#!/usr/bin/env python import sys from framework.application import Application if __name__ == '__main__': app = Application(sys.argv) sys.exit(app.run())
def main(): framework_root = os.path.dirname(os.path.realpath(__file__)) app = Application(framework_root) app.run()
self.npc_icon.image = Loader.get_image( "data/DialogWindow/woodcutter_icon.png") Renderer.submit(self.dialog, False) Renderer.submit(self.npc_icon, False) Renderer.submit(self.cancel_btn, False) if self.quest not in [2, 4]: Renderer.submit(self.accept_btn, False) for i in self.plot["woodcutter"][str(self.quest)]: plot = [ self.plot["woodcutter"][i] for i in [j for j in list(self.plot["woodcutter"])] ][self.quest - 1] text = f.render(i, 1, (160, 135, 132)) Renderer.submit((text, [320, 480 + (plot.index(i) * 40)] - Renderer.cameraTranslation)) if self.quest == 2: text = f.render("Wood: " + str(self.wood) + "/3", 1, (255, 120, 104)) Renderer.submit((text, [100, 100] - Renderer.cameraTranslation)) Renderer.present() if Developer_mode: Renderer.check(self.posit) return Trans.Pass if __name__ == "__main__": app = Application(MainMenu(), "Game", 1080, 720) app.run()