Exemple #1
0
class AE:  #(Thread):

    #xmlFileName = workspaceXmlPath + os.sep + 'Scenario_XML_2012-291T17.49.09.xml'
    #packageName = 'Scenario_medium_2012'
    xmlFileName = workspaceXmlPath + os.sep + 'Scenario_XML_2012-291T17.48.51.xml'
    packageName = 'Scenario_large_2012'
    generatedXmlFileName = 'unspecified'
    timeScale = 1.0e15

    # Options for what to run
    #    sysMlToAeXml = True
    #    xmlToJava = True
    #    compileAndLoad = True
    #    execute = True
    #    simulate = True
    #    animate = True
    options = {
        'sysMlToAeXml': True,
        'xmlToJava': True,
        'writeJavaFiles': True,
        'compile': True,
        'load': True,
        'execute': True,
        'simulate': True,
        'animate': True
    }
    #    options = { 'sysMlToAeXml':False, 'xmlToJava':False, 'writeJavaFiles':False,
    #                'compile':False, 'load':True, 'execute':True, 'simulate':True,
    #                'animate':True }

    # other members
    translator = None
    translatorTester = None
    mainEvent = None
    simulator = None
    magicDrawExecutor = None
    system = None  # the selected SysML system/component to be processed

    def __init__(self, system):  #, anim):#, sim):
        '''
        Constructor
        '''
        self.system = system

    def runSysMlToAeXml(self):
        import ExportForAnalysisEngine_v2
        reload(ExportForAnalysisEngine_v2)
        ExportForAnalysisEngine_v2.run(self.system)
        self.generatedXmlFileName = ExportForAnalysisEngine_v2.generatedXmlFileName

    def simulate(self):
        if self.simulator != None:
            self.simulator.simulate(self.timeScale)

    def run(self):
        print "AE run() start"
        testJava()
        print "AE run() start2"
        gl.log("running AE.py with options: " + str(self.options))
        if self.options['sysMlToAeXml']:
            gl.log("translating sysML to XML")
            self.runSysMlToAeXml()
            gl.log("translated sysML to " + self.generatedXmlFileName)
        print "AE about to build tester"
        if self.options['xmlToJava']:
            self.xmlFileName = self.generatedXmlFileName
            gl.log("translating " + str(self.xmlFileName) +
                   " to Java in package " + str(self.packageName))
        self.translatorTester = TestEventXmlToJava(self.xmlFileName,
                                                   self.packageName,
                                                   self.options['xmlToJava'])
        print "AE built tester"
        #self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName )
        if self.options['writeJavaFiles']:
            gl.log("writing Java")
            self.translatorTester.writeFiles()
        self.translator = self.translatorTester.translator
        if self.options['compile']:
            if self.translator == None:
                print >> sys.stderr, "Trying to compile, but there's no translator to provide it!"
            else:
                gl.log("compiling Java")
                os.chdir(projectPath)
                self.translator.compile(projectPath)
        if self.options['load']:
            if self.translator == None:
                print >> sys.stderr, "Trying to load Java, but there's no translator to provide it!"
            else:
                gl.log("loading Java")
                os.chdir(projectPath)
                self.translator.load(projectPath)
        if self.options['execute']:
            if self.translator == None:
                print >> sys.stderr, "Trying to execute event, but there's no translator to provide it!"
            else:
                gl.log("executing Java")
                self.mainEvent = self.translator.generateExecution()
        if self.options['simulate']:
            if self.mainEvent == None:
                print >> sys.stderr, "Trying to simulate with no event to simulate!"
            else:
                gl.log("simulating")
                self.simulator = self.mainEvent.createEventSimulation()
                if self.simulator == None:
                    #gl.log("")
                    print >> sys.stderr, "Trying to simulate with no simulator!"
                else:
                    if self.options['animate']:
                        gl.log("and animating")
                        import MagicDrawExecutor
                        reload(MagicDrawExecutor)
                        from MagicDrawExecutor import MagicDrawExecutor
                        self.magicDrawExecutor = MagicDrawExecutor()
                        self.simulator.add(self.magicDrawExecutor)
                    t = Thread(target=self.simulate, args=None)
                    t.start()
        print "PYTHONPATH = " + str(os.getenv("PYTHONPATH"))
        print "AE run() finished!"
Exemple #2
0
class AE:#(Thread):
    
