def _plan_generator(self, new_ac):
        yield from wait_for_mode_2

        if self.waypoints:
            yield from move_waypoints(
                prepare_new_waypoint_locations(new_ac.flight_plan_waypoints,
                                               self.waypoints))
            # 3: WaypointLocation(lat=43.4659053, long=1.2700005, alt=300),
            # 4: WaypointLocation(lat=43.4654170, long=1.2799074, alt=300),

        yield from takeoff_and_launch

        yield items.WaitForState(state_name_or_id='Standby')

        prep_list = []
        if 'circle' in self.prep_mode:
            prep_list.append(items.WaitForCircles(n_circles=1))
        if 'climb' in self.prep_mode:
            prep_list.append(items.WaitClimb(tolerance=5))
        yield items.WaitAll(*prep_list)

        yield from self.load_plan(new_ac)

        yield items.JumpToBlock('Land Right AF-TD')
        yield items.WaitForState('land')
        yield items.WaitForSeconds(length=5)
        yield items.WaitClimb(tolerance=2)
        yield items.JumpToBlock('final')
        yield items.WaitForState('flare')
        yield items.WaitAny(
            items.WaitClimb(tolerance=1),
            items.WaitForSpeed(target_speed=0),
            items.WaitForSeconds(length=60),
        )
        yield items.StopTest()
Exemple #2
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    def get_items(self, **kwargs):
        plan = list()
        i = kwargs.pop('i')
        permutation = kwargs.pop('permutation', 0)
        new_wp_locs = {
            3: WaypointLocation(lat=43.4659053, long=1.27, alt=300.0),
            4: WaypointLocation(lat=43.465417, long=1.2799074, alt=300.0),
        }
        if new_wp_locs:
            plan += generation_helper.move_waypoints(new_wp_locs)
        plan_blocks = [
            lambda: [  # 0
                items.JumpToBlock('Figure 8 around wp 1'),
                items.WaitForState('Figure 8 around wp 1'),
                items.WaitForSeconds(84),
            ],
            lambda: [  # 1
                items.JumpToBlock('Oval 1-2'),
                items.WaitForState('Oval 1-2'),
                items.WaitForSeconds(75),
            ],
            lambda: [  # 2
                items.JumpToBlock('MOB'),
                items.WaitForState('MOB'),
                items.WaitForSeconds(62),
            ],
            lambda: [  # 3
                items.JumpToBlock('Survey S1-S2'),
                items.WaitForState('Survey S1-S2'),
                items.WaitForSeconds(76),
            ],
            lambda: [  # 4
                items.JumpToBlock('Path 1,2,S1,S2,STDBY'),
                items.WaitForState('Path 1,2,S1,S2,STDBY'),
                items.WaitForSeconds(61),
            ],
        ][int(i)]()
        permutation = int(permutation)
        block_size = 3
        max_permutations = 1
        for n in range(len(plan_blocks) // block_size, 0, -1):
            max_permutations *= n
        if permutation >= max_permutations:
            raise ValueError(
                f'Max number of permutations for this scenario is {max_permutations}'
            )
        if permutation > 0:
            blocks = []
            for i in range(0, len(plan_blocks), block_size):
                blocks.append(plan_blocks[i:i + block_size])
            for i, perm in enumerate(itertools.permutations(blocks)):
                if i == permutation:
                    plan_blocks = list(itertools.chain(*perm))
                    break
            else:
                raise ValueError('Invalid permutation')
        plan += plan_blocks

        return plan
Exemple #3
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 def get_items(self, **kwargs):
     if self.ac.name == 'Microjet':
         plan = [
             items.JumpToBlock('Survey S1-S2'),
             items.WaitForCircles(n_circles=2),
         ]
     elif self.ac.name == 'Bixler':
         plan = [
             items.JumpToBlock('Fly in Square'),
             items.WaitForSeconds(length=15)
         ]
     else:
         plan = []
     plan.append(items.StopTest())
     return plan