def test_turn_left(self):
        self.labyrinths = game.Labyrinths()

        self.lab = [[1, 0, 0], [1, 0, 0], [1, 0, 0], [1, 0, 0]]
        self.result = [[0, 0, 0, 0], [0, 0, 0, 0], [1, 1, 1, 1]]

        self.assertEqual(self.labyrinths.turn_left(self.lab), self.result)
    def test_turn_around(self):
        self.labyrinths = game.Labyrinths()

        self.lab = [[1, 1, 2, 1, 1], [1, 0, 1, 1, 1], [0, 1, 0, 1, 0],
                    [1, 1, 1, 0, 0], [1, 1, 1, 1, 1], [2, 2, 0, 1, 0]]
        self.result = [[0, 1, 0, 2, 2], [1, 1, 1, 1, 1], [0, 0, 1, 1, 1],
                       [0, 1, 0, 1, 0], [1, 1, 1, 0, 1], [1, 1, 2, 1, 1]]

        self.assertEqual(self.labyrinths.turn_around(self.lab), self.result)