def create_user(): body = rebar.validated_body # Check if the email is taken user = _get_user_by_email(body['email']) if user: raise errors.Conflict(msg=ResponseMessages.USER_ALREADY_EXISTS) user = _create_user(body) return (user, 201)
def create_game(): body = rebar.validated_body # Check if the game already exists game = _get_game_by_title_and_platform(body['title'], body['platform']) if game: raise errors.Conflict(msg=ResponseMessages.GAME_ALREADY_EXISTS) game = _create_game(body) return (game, 201)
def a_fancy_handler(): raise errors.Conflict(msg=TestErrors.ERROR_MSG, additional_data={"foo": "bar"})
def a_terrible_handler(): raise errors.Conflict(msg=TestErrors.ERROR_MSG)
def a_fancy_handler(): raise errors.Conflict(msg=TestErrors.ERROR_MSG, additional_data={'foo': 'bar'})