Exemple #1
0
 def convertToWorld2D(self, sx, sy, obj=None):
     "Convert 2D (x, y) screen coordinates to OpenGL world coordinates."
     sz = gl.queryDepth(sx, sy)
     return self.convertToWorld3D(sx, sy, sz, obj)
Exemple #2
0
 def convertToWorld2D(self, sx, sy, obj=None):
     "Convert 2D (x, y) screen coordinates to OpenGL world coordinates."
     sz = gl.queryDepth(sx, sy)
     return self.convertToWorld3D(sx, sy, sz, obj)