Exemple #1
0
    def __init__(self, master, controller):
        Base.__init__(self, master, controller)

        self._bidding = False
        self._bidCycle = 0
        self._errorCount = 0
        self._banWait = 0
        self._startTime = 0
        self._lastUpdate = 0
        self._updatedItems = []
        self.auctionsWon = 0
        self.sold = 0

        self.q = mp.Queue()
        self.p = None

        self.rpm = tk.StringVar()
        self.minCredits = tk.StringVar()
        self.maxPlayer = tk.StringVar()
        self.autoUpdate = tk.IntVar()
        self.buy = tk.StringVar()
        self.sell = tk.StringVar()
        self.bin = tk.StringVar()
        self.snipeOnly = tk.IntVar()
        self.relistAll = tk.IntVar()

        self.settings = {
            'rpm': 20,
            'minCredits': 1000,
            'maxPlayer': 20,
            'autoUpdate': 0,
            'buy': 0.9,
            'sell': 1,
            'bin': 1.25,
            'snipeOnly': 0,
            'relistAll': 1
        }

        # Search for settings
        try:
            with open(constants.SETTINGS_FILE, 'r') as f:
                self.settings.update(json.load(f))
        except:
            pass

        # Set initial values
        self.rpm.set(self.settings['rpm'])
        self.minCredits.set(self.settings['minCredits'])
        self.maxPlayer.set(self.settings['maxPlayer'])
        self.autoUpdate.set(self.settings['autoUpdate'])
        self.buy.set(int(self.settings['buy']*100))
        self.sell.set(int(self.settings['sell']*100))
        self.bin.set(int(self.settings['bin']*100))
        self.snipeOnly.set(self.settings['snipeOnly'])
        self.relistAll.set(self.settings['relistAll'])

        # Setup traces
        self.rpm.trace('w', self.save_settings)
        self.minCredits.trace('w', self.save_settings)
        self.maxPlayer.trace('w', self.save_settings)
        self.autoUpdate.trace('w', self.save_settings)
        self.buy.trace('w', self.save_settings)
        self.sell.trace('w', self.save_settings)
        self.bin.trace('w', self.save_settings)
        self.snipeOnly.trace('w', self.save_settings)
        self.relistAll.trace('w', self.save_settings)

        # Setup GUI
        options = tk.Frame(self)
        options.grid(column=0, row=0, sticky='ns')

        auctions = tk.Frame(self)

        self.auctionStatus = Auctions(auctions)
        self.auctionStatus.get_view().grid(column=0, row=0, sticky='nsew')

        self.logView = tk.Text(auctions, bg='#1d93ab', fg='#ffeb7e', bd=0)
        self.logView.grid(column=0, row=1, sticky='nsew')

        auctions.grid(column=1, row=0, sticky='nsew')
        auctions.grid_rowconfigure(0, weight=3)
        auctions.grid_rowconfigure(1, weight=1)
        auctions.grid_columnconfigure(0, weight=1)

        self.grid_rowconfigure(0, weight=1)
        self.grid_columnconfigure(0, weight=0)
        self.grid_columnconfigure(1, weight=1)

        back = tk.Button(options, bg='#1d93ab', text='Back to Player Search', command=self.playersearch)
        back.grid(column=0, row=0, sticky='we')

        self.tree = ttk.Treeview(options, columns=('buy', 'sell', 'bin', 'won'), selectmode='browse')
        self.tree.heading('#0', text='Name', anchor='w')
        self.tree.column('buy', width=50, anchor='center')
        self.tree.heading('buy', text='Max Bid')
        self.tree.column('sell', width=50, anchor='center')
        self.tree.heading('sell', text='Sell')
        self.tree.column('bin', width=50, anchor='center')
        self.tree.heading('bin', text='BIN')
        self.tree.column('won', width=50, anchor='center')
        self.tree.heading('won', text='# Won')
        self.tree.grid(column=0, row=1, sticky='ns')

        form = tk.Frame(options, padx=15, pady=15)
        form.grid(column=0, row=2)

        options.grid_columnconfigure(0, weight=1)
        options.grid_rowconfigure(0, weight=0)
        options.grid_rowconfigure(1, weight=1)
        options.grid_rowconfigure(2, weight=0)

