def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.speech_to_text = speech_to_text self.neural_network = None self.background_image = np.array([]) self.iris_slide = np.array([])
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.is_pyramid = False self.is_cube = False self.rotation = 0 self.background_image = np.array([]) self.speech_thread = None
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.is_pyramid = False self.is_cube = False self.rotation = 0 self.background_image = np.array([]) self.speech_thread = None
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.background_image = np.array([]) self.slides = [] self.blurbs = [] self.current_item = 0 self.current_slide = np.array([]) self.blurb_thread = None self._get_slides_and_blurbs()
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.background_image = np.array([]) self.slides = [] self.blurbs = [] self.current_item = 0 self.current_slide = np.array([]) self.blurb_thread = None self._get_slides_and_blurbs()
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) # setup AV Table self.av_table = GameTable(13, 2) if (self.av_table.loadParameters() == False): self.av_table.initialize(0.) # setup a Q-Learning agent learner = Q(0.5, 0.0) learner._setExplorer(EpsilonGreedyExplorer(0.0)) self.agent = LearningAgent(self.av_table, learner) # setup game interaction self.game_interaction = GameInteraction(text_to_speech, speech_to_text) # setup environment environment = GameEnvironment(self.game_interaction) # setup task task = GameTask(environment, self.game_interaction) # setup experiment self.experiment = Experiment(task, self.agent)
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) # setup AV Table self.av_table = GameTable(13, 2) if(self.av_table.loadParameters() == False): self.av_table.initialize(0.) # setup a Q-Learning agent learner = Q(0.5, 0.0) learner._setExplorer(EpsilonGreedyExplorer(0.0)) self.agent = LearningAgent(self.av_table, learner) # setup game interaction self.game_interaction = GameInteraction(text_to_speech, speech_to_text) # setup environment environment = GameEnvironment(self.game_interaction) # setup task task = GameTask(environment, self.game_interaction) # setup experiment self.experiment = Experiment(task, self.agent)
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech)
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.speech_to_text = speech_to_text self.is_cloudy = False
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.speech_to_text = speech_to_text self.recognizer = sr.Recognizer() pygame.mixer.init(frequency=8000)
def __init__(self, speech_to_text): Feature.__init__(self) self.is_speaking = False self.speech_to_text = speech_to_text self.phrases = self._load_config() pygame.mixer.init()
def __init__(self): Feature.__init__(self) self.background_image = np.array([]) self.video_capture = cv2.VideoCapture()
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.neural_network = None
def __init__(self): Feature.__init__(self) self.background_image = np.array([]) self.video_capture = cv2.VideoCapture()
def __init__(self, speech_to_text): Feature.__init__(self) self.is_speaking = False self.speech_to_text = speech_to_text self.phrases = self._load_config() pygame.mixer.init()
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech)
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.speech_to_text = speech_to_text self.recognizer = sr.Recognizer() pygame.mixer.init(frequency=8000)
def __init__(self, text_to_speech, speech_to_text): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.speech_to_text = speech_to_text self.is_cloudy = False
def __init__(self, text_to_speech): Feature.__init__(self) Speaking.__init__(self, text_to_speech) self.neural_network = None