def test_seg_intersect (self): aa = CrankBase.VecFloat2.init (3.0, 4.0) ab = CrankBase.VecFloat2.init (5.0, 12.0) ba = CrankBase.VecFloat2.init (12.0, 5.0) bb = CrankBase.VecFloat2.init (4.0, 3.0) (res, i) = CrankShape.seg_intersect (aa, ab, ba, bb) assert (not res) aa = CrankBase.VecFloat2.init (2.0, 1.0) ab = CrankBase.VecFloat2.init (5.0, 9.0) ba = CrankBase.VecFloat2.init (1.0, 5.0) bb = CrankBase.VecFloat2.init (4.0, 3.0) (res, i) = CrankShape.seg_intersect (aa, ab, ba, bb) assert (res) self.assertFloat (i.x, 3) self.assertFloat (i.y, (11.0 / 3.0))