        settingsLbl = tk.Label(form, text='Settings', font=('KnulBold', 16))
        settingsLbl.grid(column=0, row=0, columnspan=2)

        rpmLbl = tk.Label(form, text='RPM:')
        rpmLbl.grid(column=0, row=1, sticky='e')
        rpmEntry = tk.Entry(form, width=8, textvariable=self.rpm)
        rpmEntry.grid(column=1, row=1, sticky='w')

        minCreditsLbl = tk.Label(form, text='Min $:')
        minCreditsLbl.grid(column=0, row=2, sticky='e')
        minCreditsEntry = tk.Entry(form, width=8, textvariable=self.minCredits)
        minCreditsEntry.grid(column=1, row=2, sticky='w')

        maxPlayerLbl = tk.Label(form, text='Max Cards:')
        maxPlayerLbl.grid(column=0, row=3, sticky='e')
        maxPlayerEntry = tk.Entry(form, width=8, textvariable=self.maxPlayer)
        maxPlayerEntry.grid(column=1, row=3, sticky='w')

        snipeOnlyLbl = tk.Label(form, text='BIN Snipe:')
        snipeOnlyLbl.grid(column=0, row=4, sticky='e')
        snipeOnlyCheckbox = tk.Checkbutton(form, variable=self.snipeOnly)
        snipeOnlyCheckbox.grid(column=1, row=4, sticky='w')

        pricingLbl = tk.Label(form, text='Pricing', font=('KnulBold', 16))
        pricingLbl.grid(column=2, row=0, columnspan=2)

        autoUpdateLbl = tk.Label(form, text='Auto Update:')
        autoUpdateLbl.grid(column=2, row=1, sticky='e')
        autoUpdateCheckbox = tk.Checkbutton(form, variable=self.autoUpdate)
        autoUpdateCheckbox.grid(column=3, row=1, sticky='w')

        autoBuyLbl = tk.Label(form, text='Auto Bid %:')
        autoBuyLbl.grid(column=2, row=2, sticky='e')
        autoBuyEntry = tk.Entry(form, width=4, textvariable=self.buy)
        autoBuyEntry.grid(column=3, row=2, sticky='w')

        autoSellLbl = tk.Label(form, text='Auto Sell %:')
        autoSellLbl.grid(column=2, row=3, sticky='e')
        autoSellEntry = tk.Entry(form, width=4, textvariable=self.sell)
        autoSellEntry.grid(column=3, row=3, sticky='w')

        autoBINLbl = tk.Label(form, text='Auto BIN %:')
        autoBINLbl.grid(column=2, row=4, sticky='e')
        autoBINEntry = tk.Entry(form, width=4, textvariable=self.bin)
        autoBINEntry.grid(column=3, row=4, sticky='w')

        relistAllLbl = tk.Label(form, text='Same Relist $:')
        relistAllLbl.grid(column=2, row=5, sticky='e')
        relistAllCheckbox = tk.Checkbutton(form, variable=self.relistAll)
        relistAllCheckbox.grid(column=3, row=5, sticky='w')

        self.bidbtn = tk.Button(form, text='Start Bidding', command=self.start)
        self.bidbtn.grid(column=0, row=6, columnspan=4, padx=5, pady=5)

        self.checkQueue()
        self.clearErrors()
Exemple #2
0
class Bid(Base):
    def __init__(self, master, controller):
        Base.__init__(self, master, controller)

        self._bidding = False
        self._bidCycle = 0
        self._errorCount = 0
        self._banWait = 0
        self._startTime = 0
        self._lastUpdate = 0
        self._updatedItems = []
        self.auctionsWon = 0
        self.sold = 0

        self.q = mp.Queue()
        self.p = None

        self.rpm = tk.StringVar()
        self.minCredits = tk.StringVar()
        self.maxPlayer = tk.StringVar()
        self.autoUpdate = tk.IntVar()
        self.buy = tk.StringVar()
        self.sell = tk.StringVar()
        self.bin = tk.StringVar()
        self.snipeOnly = tk.IntVar()
        self.relistAll = tk.IntVar()

        self.settings = {
            'rpm': 20,
            'minCredits': 1000,
            'maxPlayer': 20,
            'autoUpdate': 0,
            'buy': 0.9,
            'sell': 1,
            'bin': 1.25,
            'snipeOnly': 0,
            'relistAll': 1
        }