    #xmlFileName = workspaceXmlPath + os.sep + 'Scenario_XML_2012-291T17.49.09.xml'
    #packageName = 'Scenario_medium_2012'
    xmlFileName = workspaceXmlPath + os.sep + 'Scenario_XML_2012-291T17.48.51.xml'
    packageName = 'Scenario_large_2012'
    generatedXmlFileName = 'unspecified'
    timeScale = 1.0e15
    
    # Options for what to run
#    sysMlToAeXml = True
#    xmlToJava = True
#    compileAndLoad = True
#    execute = True
#    simulate = True
#    animate = True
    options = { 'sysMlToAeXml':True, 'xmlToJava':True, 'writeJavaFiles':True,
                'compile':True, 'load':True, 'execute':True, 'simulate':True,
                'animate':True }
#    options = { 'sysMlToAeXml':False, 'xmlToJava':False, 'writeJavaFiles':False,
#                'compile':False, 'load':True, 'execute':True, 'simulate':True,
#                'animate':True }
    
    # other members
    translator = None
    translatorTester = None
    mainEvent = None
    simulator = None
    magicDrawExecutor = None
    system = None # the selected SysML system/component to be processed
    
    def __init__(self, system):#, anim):#, sim):
        '''
        Constructor
        '''
        self.system = system

    def runSysMlToAeXml(self):
        import ExportForAnalysisEngine_v2
        reload(ExportForAnalysisEngine_v2)
        ExportForAnalysisEngine_v2.run(self.system)
        self.generatedXmlFileName = ExportForAnalysisEngine_v2.generatedXmlFileName
    
    def simulate( self ):
        if self.simulator != None:
            self.simulator.simulate( self.timeScale )
        
