Exemple #1
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    def test_set(self):
        uniform = Uniform(None, "A", gl.GL_FLOAT_VEC4)

        uniform.set_data(1)
        assert (uniform.data == 1).all()

        uniform.set_data([1, 2, 3, 4])
        assert (uniform.data == [1, 2, 3, 4]).all()
Exemple #2
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    def test_set_exception(self):
        uniform = Uniform(None, "A", gl.GL_FLOAT_VEC4)

        # with self.assertRaises(ValueError):
        #    uniform.set_data([1, 2])
        self.assertRaises(ValueError, uniform.set_data, [1, 2])

        # with self.assertRaises(ValueError):
        #    uniform.set_data([1, 2, 3, 4, 5])
        self.assertRaises(ValueError, uniform.set_data, [1, 2, 3, 4, 5])
Exemple #3
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    def test_set(self):
        uniform = Uniform(None, "A", gl.GL_FLOAT_VEC4)

        uniform.set_data(1)
        assert (uniform.data == 1).all()

        uniform.set_data([1, 2, 3, 4])
        assert (uniform.data == [1, 2, 3, 4]).all()
Exemple #4
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 def test_mat4(self):
     uniform = Uniform(None, "A", gl.GL_FLOAT_MAT4)
     assert uniform.data.dtype == np.float32
     assert uniform.data.size == 16
Exemple #5
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 def test_int(self):
     uniform = Uniform(None, "A", gl.GL_INT)
     assert uniform.data.dtype == np.int32
     assert uniform.data.size == 1
Exemple #6
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 def test_vec4(self):
     uniform = Uniform(None, "A", gl.GL_FLOAT_VEC2)
     assert uniform.data.dtype == np.float32
     assert uniform.data.size == 2
Exemple #7
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 def test_init(self):
     uniform = Uniform(None, "A", gl.GL_FLOAT)
     assert uniform._unit == -1