        # Search for settings
        try:
            with open(constants.SETTINGS_FILE, 'r') as f:
                self.settings.update(json.load(f))
        except:
            pass

        # Set initial values
        self.rpm.set(self.settings['rpm'])
        self.minCredits.set(self.settings['minCredits'])
        self.maxPlayer.set(self.settings['maxPlayer'])
        self.autoUpdate.set(self.settings['autoUpdate'])
        self.buy.set(int(self.settings['buy']*100))
        self.sell.set(int(self.settings['sell']*100))
        self.bin.set(int(self.settings['bin']*100))
        self.snipeOnly.set(self.settings['snipeOnly'])
        self.relistAll.set(self.settings['relistAll'])

        # Setup traces
        self.rpm.trace('w', self.save_settings)
        self.minCredits.trace('w', self.save_settings)
        self.maxPlayer.trace('w', self.save_settings)
        self.autoUpdate.trace('w', self.save_settings)
        self.buy.trace('w', self.save_settings)
        self.sell.trace('w', self.save_settings)
        self.bin.trace('w', self.save_settings)
        self.snipeOnly.trace('w', self.save_settings)
        self.relistAll.trace('w', self.save_settings)

        # Setup GUI
        options = tk.Frame(self)
        options.grid(column=0, row=0, sticky='ns')

        auctions = tk.Frame(self)

        self.auctionStatus = Auctions(auctions)
        self.auctionStatus.get_view().grid(column=0, row=0, sticky='nsew')

        self.logView = tk.Text(auctions, bg='#1d93ab', fg='#ffeb7e', bd=0)
        self.logView.grid(column=0, row=1, sticky='nsew')

        auctions.grid(column=1, row=0, sticky='nsew')
        auctions.grid_rowconfigure(0, weight=3)
        auctions.grid_rowconfigure(1, weight=1)
        auctions.grid_columnconfigure(0, weight=1)

        self.grid_rowconfigure(0, weight=1)
        self.grid_columnconfigure(0, weight=0)
        self.grid_columnconfigure(1, weight=1)

        back = tk.Button(options, bg='#1d93ab', text='Back to Player Search', command=self.playersearch)
        back.grid(column=0, row=0, sticky='we')

        self.tree = ttk.Treeview(options, columns=('buy', 'sell', 'bin', 'won'), selectmode='browse')
        self.tree.heading('#0', text='Name', anchor='w')
        self.tree.column('buy', width=50, anchor='center')
        self.tree.heading('buy', text='Max Bid')
        self.tree.column('sell', width=50, anchor='center')
        self.tree.heading('sell', text='Sell')
        self.tree.column('bin', width=50, anchor='center')
        self.tree.heading('bin', text='BIN')
        self.tree.column('won', width=50, anchor='center')
        self.tree.heading('won', text='# Won')
        self.tree.grid(column=0, row=1, sticky='ns')

        form = tk.Frame(options, padx=15, pady=15)
        form.grid(column=0, row=2)

        options.grid_columnconfigure(0, weight=1)
        options.grid_rowconfigure(0, weight=0)
        options.grid_rowconfigure(1, weight=1)
        options.grid_rowconfigure(2, weight=0)

        settingsLbl = tk.Label(form, text='Settings', font=('KnulBold', 16))
        settingsLbl.grid(column=0, row=0, columnspan=2)

        rpmLbl = tk.Label(form, text='RPM:')
        rpmLbl.grid(column=0, row=1, sticky='e')
        rpmEntry = tk.Entry(form, width=8, textvariable=self.rpm)
        rpmEntry.grid(column=1, row=1, sticky='w')

        minCreditsLbl = tk.Label(form, text='Min $:')
        minCreditsLbl.grid(column=0, row=2, sticky='e')
        minCreditsEntry = tk.Entry(form, width=8, textvariable=self.minCredits)
        minCreditsEntry.grid(column=1, row=2, sticky='w')

        maxPlayerLbl = tk.Label(form, text='Max Cards:')
        maxPlayerLbl.grid(column=0, row=3, sticky='e')
        maxPlayerEntry = tk.Entry(form, width=8, textvariable=self.maxPlayer)
        maxPlayerEntry.grid(column=1, row=3, sticky='w')

