def _createToolTipManager(self): tooltip = ToolTip(LOBBY_TOOLTIPS_BUILDERS_PATHS, ADVANCED_COMPLEX_TOOLTIPS, app_settings.GUI_GLOBAL_SPACE_ID.BATTLE_LOADING) tooltip.setEnvironment(self) return tooltip
def _createToolTipManager(self): tooltip = ToolTip(BATTLE_TOOLTIPS_BUILDERS_PATHS, {}, GuiGlobalSpaceID.BATTLE_LOADING) tooltip.setEnvironment(self) return tooltip
def _createToolTipManager(self): tooltip = ToolTip(LOBBY_TOOLTIPS_BUILDERS_PATHS, ADVANCED_COMPLEX_TOOLTIPS, GuiGlobalSpaceID.BATTLE_LOADING) tooltip.setEnvironment(self) return tooltip
def _createToolTipManager(self): builders = collectLobbyTooltipsBuilders() tooltip = ToolTip(builders, ADVANCED_COMPLEX_TOOLTIPS, GuiGlobalSpaceID.BATTLE_LOADING) tooltip.setEnvironment(self) return tooltip