Exemple #1
0
def new_player(request):
    a_form = GameForm(data=request.POST)
    if a_form.is_valid():
        player = Player.objects.create()
        a_form.save(for_player=player)
        response = redirect(player)
    else:
        response = render(request, "home.html", {"form": a_form})
    return response
Exemple #2
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def submit_game(request):
    form = GameForm(request.POST or None, request.FILES or None)
    if request.method == "POST" and form.is_valid():
        game = form.save()
        submission = GameSubmission(user=request.user, game=game)
        submission.save()

        # Notify managers a game has been submitted
        subject = u"New game submitted: {0}".format(game.name)
        admin_url = reverse("admin:games_game_change", args=(game.id, ))
        body = u"""
        The game {0} has been added by {1}.

        It can be modified and published at https://lutris.net{2}
        """.format(game.name, request.user, admin_url)
        mail_managers(subject, body)
        redirect_url = request.build_absolute_uri(reverse("game-submitted"))

        # Enforce https
        if not settings.DEBUG:
            redirect_url = redirect_url.replace('http:', 'https:')

        LOGGER.info('Game submitted, redirecting to %s', redirect_url)
        return redirect(redirect_url)
    return render(request, 'games/submit.html', {'form': form})
Exemple #3
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def submit_game(request):
    form = GameForm(request.POST or None, request.FILES or None)
    if request.method == "POST" and form.is_valid():
        game = form.save()
        submission = GameSubmission(user=request.user, game=game)
        submission.save()

        # Notify managers a game has been submitted
        admin_url = "https://lutris.net" + reverse("admin:games_game_change",
                                                   args=(game.id, ))
        context = {
            "game_name": game.name,
            "username": request.user.username,
            "admin_link": admin_url,
        }
        subject = "New game submitted: {}".format(game.name)
        send_email("new_game", context, subject, settings.MANAGERS[0][1])

        redirect_url = request.build_absolute_uri(reverse("game-submitted"))

        # Enforce https
        if not settings.DEBUG:
            redirect_url = redirect_url.replace("http:", "https:")

        LOGGER.info("Game submitted, redirecting to %s", redirect_url)
        return redirect(redirect_url)
    return render(request, "games/submit.html", {"form": form})
Exemple #4
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def submit_game(request):
    form = GameForm(request.POST or None, request.FILES or None)
    if request.method == "POST" and form.is_valid():
        game = form.save()
        submission = GameSubmission(user=request.user, game=game)
        submission.save()

        # Notify managers a game has been submitted
        subject = u"New game submitted: {0}".format(game.name)
        admin_url = reverse("admin:games_game_change", args=(game.id, ))
        body = u"""
        The game {0} has been added by {1}.

        It can be modified and published at https://lutris.net{2}
        """.format(game.name, request.user, admin_url)
        mail_managers(subject, body)
        redirect_url = request.build_absolute_uri(reverse("game-submitted"))

        # Enforce https
        if not settings.DEBUG:
            redirect_url = redirect_url.replace('http:', 'https:')

        LOGGER.info('Game submitted, redirecting to %s', redirect_url)
        return redirect(redirect_url)
    return render(request, 'games/submit.html', {'form': form})
Exemple #5
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 def test_form_save_handles_saving_to_player(self):
   a_player = Player.objects.create()
   a_form   = GameForm(data={'text': 'A new game'})
   new_game = a_form.save(for_player=a_player)  
   self.assertEqual(new_game, Game.objects.first())
   self.assertEqual(new_game.text, "A new game")
   self.assertEqual(new_game.player, a_player)
Exemple #6
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def submit_game(request):
    form = GameForm(request.POST or None, request.FILES or None)
    if request.method == "POST" and form.is_valid():
        game = form.save()
        submission = GameSubmission(user=request.user, game=game)
        submission.save()

        # Notify managers a game has been submitted
        admin_url = "https://lutris.net" + reverse(
            "admin:games_game_change", args=(game.id,)
        )
        context = {
            "game_name": game.name,
            "username": request.user.username,
            "admin_link": admin_url,
        }
        subject = "New game submitted: {}".format(game.name)
        send_email("new_game", context, subject, settings.MANAGERS[0][1])

        redirect_url = request.build_absolute_uri(reverse("game-submitted"))

        # Enforce https
        if not settings.DEBUG:
            redirect_url = redirect_url.replace("http:", "https:")

        LOGGER.info("Game submitted, redirecting to %s", redirect_url)
        return redirect(redirect_url)
    return render(request, "games/submit.html", {"form": form})
Exemple #7
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def edit(request, game_id):
    """Edit an existing game."""
    game = get_object_or_404(Game, creator=request.user, pk=game_id)
    form = GameForm(instance=game)
    room_for_more = game.screenshot_set.count() < settings.SCREENSHOTS_MAX
    screenshot_form = ScreenshotForm()

    c = {"game": game, "form": form, "room_for_more": room_for_more, "screenshot_form": screenshot_form}

    if request.POST:
        form = GameForm(request.POST, instance=game)
        c.update({"form": form})
        if form.is_valid():
            form.save()

            messages.success(request, "Your changes were saved!")
            return HttpResponseRedirect(game.get_absolute_url())

    return render(request, "games/edit.html", c)
Exemple #8
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def create(request):
    """Create a new game."""
    form = GameForm()

    if request.POST:
        form = GameForm(request.POST)
        if form.is_valid():
            new_game = form.save(commit=False)
            new_game.creator = request.user
            new_game.save()

