def populate():
    p = Player()
    u = Unit()
    c = City()
    for line in open("config_populate.txt"):
        split = line.split(" ")
        instruction = split[0]
        if "#" in instruction:
            continue
        if len(split) == 1:
            continue
        name = ' '.join(split[1:len(split)]).rstrip("\n")
        print(name)
        if instruction == "P":
            p = add_player(name)
        elif instruction == 'C':
            c = add_city(name, p)
        elif instruction == 'U':
            u = add_unit(name, p, c)
            p.add_unit(u)