def setup_headless_game(self): self.headless = True # player one, same as in game_state_logger.py self.now_playing = player.ComputerPlayer(color=BLACK, time_limit=self.timeout, headless=self.headless, strategy=randint(0,2)) # player two, same as in game_state_logger.py self.other_player = player.ComputerPlayer(color=WHITE, time_limit=self.timeout, headless=self.headless, strategy=randint(0,2)) self.board = board.Board() Logger.set_player_names([self.now_playing.name, self.other_player.name])
def setup_headless_game(self): self.headless = True # player one, same as in game_state_logger.py self.now_playing = player.RandomPlayer(color=BLACK, time_limit=self.timeout, headless=self.headless) # player two, same as in game_state_logger.py self.other_player = DeepLearningPlayer(color=WHITE, time_limit=self.timeout, headless=self.headless, epochs=0) # self.other_player = DeepLearningPlayer(color=WHITE, time_limit=self.timeout, headless=self.headless) self.board = board.Board() Logger.set_player_names( [self.now_playing.name, self.other_player.name])