        snipeOnlyLbl = tk.Label(form, text='BIN Snipe:')
        snipeOnlyLbl.grid(column=0, row=4, sticky='e')
        snipeOnlyCheckbox = tk.Checkbutton(form, variable=self.snipeOnly)
        snipeOnlyCheckbox.grid(column=1, row=4, sticky='w')

        pricingLbl = tk.Label(form, text='Pricing', font=('KnulBold', 16))
        pricingLbl.grid(column=2, row=0, columnspan=2)

        autoUpdateLbl = tk.Label(form, text='Auto Update:')
        autoUpdateLbl.grid(column=2, row=1, sticky='e')
        autoUpdateCheckbox = tk.Checkbutton(form, variable=self.autoUpdate)
        autoUpdateCheckbox.grid(column=3, row=1, sticky='w')

        autoBuyLbl = tk.Label(form, text='Auto Bid %:')
        autoBuyLbl.grid(column=2, row=2, sticky='e')
        autoBuyEntry = tk.Entry(form, width=4, textvariable=self.buy)
        autoBuyEntry.grid(column=3, row=2, sticky='w')

        autoSellLbl = tk.Label(form, text='Auto Sell %:')
        autoSellLbl.grid(column=2, row=3, sticky='e')
        autoSellEntry = tk.Entry(form, width=4, textvariable=self.sell)
        autoSellEntry.grid(column=3, row=3, sticky='w')

        autoBINLbl = tk.Label(form, text='Auto BIN %:')
        autoBINLbl.grid(column=2, row=4, sticky='e')
        autoBINEntry = tk.Entry(form, width=4, textvariable=self.bin)
        autoBINEntry.grid(column=3, row=4, sticky='w')

        relistAllLbl = tk.Label(form, text='Same Relist $:')
        relistAllLbl.grid(column=2, row=5, sticky='e')
        relistAllCheckbox = tk.Checkbutton(form, variable=self.relistAll)
        relistAllCheckbox.grid(column=3, row=5, sticky='w')

        self.bidbtn = tk.Button(form, text='Start Bidding', command=self.start)
        self.bidbtn.grid(column=0, row=6, columnspan=4, padx=5, pady=5)

        self.checkQueue()
        self.clearErrors()

    def bid(self):
        if not self._bidding:
            return
        if self.p is not None and self.p.is_alive():
            self.after(1000, self.bid)
            return
        # Update RPM
        if self.settings['rpm'] > 0:
            self.controller.api.setRequestDelay(60/self.settings['rpm'])
        # Check if we need to update pricing
        if self.settings['autoUpdate'] and time.time() - self._lastUpdate > 3600:
            self.updatePrice()
            return
        try:
            self._bidCycle += 1
            self.p = mp.Process(target=bid, args=(
                self.q,
                self.controller.api,
                self.args['playerList'],
                self.settings
            ))
            self.p.start()
            self.controller.status.set_credits(self.controller.api.credits)
            self.after(5000, self.bid)
        except ExpiredSession:
            self.stop()
            self.controller.show_frame(Login)
        except (FutError, RequestException, ConnectionError) as e:
            self.updateLog('%s    %s: %s (%s)\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), type(e).__name__, e.reason, e.code))
            self._errorCount += 1
            if self._errorCount >= 3:
                self._banWait = self._banWait + 1
                self.updateLog('%s    Too many errors. Will resume in %d minutes...\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), self._banWait*5))
                self.stop()
                login = self.controller.get_frame(Login)
                login.logout(switchFrame=False)
                self.after(self._banWait*5*60000, self.relogin, (login))
            else:
                self.after(2000, self.bid)
            pass

    def start(self):
        if not self._bidding:
            if self.controller.api is None:
                login = self.controller.get_frame(Login)
                self.relogin(login)
            self._bidding = True
            self._bidCycle = 0
            self._errorCount = 0
            self._startTime = time.time()
            self.bidbtn.config(text='STOP Bidding', command=self.stop)
            self.update_idletasks()
            self.updateLog('%s    Started bidding...\n' % (time.strftime('%Y-%m-%d %H:%M:%S')))
            self.bid()

