def populate(): p = Player() u = Unit() c = City() for line in open("config_populate.txt"): split = line.split(" ") instruction = split[0] if "#" in instruction: continue if len(split) == 1: continue name = ' '.join(split[1:len(split)]).rstrip("\n") print(name) if instruction == "P": p = add_player(name) elif instruction == 'C': c = add_city(name, p) elif instruction == 'U': u = add_unit(name, p, c) p.add_unit(u)