            messages.success(request, "Your game was successfully saved!")
            return HttpResponseRedirect(new_game.get_absolute_url())

    return render(request, 'games/create.html', {'form': form})
def edit(request, game_id):
    """Edit an existing game."""
    game = get_object_or_404(Game, creator=request.user, pk=game_id)
    form = GameForm(instance=game)
    room_for_more = game.screenshot_set.count() < settings.SCREENSHOTS_MAX
    screenshot_form = ScreenshotForm()

    c = {
        'game': game,
        'form': form,
        'room_for_more': room_for_more,
        'screenshot_form': screenshot_form,
    }

    if request.POST:
        form = GameForm(request.POST, instance=game)
        c.update({'form': form})
        if form.is_valid():
            form.save()

            messages.success(request, "Your changes were saved!")
            return HttpResponseRedirect(game.get_absolute_url())

    return render(request, 'games/edit.html', c)
def create(request):
    """Create a new game."""
    form = GameForm()

    if request.POST:
        form = GameForm(request.POST)
        if form.is_valid():
            new_game = form.save(commit=False)
            new_game.creator = request.user
            new_game.save()

            messages.success(request, "Your game was successfully saved!")
            return HttpResponseRedirect(new_game.get_absolute_url())

    return render(request, 'games/create.html', {'form': form})
Exemple #11
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def new_game(request):
    if request.method == 'POST':
        form = GameForm(request.POST)

        if form.is_valid():
            game = form.save()
            logger.info(
                f"Created new game -- location: {game.location} -- datetime: {game.datetime} -- max_players: {game.max_players}"
            )

            return redirect(reverse('games:detail', args=(game.id, )))
    else:
        form = GameForm()

    context = {'form': form}

    return render(request, "games/new_game.html", context)
Exemple #12
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def create(request):
    num_heroes = int(request.GET.get('num_heroes', 3))
    is_random = 'random' in request.GET

    if request.method == 'POST':
        form = GameForm(num_heroes, False, request.POST)
        if form.is_valid() and not request.user.is_anonymous():
            game = form.save(commit=False)
            game.profile = request.user
            game.villain_hp = game.villain.starting_hp
            game.save()
            heroes = Hero.objects.filter(pk__in=form.cleaned_data['heroes'])
            count = heroes.count()
            for hero in heroes:
                ActiveHero.objects.create(
                    hero=hero,
                    game=game,
                    hp=hero.starting_hp,
                    order=count,
                )
                count -= 1
            return redirect('games:show', game.pk)
            
    else:
        if is_random:
            initial = {
                'environment': Environment.objects.order_by('?')[0],
                'villain': Villain.objects.order_by('?')[0],
            }
        else:
            initial = {}
        form = GameForm(num_heroes, is_random, initial=initial)

    context = {
        'form': form,
    }
    return render(
        request,
        'games/create.html',
        context,
    )
def new(request):
    """
    Renders the signup form, allowing a user to create a new user.
    Processes results from the form, attempting to create a new user.
    If new user is created, redirects to the users profile

    @renders: users/new.html to show the signup form
    @redirects: /game/<username> to show the newly created users profile.
    """
    if request.method == "POST":
        form = GameForm(request.POST)
        if form.is_valid():
            new_game = form.save()
            profile = request.user.get_profile()
            new_game.creator = profile
            new_game.save()
            profile.join_game(new_game.pk)
            return redirect("/games/" + new_game.game_name)
    else:
        form = GameForm()
    return render(request, "games/new.html", {"form": form})
Exemple #14
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def new(request, parent_id = None):
    parent = None
    save_mode = None
    if parent_id:
        parent = get_object_or_404(Post, pk = parent_id)
    form = PostForm(
        request.POST or None,
        request.FILES or None,
        author = request.user, 
        parent = parent,
    )
    
    image_form = ImageForm(request.POST or None, request.FILES or None)
    game_form = GameForm(request.POST or None, request.FILES or None)

    tag_form = TagForm(request.POST or None) if parent is None else None

    valid = False
    
    #A reply
    if parent is not None:
        valid = (parent is not None and form.is_valid())
    
    #a new post:
    if parent is None:
        valid = (parent is None and form.is_valid() and tag_form.is_valid())
    
    #an image post:
    if request.GET.get('image',False):
        save_mode = 'image'
        valid = (parent is None and form.is_valid() and tag_form.is_valid() and image_form.is_valid())

    #a game post:
    if request.GET.get('game',False):
        save_mode = 'game'
        valid = (parent is None and form.is_valid() and tag_form.is_valid() and game_form.is_valid())

    if valid:       
        post = form.save()
        if parent is None:
            tag_form.post = post
            tag_form.save()
        
        if parent is None:
            PostReader.clear(post = post)
        else:
            PostReader.clear(post = post.parent)
        
        if image_form.is_valid() and save_mode == 'image':
            image_form.save(post = post)
        
        if game_form.is_valid() and save_mode == 'game':
            game_form.save(post = post)
            game_form.save_m2m()

        r_post = post if not parent else parent
        return redirect(reverse("posts:view", args=[r_post.id, r_post.title_slug()])) 
    context = {
                'form' : form,
                'tag_form' : tag_form,
                'image_form' : image_form,
                'game_form' : game_form,
              }

    return render_to_response(
                                "posts/post_form.html",
                                context,
                                RequestContext(request)
                             )