    def run(self):
        print "AE run() start"
        testJava()
        print "AE run() start2"
        gl.log( "running AE.py with options: " + str(self.options) )
        if self.options['sysMlToAeXml']:
            gl.log("translating sysML to XML")
            self.runSysMlToAeXml()
            gl.log("translated sysML to " + self.generatedXmlFileName)
        print "AE about to build tester"
        if self.options['xmlToJava']:
            self.xmlFileName = self.generatedXmlFileName
            gl.log("translating " + str(self.xmlFileName) + " to Java in package " + str(self.packageName) )
        self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName, self.options['xmlToJava'] )
        print "AE built tester"
        #self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName )
        if self.options['writeJavaFiles']:
            gl.log("writing Java")
            self.translatorTester.writeFiles()
        self.translator = self.translatorTester.translator
        if self.options['compile']:
            if self.translator == None:
                print >>sys.stderr, "Trying to compile, but there's no translator to provide it!"
            else:
                gl.log("compiling Java")
                os.chdir(projectPath)
                self.translator.compile( projectPath )
        if self.options['load']:
            if self.translator == None:
                print >>sys.stderr, "Trying to load Java, but there's no translator to provide it!"
            else:
                gl.log("loading Java")
                os.chdir(projectPath)
                self.translator.load( projectPath )
        if self.options['execute']:
            if self.translator == None:
                print >>sys.stderr, "Trying to execute event, but there's no translator to provide it!"
            else:
                gl.log("executing Java")
                self.mainEvent = self.translator.generateExecution()
        if self.options['simulate']:
            if self.mainEvent == None:
                print >>sys.stderr, "Trying to simulate with no event to simulate!"
            else:
                gl.log("simulating")
                self.simulator = self.mainEvent.createEventSimulation()
                if self.simulator == None:
                    #gl.log("")
                    print >>sys.stderr, "Trying to simulate with no simulator!"
                else:
                    if self.options['animate']:
                        gl.log("and animating")
                        import MagicDrawExecutor
                        reload(MagicDrawExecutor)
                        from MagicDrawExecutor import MagicDrawExecutor
                        self.magicDrawExecutor = MagicDrawExecutor()
                        self.simulator.add( self.magicDrawExecutor )
                    t = Thread(target=self.simulate, args=None)
                    t.start()
        print "PYTHONPATH = " + str(os.getenv("PYTHONPATH"))
        print "AE run() finished!"
Exemple #3
0
 def run(self):
     print "AE run() start"
     testJava()
     print "AE run() start2"
     gl.log("running AE.py with options: " + str(self.options))
     if self.options['sysMlToAeXml']:
         gl.log("translating sysML to XML")
         self.runSysMlToAeXml()
         gl.log("translated sysML to " + self.generatedXmlFileName)
     print "AE about to build tester"
     if self.options['xmlToJava']:
         self.xmlFileName = self.generatedXmlFileName
         gl.log("translating " + str(self.xmlFileName) +
                " to Java in package " + str(self.packageName))
     self.translatorTester = TestEventXmlToJava(self.xmlFileName,
                                                self.packageName,
                                                self.options['xmlToJava'])
     print "AE built tester"
     #self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName )
     if self.options['writeJavaFiles']:
         gl.log("writing Java")
         self.translatorTester.writeFiles()
     self.translator = self.translatorTester.translator
     if self.options['compile']:
         if self.translator == None:
             print >> sys.stderr, "Trying to compile, but there's no translator to provide it!"
         else:
             gl.log("compiling Java")
             os.chdir(projectPath)
             self.translator.compile(projectPath)
     if self.options['load']:
         if self.translator == None:
             print >> sys.stderr, "Trying to load Java, but there's no translator to provide it!"
         else:
             gl.log("loading Java")
             os.chdir(projectPath)
             self.translator.load(projectPath)
     if self.options['execute']:
         if self.translator == None:
             print >> sys.stderr, "Trying to execute event, but there's no translator to provide it!"
         else:
             gl.log("executing Java")
             self.mainEvent = self.translator.generateExecution()
     if self.options['simulate']:
         if self.mainEvent == None:
             print >> sys.stderr, "Trying to simulate with no event to simulate!"
         else:
             gl.log("simulating")
             self.simulator = self.mainEvent.createEventSimulation()
             if self.simulator == None:
                 #gl.log("")
                 print >> sys.stderr, "Trying to simulate with no simulator!"
             else:
                 if self.options['animate']:
                     gl.log("and animating")
                     import MagicDrawExecutor
                     reload(MagicDrawExecutor)
                     from MagicDrawExecutor import MagicDrawExecutor
                     self.magicDrawExecutor = MagicDrawExecutor()
                     self.simulator.add(self.magicDrawExecutor)
                 t = Thread(target=self.simulate, args=None)
                 t.start()
     print "PYTHONPATH = " + str(os.getenv("PYTHONPATH"))
     print "AE run() finished!"
Exemple #4
0
 def run(self):
     print "AE run() start"
     testJava()
     print "AE run() start2"
     gl.log( "running AE.py with options: " + str(self.options) )
     if self.options['sysMlToAeXml']:
         gl.log("translating sysML to XML")
         self.runSysMlToAeXml()
         gl.log("translated sysML to " + self.generatedXmlFileName)
     print "AE about to build tester"
     if self.options['xmlToJava']:
         self.xmlFileName = self.generatedXmlFileName
         gl.log("translating " + str(self.xmlFileName) + " to Java in package " + str(self.packageName) )
     self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName, self.options['xmlToJava'] )
     print "AE built tester"
     #self.translatorTester = TestEventXmlToJava( self.xmlFileName, self.packageName )
     if self.options['writeJavaFiles']:
         gl.log("writing Java")
         self.translatorTester.writeFiles()
     self.translator = self.translatorTester.translator
     if self.options['compile']:
         if self.translator == None:
             print >>sys.stderr, "Trying to compile, but there's no translator to provide it!"
         else:
             gl.log("compiling Java")
             os.chdir(projectPath)
             self.translator.compile( projectPath )
     if self.options['load']:
         if self.translator == None:
             print >>sys.stderr, "Trying to load Java, but there's no translator to provide it!"
         else:
             gl.log("loading Java")
             os.chdir(projectPath)
             self.translator.load( projectPath )
     if self.options['execute']:
         if self.translator == None:
             print >>sys.stderr, "Trying to execute event, but there's no translator to provide it!"
         else:
             gl.log("executing Java")
             self.mainEvent = self.translator.generateExecution()
     if self.options['simulate']:
         if self.mainEvent == None:
             print >>sys.stderr, "Trying to simulate with no event to simulate!"
         else:
             gl.log("simulating")
             self.simulator = self.mainEvent.createEventSimulation()
             if self.simulator == None:
                 #gl.log("")
                 print >>sys.stderr, "Trying to simulate with no simulator!"
             else:
                 if self.options['animate']:
                     gl.log("and animating")
                     import MagicDrawExecutor
                     reload(MagicDrawExecutor)
                     from MagicDrawExecutor import MagicDrawExecutor
                     self.magicDrawExecutor = MagicDrawExecutor()
                     self.simulator.add( self.magicDrawExecutor )
                 t = Thread(target=self.simulate, args=None)
                 t.start()
     print "PYTHONPATH = " + str(os.getenv("PYTHONPATH"))
     print "AE run() finished!"