Exemple #1
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def test_should_activate_strategy_and_valued_pair():
    table = _make_table()
    strategy = TanyaoStrategy(BaseStrategy.TANYAO, table.player)

    tiles = string_to_136_array(man="23446679", sou="222", honors="55")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(man="23446679", sou="222", honors="22")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is True
Exemple #2
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def test_should_activate_strategy_and_terminal_pairs():
    table = _make_table()
    strategy = TanyaoStrategy(BaseStrategy.TANYAO, table.player)

    tiles = string_to_136_array(sou="222", man="3459", pin="2399", honors="11")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="22258", man="3566", pin="2399")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is True
Exemple #3
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def test_should_activate_strategy_and_chitoitsu_like_hand():
    table = _make_table()
    strategy = TanyaoStrategy(BaseStrategy.TANYAO, table.player)

    tiles = string_to_136_array(sou="223388", man="2244", pin="6687")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is True
Exemple #4
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def test_should_activate_strategy_and_already_completed_sided_set():
    table = _make_table()
    strategy = TanyaoStrategy(BaseStrategy.TANYAO, table.player)

    tiles = string_to_136_array(sou="123234", man="2349", pin="234")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="234789", man="2349", pin="234")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="234", man="1233459", pin="234")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="234", man="2227899", pin="234")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="234", man="2229", pin="122334")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="234", man="2229", pin="234789")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is False

    tiles = string_to_136_array(sou="223344", man="2229", pin="234")
    table.player.init_hand(tiles)
    assert strategy.should_activate_strategy(table.player.tiles) is True