    def stop(self):
        if self._bidding:
            if self.p is not None and self.p.is_alive():
                self.p.terminate()
            self._bidding = False
            self._bidCycle = 0
            self._errorCount = 0
            self.controller.status.set_status('Set Bid Options...')
            self.bidbtn.config(text='Start Bidding', command=self.start)
            self.update_idletasks()
            self.updateLog('%s    Stopped bidding...\n' % (time.strftime('%Y-%m-%d %H:%M:%S')))

    def updatePrice(self):
        self.updateLog('%s    Updating Prices for Player List...\n' % (time.strftime('%Y-%m-%d %H:%M:%S')))
        self._updatedItems = []
        # it takes around 3 searches per player, based on RPM
        wait = (60/self.settings['rpm']) * 3 * len(self.args['playerList'])
        self.updateLog('%s    This is going to take around %.1f minute(s)...\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), wait/60))
        self.p = mp.Process(target=lowestBin, args=(
            self.q,
            self.controller.api,
            [item['player']['id'] for item in self.args['playerList']]
        ))
        self.p.start()
        self._lastUpdate = time.time()
        self.after(int(wait*1000), self.bid)

    def setPrice(self, item, sell):
        item['buy'] = roundBid(sell*self.settings['buy'])
        item['sell'] = roundBid(sell*self.settings['sell'])
        item['bin'] = roundBid(sell*self.settings['bin'])
        self.tree.set(item['player']['id'], 'buy', item['buy'])
        self.tree.set(item['player']['id'], 'sell', item['sell'])
        self.tree.set(item['player']['id'], 'bin', item['bin'])
        playersearch = self.controller.get_frame(PlayerSearch)
        playersearch.tree.set(item['player']['id'], 'buy', item['buy'])
        playersearch.tree.set(item['player']['id'], 'sell', item['sell'])
        playersearch.tree.set(item['player']['id'], 'bin', item['bin'])
        self.save_list()
        displayName = item['player']['commonName'] if item['player']['commonName'] is not '' else item['player']['lastName']
        self.updateLog('%s    Setting %s to %d/%d/%d (based on %d)...\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), displayName, item['buy'], item['sell'], item['bin'], sell))
        return item

    def lookup_bin(self, player):
        # lookup BIN
        r = {'xbox': 0, 'ps4': 0}
        displayName = player['commonName'] if player['commonName'] is not '' else player['lastName']
        response = requests.get('http://www.futbin.com/pages/16/players/filter_processing.php', params={
            'start': 0,
            'length': 30,
            'search[value]': displayName
        }).json()
        for p in response['data']:
            if p[len(p)-2] == player['id']:
                if not p[6]: p[6] = 0
                if not p[8]: p[8] = 0
                r = {'xbox': int(p[8]), 'ps4': int(p[6])}
        return r

