] > 0:
                    isfight = 1
                    print('fighting')
                else:
                    isfight = 0
                    print('战斗结束')
        else:
            # go_move()
            huaguoshan_go_move()
            sleep(5)
Exemple #4
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def start(zuobiao, close):
    print("kaishi")

    gogogo = 1
    while gogogo > 0:

        #^ 判断人物是否在移动,静止返回-1,在移动返回0,只判断一次,实时返回
        panduan1 = isMove_once()
        # panduan2 = isFight_once()

        if panduan1 == 0:
            while panduan1 == 0:
                sleep(1)
                panduan1 = isMove_once()

        jiepin()
        zidong = matchImg('saota_home.jpg', './chongzhi_pic.jpg', 0.40)
        # zidong = get_pay_keyboard_number_location('test_saota_home.jpg','chongzhi_pic.jpg',0.8)
        if zidong[0] <= 0:
            send_message_to_slack('主号需要处理')
            sleep(5)
            print("取消自动了")
        else:
            print("自动 ing")

        zhandou = matchImg('saota_home.jpg', './wenzi_huihe.jpg')
        if zhandou[0] > 0:
            # # if panduan1 ==0 :
            # time_start = time.time() #开始计时

            # isfight = 0
            # if zhandou[0]>0:
            print("fight中")
            isfight = 1
            while isfight > 0:
                jiepin()
                sleep(0.5)
                zhandou = matchImg('saota_home.jpg', './wenzi_huihe.jpg')
                if zhandou[0] > 0:
                    isfight = 1
                    print('fighting中')

                    jiepin2()
                    jiepin()
                    sleep(1)
                    zidong = matchImg('saota_home.jpg', './chongzhi_pic.jpg',
                                      0.5)
                    # zidong = get_pay_keyboard_number_location('test_saota_home.jpg','chongzhi_pic.jpg',0.8)
                    if zidong[0] <= 0:
                        # send_message_to_slack('主号需要处理')
                        sleep(2)
                        print("取消自动了")
                    else:
                        print("自动 ing")

                    # time_end = time.time()    #结束计时
                    # time_c= time_end - time_start   #运行所花时间
                    # time_c=int(time_c)
                    # print('战斗耗时: ' + str(time_c))
                    # if time_c > 70:
                    #     send_message_to_slack('fight超时')
                    #     time.sleep(30)
                    #     time_start = time.time()
                else:
                    isfight = 0
                    print('fighting结束')
        else:
            # T5_move()
            long1_move()
            # long3_move()
            # huaguoshan_move()
            # beiju_move()
            # daidui_go_move(zuobiao,close)
            sleep(5)
            new_sleep()
Exemple #5
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        close_daoju()
        sleep(2)

  
        d.click(i[0],i[1])
        sleep(1)
        
        jiepin2()
        sleep(1)
        yy = matchImg('home.jpg','queren_flag.jpg')
        if yy[0] > 0:
            sleep(1)
            d.click(yy[0],yy[1])
            print("找到了")
            break

jiepin()

mm = 'pt.jpg'
mm=  'zz.jpg'

# 274,41
mm = 'ne.jpg'
mm = 'jy.jpg'
# mm = 'tt2.jpg'
yy = matchImg('home.jpg',mm)
if yy[0] > 0:
    
    print("找到了")