Exemple #1
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def on_load(event_var):
    is_prisoner = lambda player: player.team == PRISONERS_TEAM
    is_guard = lambda player: player.team == GUARDS_TEAM

    PlayerIter.register_filter('jail_prisoner', is_prisoner)
    PlayerIter.register_filter('jail_guard', is_guard)
Exemple #2
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def on_load():
    PlayerIter.register_filter(
        'jail_prisoner', lambda player: player.team == PRISONERS_TEAM)

    PlayerIter.register_filter(
        'jail_guard', lambda player: player.team == GUARDS_TEAM)
Exemple #3
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def on_load():
    PlayerIter.register_filter('jail_prisoner',
                               lambda player: player.team == PRISONERS_TEAM)

    PlayerIter.register_filter('jail_guard',
                               lambda player: player.team == GUARDS_TEAM)
Exemple #4
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def on_load():
    is_rebel = lambda player: player in _rebels
    PlayerIter.register_filter('jail_rebel', is_rebel)
Exemple #5
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def on_load(event_var):
    is_rebel = lambda player: main_player_manager[player.index] in _rebels
    PlayerIter.register_filter('jail_rebel', is_rebel)
Exemple #6
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def on_load():
    is_rebel = lambda player: player in _rebels
    PlayerIter.register_filter('jail_rebel', is_rebel)