    def checkQueue(self):
        try:
            msg = self.q.get(False)
            if isinstance(msg, FutError):
                # Exception
                self.updateLog('%s    %s: %s (%s)\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), type(msg).__name__, msg.reason, msg.code))
                if isinstance(msg, ExpiredSession):
                    self._errorCount += 3
                else:
                    self._errorCount += 1
                if self._errorCount >= 3:
                    self._banWait = self._banWait + 1
                    self.updateLog('%s    Too many errors. Will resume in %d minutes...\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), self._banWait*5))
                    self.stop()
                    login = self.controller.get_frame(Login)
                    login.logout(switchFrame=False)
                    self.after(self._banWait*5*60000, self.relogin, (login))
            elif isinstance(msg, DelayedCore):
                self.controller.api = msg
            elif isinstance(msg, tuple):
                if isinstance(msg[0], Card) and isinstance(msg[1], EventType):
                    if msg[1] == EventType.BIDWAR:
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='war')
                    elif msg[1] == EventType.NEWBID:
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='bid')
                    elif (msg[1] == EventType.LOST or msg[1] == EventType.OUTBID):
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='lost')
                    elif (msg[1] == EventType.BIDWON or msg[1] == EventType.BIN):
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='won')
                        defId = str(abs(msg[0].resourceId + 0x80000000))
                        self.tree.set(defId, 'won', int(self.tree.set(defId, 'won'))+1)
                    elif msg[1] == EventType.SELLING:
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='selling')
                    elif msg[1] == EventType.SOLD:
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, tag='sold')
                    elif msg[1] == EventType.UPDATE:
                        self.auctionStatus.update_status(msg[0], time.strftime('%Y-%m-%d %H:%M:%S'), msg[0].currentBid, highlight=False)
                    self.controller.status.set_credits(msg[2])
                else:
                    # Auction Results
                    self.auctionsWon += msg[0]
                    self.sold += msg[1]
                    self.controller.status.set_credits(msg[2])
                    self.controller.status.set_stats((self.auctionsWon, self.sold))
                    self.controller.status.set_status('Bidding Cycle: %d' % (self._bidCycle))
                    if time.time() - self._startTime > 18000:
                        self.updateLog('%s    Pausing to prevent ban... Will resume in 1 hour...\n' % (time.strftime('%Y-%m-%d %H:%M:%S')))
                        self.stop()
                        login = self.controller.get_frame(Login)
                        login.logout(switchFrame=False)
                        self.after(60*60000, self.relogin, (login))
            elif isinstance(msg, dict):
                # Update Pricing
                self._lastUpdate = time.time()
                for item in self.args['playerList']:
                    # Skip those that are finished
                    if item['player']['id'] in self._updatedItems:
                        continue
                    if item['player']['id'] == msg['defId']:
                        displayName = item['player']['commonName'] if item['player']['commonName'] is not '' else item['player']['lastName']
                        if msg['num'] > 10:
                            bid = msg['lowestBIN'] - increment(msg['lowestBIN'])
                            self.updateLog('%s    %d %s listed... Lowering Bid to %d\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), msg['num'], displayName, bid))
                        else:
                            bid = msg['lowestBIN']
                            self.updateLog('%s    %d %s listed... Setting Bid to %d\n' % (time.strftime('%Y-%m-%d %H:%M:%S'), msg['num'], displayName, bid))
                        item = self.setPrice(item, bid)
                        break
            else:
                # Normal Message
                self._banWait = 0
                self.updateLog(msg)
        except queue.Empty:
            pass
        finally:
            self.after(100, self.checkQueue)

    def relogin(self, login):
        login.login(switchFrame=False)
        self.start()

    def clearErrors(self):
        if self._bidding and self._errorCount > 0:
            self._errorCount = self._errorCount - 1
        self.after(900000, self.clearErrors)

    def updateLog(self, msg):
        self.logView.insert('end', msg)
        self.logView.see(tk.END)
        self.update_idletasks()

    def save_list(self):
        self.args['playerFile'][self.controller.user] = self.args['playerList']
        with open(constants.PLAYERS_FILE, 'w') as f:
                json.dump(self.args['playerFile'], f)

    def save_settings(self, *args):
        try:
            self.settings = {
                'rpm': int(self.rpm.get()) if self.rpm.get() else 0,
                'minCredits': int(self.minCredits.get()) if self.minCredits.get() else 0,
                'maxPlayer': int(self.maxPlayer.get()) if self.maxPlayer.get() else 0,
                'autoUpdate': self.autoUpdate.get(),
                'buy': int(self.buy.get())/100 if self.buy.get() else 0,
                'sell': int(self.sell.get())/100 if self.sell.get() else 0,
                'bin': int(self.bin.get())/100 if self.bin.get() else 0,
                'snipeOnly': self.snipeOnly.get(),
                'relistAll': self.relistAll.get()
            }
            with open(constants.SETTINGS_FILE, 'w') as f:
                    json.dump(self.settings, f)
        except:
            pass

    def playersearch(self):
        self.stop()
        self.controller.show_frame(PlayerSearch)

    def active(self):
        if self.controller.api is None:
            self.controller.show_frame(Login)

        Base.active(self)
        self.logView.delete(1.0, tk.END)
        self.updateLog('%s    Set Bid Options...\n' % (time.strftime('%Y-%m-%d %H:%M:%S')))
        self.controller.status.set_status('Set Bid Options...')
        self.tree.delete(*self.tree.get_children())
        for item in self.args['playerList']:
            displayName = item['player']['commonName'] if item['player']['commonName'] is not '' else item['player']['lastName']
            try:
                self.tree.insert('', 'end', item['player']['id'], text=displayName, values=(item['buy'], item['sell'], item['bin'], 0))
            except:
                pass

        self._lastUpdate = 0
        self._updatedItems = []
        self.auctionsWon = 0
        self.sold = 0